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Recall: Difference between revisions

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__NOTOC__{{Languages|Recall}}
__NOTOC__{{Languages|Recall}}
<div style="float: right;">{{#ev:youtube|Victxc5nKPY|400}}</div>
<div style="float: right;">{{#ev:youtube|EoJSyG5nbuk|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Recall.png|54px]]
| [[Image:Recall.png|54px]]
| {{SkillType|SA|B}} The summons that have been attacking the enemies will be dismissed after dealing a final attack. (Excludes Hyper Actives). The attack is even more powerful when only 1 summon is being dismissed. (Can only be used when a summon is summoned.
| {{SkillType|SA|B}} The summons that have been attacking the enemies will be dismissed after dealing a final attack. (Excludes Hyper Actives). The attack is even more powerful when only 1 summon is being dismissed. (Can only be used when a summon is summoned.)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{!}}- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class                 !! Level Required
! Class !! Level Required
|-
|-
| [[Code: Empress]] || 50
| [[Code: Empress]] || 50
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Dismiss (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! 1 Summon !! 2+ Summons
|-
|-
| align="left" | 50 || 832% || 749% || rowspan=2 | 9 Per Summon || rowspan=2 | 250 MP || rowspan=2 | 18 Seconds
! rowspan=2 | Mode !! colspan=2 | Dismiss (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced] || 998% || 899%
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Dismiss (Physical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! 1 Summon !! 2+ Summons
! 1 Summon !! 2+ Summons
|-
|-
| align="left" | 50 || 317% || 285%
| colspan="7" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 380% || 342%
| '''{{PvE}}''' || 832% || 749% || rowspan=2 | 9 Per Summon || rowspan=2 | 250 MP || rowspan=2 | 18 Seconds
|-
| '''{{PvP}}''' || 317% || 285%
|-
| colspan="7" | '''[Enhanced]'''
|-
| '''{{PvE}}''' || 998% || 899% || rowspan=2 | 9 Per Summon || rowspan=2 | 250 MP || rowspan=2 | 18 Seconds
|-
| '''{{PvP}}''' || 380% || 342%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Gigantic Recall !! colspan=2 | Light Recall
! Gigantic Recall !! colspan=2 | Light Recall
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Attribute Effect !! Attribute Effect !! MP Usage
! Attribute Effect !! Attribute Effect !! MP Usage
|-
|-
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{#vardefine: damage      |998}}
|- style="background:{{ColorSel|CharLight|Eve}}"
{{#vardefine: damage_pvp  |380}}
! rowspan=3 | Mode !! colspan=3 | Regular
{{#vardefine: damage_s    |899}}
|- style="background:{{ColorSel|CharLight|Eve}}"
{{#vardefine: damage_s_pvp|342}}
{{#vardefine: max_hits    |  9}}
 
{{#vardefine: total_damage      |{{#expr: {{#var:damage    }} * {{#var:max_hits}} }} }}
{{#vardefine: total_damage_pvp  |{{#expr: {{#var:damage_pvp}} * {{#var:max_hits}} }} }}
{{#vardefine: total_damage_s    |{{#expr: {{#var:damage_s    }} * {{#var:max_hits}} }} }}
{{#vardefine: total_damage_s_pvp|{{#expr: {{#var:damage_s_pvp}} * {{#var:max_hits}} }} }}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=3 | Mode !! colspan=3 | Base
|-
! colspan=2 | Per Summon !! rowspan=2 | Max
! colspan=2 | Per Summon !! rowspan=2 | Max
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! 1 Summon !! 2+ Summons
! 1 Summon !! 2+ Summons
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 998*9}}}}% || {{formatnum:{{#expr: 798*9}}}}% || {{formatnum:{{#expr: 3*798*9}}}}%
| {{formatnum: {{#var: total_damage}}}}%  
|| {{formatnum:{{#expr: {{#var:total_damage_s}} }}}}%  
|| {{formatnum:{{#expr: {{#var:total_damage}} + {{#var:total_damage_s}} * 2 }}}}%  
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 380*9}}}}% || {{formatnum:{{#expr: 304*9}}}}% || {{formatnum:{{#expr: 3*304*9}}}}%
| {{formatnum: {{#var: total_damage_pvp}}}}%  
|| {{formatnum:{{#expr: {{#var:total_damage_s_pvp}} }}}}%  
|| {{formatnum:{{#expr: {{#var:total_damage_s_pvp}} + {{#var:total_damage_s_pvp}} * 2 }}}}%  
|}
|}
*Max damage achieved with 3 summons ([[Surface Cutting|Oberon]], [[Electronic Field|Ophelia]], and [[Dimension Link - Century|Nasod Scout]]).
