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→‎Tips and Details: Hitstun's gone nowadays.
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*On average, an enemy will be hit by around 5~12 thunderbolts. Larger enemies will naturally be hit more consistently by a larger amount of thunderbolts.
*On average, an enemy will be hit by around 5~12 thunderbolts. Larger enemies will naturally be hit more consistently by a larger amount of thunderbolts.
*Due to the random spread of the thunderbolts, it is technically possible, though extremely rare, for an enemy to take next to no hits at all in any given spot within the skill's area of effect.
*Due to the random spread of the thunderbolts, it is technically possible, though extremely rare, for an enemy to take next to no hits at all in any given spot within the skill's area of effect.
*Each thunderbolt inflicts an extremely high amount of hitstun, locking enemies in place.
**As a result of this, it is possible for an opponent in PvP to recover from the skill's hitstun and save themselves with a skill of their own should they be lucky enough to not be hit by any further bolts for a long enough time.
**Despite this, due to the aforementioned randomness, it is possible for an opponent in PvP to recover from this hitstun and save themselves with a skill of their own should they be lucky enough to not be hit by any further bolts for a long enough time.
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