Recall: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Currently, either the skill's tooltip is mistaken, or the skill is glitched, as each ''additional'' summon past 2 further lowers the damage by around 100% in PvE and 38% in PvP. At 6 summons (using a trick described below) each hit of the skill only deals 499% anymore.
*Each summon will cause the skill to occur in the location they are currently at, so it is advised to use [[Code: Recovery - Attention]] before activating this skill.
*Each summon will cause the skill to occur in the location they are currently at, so it is advised to use [[Code: Recovery - Attention]] before activating this skill.
**When clearing a dungeon room it may prove effective to spread them out deliberately however, as each summon on their own already deals a substantial amount of damage.
**When clearing a dungeon room it may prove effective to spread them out deliberately however, as each summon on their own already deals a substantial amount of damage.
**The '''Gigantic''' trait can help in ensuring the release attacks of multiple summons overlap easier.
**The '''Gigantic''' trait can help in ensuring the release attacks of multiple summons overlap easier.
*The skill will hit anything inside the electric field that surrounds a summon during the skill, regardless of size or position, allowing it do deal full damage on anything.
*The skill will hit anything inside the electric field that surrounds a summon during the skill, regardless of size or position, allowing it do deal full damage on anything.
*When using a summon again while the previous summon is already on the field, the previous summon will still count for this skill as it disappears, allowing you to have additional release attacks occur.
**With good timing and a lot of MP recovery items, it is possible to have all 3 summons on the field twice to cause 6 release attacks. This is possible due to [[Riseon Pride]] only causing the previous '''Oberon''' and '''Ophelia''' to disappear once you can already move again, allowing you to quickly cast [[Dimension Link - Century]] followed immediately by '''Recall'''. Due to the damage decay per summon currently in effect however, this drops the damage per hit considerably and is generally not worth attempting to perform.
*With only 1 summon, '''[Enhanced] Recall''' will deal {{formatnum:{{#expr: 998*9}}}}% ({{formatnum:{{#expr: 380*9}}}}% in PvP) Physical Damage.
*With only 1 summon, '''[Enhanced] Recall''' will deal {{formatnum:{{#expr: 998*9}}}}% ({{formatnum:{{#expr: 380*9}}}}% in PvP) Physical Damage.
**With 2 or more summons, it will deal {{formatnum:{{#expr: 899*9}}}}% ({{formatnum:{{#expr: 342*9}}}}% in PvP) Physical Damage per summon.
**If all 3 summons (not counting the additional "summons" possible with the above trick) are on the field and in one spot, the skill can deal a total of up to {{formatnum:{{#expr: 3*798*9}}}}% ({{formatnum:{{#expr: 3*304*9}}}}% in PvP) Physical Damage.
**If all 3 summons are on the field and in one spot, the skill can deal a total of up to {{formatnum:{{#expr: 3*899*9}}}}% ({{formatnum:{{#expr: 3*342*9}}}}% in PvP) Physical Damage.
*It is highly recommended to use [[Riseon Pride]] (or [[Surface Cutting]] and [[Electronic Field]]) and [[Dimension Link - Century]] again after this skill in most situations, to re-summon your summons.
*It is highly recommended to use [[Riseon Pride]] (or [[Surface Cutting]] and [[Electronic Field]]) and [[Dimension Link - Century]] again after this skill in most situations, to re-summon your summons.
**In both [[12-5|Crimson Tower of Howling Flames]] and [[12-7|Crimson Cradle of Flames]] however, using [[Riseon Pride]] and immediately cancelling the summons with [[Recall]] can prove more effective, as the summons can get inflicted with debuffs and may sometimes inadvertently heal the boss.
**In both [[12-5|Crimson Tower of Howling Flames]] and [[12-7|Crimson Cradle of Flames]] however, using [[Riseon Pride]] and immediately cancelling the summons with [[Recall]] can prove more effective, as the summons can get inflicted with debuffs and may sometimes inadvertently heal the boss.
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