Remodel Magazine: Difference between revisions

→‎Skill Information: Added missing values
m (Text replacement - "<br> {{SkillNav -" to "<br> {{SkillNav -")
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_RemodelMag.PNG]]
| [[File:SI RemodelMag.PNG]]
| {{SkillType|P}} Increase Magical Attack Power and maximum MP.<br>Increase cannonball capacity and enhances reloading.
| {{SkillType|P}} Increase Magical Attack Power and maximum MP.<br>Increase cannonball capacity and enhances reloading.
|}
|}
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required  
! Class !! Level Required  
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Skill Level !! Level Required !! Magical Attack<br>Increase !! Total Ammo Capacity !! Chance to Reload<br>an Extra Cannonball !! Max MP Increase
|-
|-
! colspan=6 | {{PvE}}
! Skill Level !! Level Required !! Magical Attack Increase !! Max Cannonball Capacity !! Chance to Reload<br>an Extra Cannonball !! Max MP Increase
|-
|-
| align="left" | 1 || 40 || 7% || rowspan=4 | 12 || 30% || rowspan=4 | +100 MP
| colspan="6" | {{PvE}}
|-
|-
| align="left" | 2 || 46 || 9% || 40%  
| align="left" | 1 || 40 || 9% || rowspan=4 | 12 || 30% || rowspan=4 | 100 MP
|-
|-
| align="left" | 3 || 47 || 11% || 50%  
| align="left" | 2 || 46 || 11% || 40%  
|-
|-
| align="left" | 4 || 93 || 13% || 60%  
| align="left" | 3 || 47 || 13% || 50%  
|-
|-
! colspan=6 | {{PvP}}
| align="left" | 4 || 93 || 15% || 60%
|-
|-
| align="left" | 1 || 40 || 2.8% || rowspan=4 | 12 || 30% || rowspan=4 | +100 MP
| colspan="6" | {{PvP}}
|-
|-
| align="left" | 2 || 46 || 3.6% || 40%  
| align="left" | 1 || 40 || 3.6% || rowspan=4 | 12 || 30% || rowspan=4 | 100 MP
|-
|-
| align="left" | 3 || 47 || 4.4% || 50%  
| align="left" | 2 || 46 || 4.4% || 40%  
|-
|-
| align="left" | 4 || 93 || 5.2% || 60%  
| align="left" | 3 || 47 || 5.2% || 50%
|-
| align="left" | 4 || 93 || 6% || 60%  
|}
|}
==Related Skills==
{{SkillTable
|
Scare Chase.png; Scare Chase;
Reload.png; Reload Cannon;
SI DUALBUSTER.png; Dual Buster;
SI DUALBUSTER.png; Dual Buster/Mod;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This passive is useful for when Chung is not in '''[[Freiturnier|Berserk Mode]]'''.
*The chance to reload is applied to idle Reload and any combo, Active, and Special Active that reloads Cannonballs.
*The chance to reload is applied to idle Reload and any combo, Active, and Special Active that reloads Cannonballs.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
*{{buff|Max MP Increase effect added.}}
*{{buff|'''Max MP Increase''' effect added.}}
|-
|-
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |  
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |  
*{{buff|Magical Attack Increase effect added.}}
*{{buff|'''Magical Attack Increase''' effect added.}}
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{buff|'''Magic Attack Increase''' increased.}}
|}
|}
<br>
<br>
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