Reflexion: Difference between revisions

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|Character=Ain
|Character=Ain
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<div style="float: right;">{{#ev:youtube|lJKmBIbdWGI|400}}</div>
{{#ev:youtube|lJKmBIbdWGI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LWSActive4.png]]<br>[[File:LWSActive4A.png]]
| [[File:LWSActive4.png]]<br>[[File:LWSActive4A.png]]
| {{SkillType|SA|S}} Encapsulate the energy drawn from the corrupted power of creation into Reflex Spheres.
| {{SkillType|SA|S}} Encapsulate the energy drawn from the corrupted power of creation into Reflex Spheres. The spheres protect its conjurer or track down any hostile presence.
|-
|-
|
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| {{SkillText|Reflexion}}
| {{color|#07a785|Conditioned Reflex|b=1}}
*Summon 4 Reflex Spheres. (Duration: 10 Seconds)
*Reflex Spheres disappear after dealing 3 hits.
*Each remaining Reflex Sphere creates 2 Homing Projectiles when the skill key is pressed again.
*Homing Projectile will home in on the closest target and cause Explosion. (Homing Range decreased in PvP)
*After duration ends, gain max 50% of MP depending on the remaining number of Reflex Spheres.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class           !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
| [[Lofty: Wanderer]] || 30 || {{SkillText|SkillQuest|2}}
| [[Lofty: Wanderer]] || 30 || {{SkillText|SkillQuest|2}}
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== Skill Information ==
== Skill Information ==
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Reflex Sphere !! rowspan=2 | Reflex Sphere Count !! rowspan=2 | Additional Reflex Sphere Chance !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! colspan=2 | MP Recovery<br>(On skill expiring) !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Reflex Sphere !! rowspan=2 | Reflex Sphere Count !! rowspan=2 | Additional Reflex Sphere Chance !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! colspan=2 | MP Recovery<br>(On Skill Expiration) !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Reflex Sphere !! Homing Projectile Explosion !! Reflex Sphere !! Homing Projectile Explosion !! Per Remaining Reflex Sphere !! Maximum Recovery
! Reflex Sphere !! Homing Projectile Explosion !! Reflex Sphere !! Homing Projectile Explosion !! Per Remaining Reflex Sphere !! Maximum Recovery
|-  
|-  
! colspan=12 | Normal
| colspan=12 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | N/A || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12.5% || rowspan=2 | 50% || rowspan=2 | 14 Seconds
| {{PvE}} || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | N/A || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12.5% || rowspan=2 | 50% || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 29% || 195%  
| {{PvP}} || 29% || 195%  
|-  
|-  
! colspan=12 | [Enhanced]
| colspan=12 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | 25% || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12.5% || rowspan=2 | 50% || rowspan=2 | 14 Seconds
| {{PvE}} || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | 25% || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12.5% || rowspan=2 | 50% || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 29% || 195%  
| {{PvP}} || 29% || 195%  
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Reflexion|Critical, Ruthless|mp=200|cd=14}}
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Critical Reflexion !! colspan=2 | Ruthless Reflexion
|- style="background:{{ColorSel|CharLight|Ain}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Critical|120}} || 240 MP || {{SkillText|Ruthless}} || 28 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Ain}}"
{{Damage
! rowspan=2 | Mode !! colspan=2 | Regular
|dmg=72
|- style="background:{{ColorSel|CharLight|Ain}}"
|pvp_dmg=29
! Reflex Sphere !! Homing Projectile Explosion
|hits=3
|count=4
|prefix=sphere
}}
 
{{Damage
|dmg=479
|pvp_dmg=195
|hits=2
|count=4
|prefix=explosion
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Reflex Sphere !! colspan=2 | Homing Projectile Explosion
|-
! Per Sphere !! Max !! Per Homing Projectile !! Max
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 72*12}}}}% ~ {{formatnum:{{#expr: 72*15}}}}% || {{formatnum:{{#expr: 479*8}}}}% ~ {{formatnum:{{#expr: 479*10}}}}%
| {{#var: sphere_each_damage}}
| {{#var: sphere_total_damage}}
| {{#var: explosion_each_damage}}
| {{#var: explosion_total_damage}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 29*12}}}}% ~ {{formatnum:{{#expr: 29*15}}}}% || {{formatnum:{{#expr: 195*8}}}}% ~ {{formatnum:{{#expr: 195*10}}}}%
| {{#var: sphere_each_damage_pvp}}
| {{#var: sphere_total_damage_pvp}}
| {{#var: explosion_each_damage_pvp}}
| {{#var: explosion_total_damage_pvp}}
|}
|}
*Does not account for additional Reflex Sphere through '''[Enhanced]'''.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*With the right timing, you can launch the skill right before the first '''Reflex Sphere''' would deal its third hit, allowing the skill to do a maximum total of up to {{formatnum:{{#expr: 72*12 + 479*10}}}}% ({{formatnum:{{#expr: 29*12 + 195*10}}}}% in PvP) Magical Damage with 5 '''Reflex Spheres'''.
*With the right timing, you can launch the skill right before the first '''Reflex Sphere''' would deal its third hit, allowing the skill to do a maximum total of up to {{formatnum:{{#expr: 72*12 + 479*10}}}}% ({{formatnum:{{#expr: 29*12 + 195*10}}}}% in PvP) Magical Damage with 5 '''Reflex Spheres'''.
*The homing projectiles do not pierce, but they will deal damage to all enemies near the hit target.
*The homing projectiles do not pierce, but they will deal splash damage.
*The '''[Enhanced]''' description erroneously says it adds a Homing Projectile on the NA server, instead of a Reflex Sphere.
*The '''[Enhanced]''' description erroneously says it adds a Homing Projectile on the NA server, instead of a Reflex Sphere.
*Each of the Reflex Spheres will make the opponent flinch for every hit while they are orbiting around Ain.
*While orbiting around '''Ain''', each of the '''Reflex Spheres''' will inflict hitstun.
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<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 03/16/2017 || - || colspan=2 align="left" |  
| 03/16/2017 || - || colspan=2 align="left" |  
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|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| 02/22/2018 || 04/18/2018 || align="left" |  
| 02/22/2018 || 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/14/2018 || 04/18/2018 || colspan=2 align="left" |  
| 06/14/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |  
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |  
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}}
}}
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{{SkillNav - Lofty: Wanderer}}
{{LWSkills}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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