Reload Mastery: Difference between revisions

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| Bombing Skill:<br>
| Bombing Skill:<br>[[Scare Chase]], [[Aceldama]], [[Dread Chase]], [[Impact Detonation]] [[Impact Detonation/ModA|(A)]], [[Chaos Cannon]], [[Carpet Bombing]] [[Carpet Bombing/ModA|(A)]], [[Artillery Strike - Missile Shower]], [[Mortar]], [[Bombing Artillery]] [[Bombing Artillery/ModA|(A)]], [[Heavy Field]] [[Heavy Field/ModA|(A)]]
[[Scare Chase]], [[Aceldama]], [[Dread Chase]], [[Impact Detonation]], [[Chaos Cannon]], [[Carpet Bombing]], [[Artillery Strike - Missile Shower]], [[Mortar]], [[Bombing Artillery]], [[Heavy Field]]
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
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! Class           !! Level Required
! Class !! Level Required
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| [[Shelling Guardian]] || 40
| [[Shelling Guardian]] || 40
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=5 | Additional Cannonball Gain !! rowspan=3 | Bombing Skill Cooldown Decrease
! Skill Level !! Required Level !! Chance to Reload<br>2 Extra Cannonballs !! Chance to Reload<br>2 Cannonballs When Hit !! Bombing Skill<br>Cooldown Decrease
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! colspan=2 | When reloading !! colspan=3 | When attacked
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! Chance !! Amount !! Chance !! Amount !! Reactivation Cooldown
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| colspan="8" | {{PvE}}
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| align="left" | 1 || 40 || 20% || rowspan=4 | +2 || 10% || rowspan=4 | +2 || rowspan=4 | 2 Seconds || 4%
|-
|-
| align="left" | 1 || 40 || 20% || 10% || -
| align="left" | 2 || 46 || 40% || 15% || 6%
|-
|-
| align="left" | 2 || 46 || 40% || 15% || -
| align="left" | 3 || 47 || 60% || 20% || 8%
|-
|-
| align="left" | 3 || 47 || 60% || 20% || -
| align="left" | 4 || 93 || 80% || 25% || 10%
|-
|-
| align="left" | 4 || 93 || 80% || 25% || 20%
| colspan="8" | {{PvP}}
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Skill Level !! Required Level !! Chance to Reload<br>2 Cannonballs When Hit
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|-
| align="left" | 1 || 40 || 5%
| align="left" | 1 || 40 || 20% || rowspan=4 | +2 || 5% || rowspan=4 | +2 || rowspan=4 | 2 Seconds || 4%
|-
|-
| align="left" | 2 || 46 || 7.5%
| align="left" | 2 || 46 || 40% || 7.5% || 6%
|-
|-
| align="left" | 3 || 47 || 10%
| align="left" | 3 || 47 || 60% || 10% || 8%
|-
|-
| align="left" | 4 || 93 || 12.5%
| align="left" | 4 || 93 || 80% || 12.5% || 10%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*Any reload qualifies.
*Most forms of reloading qualify for this passive, such as from commands and certain skills (like [[Scare Chase]]) and passives (like [[Cannoneer's Perseverance]]), though the reload chance from firing missiles during [[Siege Shelling]] is notably unaffected and will only ever reload the 1 cannonball spent.
*After a successful reload from being attacked, for 2 seconds, [[Reload Mastery]] will not activate from being attacked.
**This passive's own reload when attacked can also not gain the other additional reload effect on top of it.
**This cooldown is not mentioned in game. It's hard to determine if this limit still exists.
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== Trivia ==
== Trivia ==
[[File:Reload_Up.png|thumb|right|Old Icon of '''Reload Mastery'''.]]
*Before the passive was moved to [[Shelling Guardian]], '''Reload Mastery''' used to have a unique icon. This however was changed when the passive was modified for [[Shelling Guardian]], now reusing the same icon as [[Reload Cannon]].
*Before the passive was moved to [[Shelling Guardian]], '''Reload Mastery''' used to have a unique icon. This however was changed when the passive was modified for [[Shelling Guardian]], now reusing the same icon as [[Reload Cannon]].
<br>
== Gallery ==
<gallery>
File:Reload_Up.png|Old Icon of '''Reload Mastery'''.
</gallery>
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
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|-
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*'''Reload Mastery''' added.
*'''Reload Mastery''' added.
|-
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| 02/09/2012 || 05/01/2013 || colspan=2 align="left" |  
| rowspan=2 | 02/09/2012 || 08/04/2012 || colspan=2 align="left" |
*Moved to [[Shelling Guardian]]'s Skill Tree.
*'''Reload Mastery''' deleted.
|-
| 05/01/2013 || colspan=2 align="left" |  
*Reinstated to [[Shelling Guardian]]'s Skill Tree.
*Icon changed from [[File:Reload Up.png|30px]] to [[File:Reload.png|30px]]
*Icon changed from [[File:Reload Up.png|30px]] to [[File:Reload.png|30px]]
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| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
*{{buff|Number of Extra Cannonballs reloaded increased to 2.}}
*{{buff|Number of Extra Cannonballs reloaded increased to 2.}}
*{{buff|Shelling Skill Cooldown Decrease effect added.}}
*{{buff|Bombing Skill Cooldown Decrease effect added.}}
|-
| 03/25/2021 || 04/28/2021 || colspan=2 align="left" |
*{{nerf|Bombing Skill Cooldown Decrease decreased.}}
|}
|}
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}}
}}
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{{SkillNav - Shelling Guardian}}
{{ShGSkills}}
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