Resurrection: Difference between revisions

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Resurrection is the gameplay mechanic of reviving oneself or others after their HP has dropped to 0. Under most PvE circumstances, resurrecting oneself or an ally will come at the cost of a [[Resurrection Stone]]. In PvP, resurrection will be free but is typically based on a timer.
Resurrection is the gameplay mechanic of reviving oneself or others after their HP has dropped to 0. Under most PvE circumstances, resurrecting oneself or an ally will come at the cost of a [[Resurrection Stone]]. In PvP, resurrection will be free but is typically based on a timer.
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== Resurrecting ==
=== Dungeons ===
When a player's HP drops to 0 in a dungeon, a countdown will begin where the player can choose to resurrect themselves and continue at the cost of one Resurrection Stone. If they chose not to, they will enter Spectator Mode and their screen to shift to the point of view of another player in their party. If every player fails to resurrect and they all enter Spectator Mode, the dungeon run will be over and is considered a loss.
Some dungeons may give players the ability to resurrect themselves without consuming Resurrection Stones. When a player's HP drops to 0 in dungeons such as [[Twisted Time and Space - Fahrmann's Peak]], they have the choice of resurrecting themselves immediately by consuming a Resurrection Stone or wait for 15 seconds to resurrect automatically without consuming a Stone.
=== PvP ===
When a player's HP drops to 0 in a PvP match, they will automatically resurrect after a certain period of time. This amount of time the player must wait is dependent on their progress in the match, where players that are closer to victory will have to wait longer while players on the losing team will wait less or even resurrect immediately. Resurrection Stones will not be consumed when resurrecting in PvP.
<!-- The default wait time is __ seconds but can increase to a maximum of __ seconds.  -->
=== Hunting Fields ===


== Resurrection Stones ==
== Resurrection Stones ==
Resurrection Stones are the primary method in which one can revive themselves. When reviving oneself or another, 1 Resurrection Stone will be consumed in the process. Every character will start with 10 Resurrection Stones which will refresh to 10 at the start of the day if the character has less than 10. Additional Resurrection Stones can be obtained from the ED Shop or as a random item in various item cubes.
Resurrection Stones are the primary method in which one can revive themselves. When reviving oneself or another, 1 Resurrection Stone will be consumed in the process. Every character will start with 10 Resurrection Stones which will refresh to 10 at the start of the day if the character has less than 10. Additional Resurrection Stones can be obtained from the ED Shop or as a random item in various item cubes.
If a player does not have any Resurrection Stones, they can choose to use <!-- ## --> K-Ching to resurrect someone.


== Limited Resurrections ==
== Limited Resurrections ==
Certain dungeons will impose a limit on the number of resurrections an individual can perform, forcing a player or party to fail the dungeon if they are incapable of completing it within the allotted revivals.
Certain dungeons will impose a limit on the number of resurrections an individual can perform, forcing a player or party to fail the dungeon if they are incapable of completing it within the allotted revivals.
===List of Dungeons with Resurrection Limits===
===List of Dungeons with Resurrection Limits===
 
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{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;"
! Dungeon !! Resurrection Limit
|-
| valign="top" |
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;"
! class="unsortable" | Dungeon !! class="unsortable" | Resurrection Limit
|-
|-
| [[File:11-5Button.png|27px]] [[El Tower Defense|El Tower Defense (Normal)]] || align="center" rowspan=7 | 3
| [[File:11-5Button.png|27px]] [[El Tower Defense|El Tower Defense (Normal)]] || align="center" rowspan=7 | 3
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In PvP, being resurrected by any of these effects will force all your skills to go on cooldown.
In PvP, being resurrected by any of these effects will force all your skills to go on cooldown.


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{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! Class !! Skill Name !! Priority  
| valign="top" |
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;"
! class="unsortable" | Class !! class="unsortable" | Skill Name !! class="unsortable" | Priority  
|-
|-
| [[Time Tracer]] || [[File:TiTSkill5.png|27px]] [[Seal of Time]] || High
| [[Time Tracer]] || [[File:TiTSkill5.png|27px]] [[Seal of Time]] || High
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