*Max damage achieved with 3 summons ([[Surface Cutting|Oberon]], [[Electronic Field|Ophelia]], and [[Dimension Link - Century|Nasod Scout]]).
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== Tips and Details ==
== Tips and Details ==
*Currently, either the skill's tooltip is mistaken, or the skill is glitched, as each ''additional'' summon past 2 further lowers the damage by around 100% in PvE and 38% in PvP. At 6 summons (using a trick described below) each hit of the skill only deals 499% anymore.
*Each summon will cause the skill to occur in the location they are currently at, so it is advised to use [[Code: Recovery - Attention]] before activating this skill.
*Each summon will cause the skill to occur in the location they are currently at, so it is advised to use [[Code: Recovery - Attention]] before activating this skill.
**When clearing a dungeon room, it may prove effective to spread them out deliberately, however, as each summon on their own already deals a substantial amount of damage.
**When clearing a dungeon room, it may prove effective to spread them out deliberately, however, as each summon on their own already deals a substantial amount of damage.
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*The skill will hit anything inside the electric field that surrounds a summon during the skill, regardless of size or position, allowing it do deal full damage on anything.
*The skill will hit anything inside the electric field that surrounds a summon during the skill, regardless of size or position, allowing it do deal full damage on anything.
*When using a summon again while the previous summon is already on the field, the previous summon will still count for this skill as it disappears, allowing you to have additional release attacks occur.
*When using a summon again while the previous summon is already on the field, the previous summon will still count for this skill as it disappears, allowing you to have additional release attacks occur.
**With good timing and a lot of MP recovery items, it is possible to have all 3 summons on the field twice to cause 6 release attacks. This is possible due to [[Riseon Pride]] only causing the previous '''Oberon''' and '''Ophelia''' to disappear once you can already move again, allowing you to quickly cast [[Dimension Link - Century]] followed immediately by '''Recall'''. Due to the damage decay per summon currently in effect however, this drops the damage per hit considerably and is generally not worth attempting to perform.
**With good timing and a lot of MP recovery items, it is possible to have all 3 summons on the field twice to cause 6 release attacks. This is possible due to [[Riseon Pride]] only causing the previous '''Oberon''' and '''Ophelia''' to disappear once you can already move again, allowing you to quickly cast [[Dimension Link - Century]] followed immediately by '''Recall'''.
*It is highly recommended to use [[Riseon Pride]] (or [[Surface Cutting]] and [[Electronic Field]]) and [[Dimension Link - Century]] again after this skill in most situations, to re-summon your summons.
*It is highly recommended to use [[Riseon Pride]] (or [[Surface Cutting]] and [[Electronic Field]]) and [[Dimension Link - Century]] again after this skill in most situations, to re-summon your summons.
**In both [[Crimson Tower of Howling Flames]] and [[Crimson Cradle of Flames]] however, using [[Riseon Pride]] and immediately cancelling the summons with [[Recall]] can prove more effective, as the summons can get inflicted with debuffs and may sometimes inadvertently heal the boss.
**In both [[Crimson Tower of Howling Flames]] and [[Crimson Cradle of Flames]] however, using [[Riseon Pride]] and immediately cancelling the summons with [[Recall]] can prove more effective, as the summons can get inflicted with debuffs and may sometimes inadvertently heal the boss.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*'''Recall''' added.
*'''Recall''' added.
|-
| - || - || colspan=2 align="left" |
*Fixed damage not stopping to decrease after 1 summon.
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Code: Empress}}
{{CMSkills}}
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