Revolver Cannon: Difference between revisions
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<br> | <br> | ||
== Skill Information | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
=== {{PvE}} === | |||
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|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
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! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details | ! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! rowspan=2 | MP Usage | ! rowspan=2 | MP Usage !! colspan=2 | Damage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! Normal !! Overheat | |||
|- | |||
| rowspan="2" | 32 || rowspan="2" | {{SkillText|Critical|130}} || rowspan="2" | 195 MP || 41 || rowspan="2" | {{SkillText|Heavy|140|150}} || 851.2% || 1183% || rowspan="2" | 10.5 Seconds | |||
|- | |||
| [Enhanced] 84 || 1022% || 1545.6% | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! colspan=3 | Heavy Revolver Cannon | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! rowspan=3 | Level Required !! colspan=3 | Details | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! colspan=2 | Damage | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! Normal !! Overheat | ! Normal !! Overheat | ||
|- | |- | ||
| 41 || 425.6% || 590.8% | |||
|- | |- | ||
| [Enhanced] 84 || | | [Enhanced] 84 || 511% || 708.4% | ||
|} | |} | ||
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== Tips and Details == | == Tips and Details == | ||
*Only the 2 additional bullets use the overheat damage. | *Only the 2 additional bullets use the overheat damage. | ||
*This skill can deal roughly | *This skill can deal roughly 4,416% Magical Damage with '''Overheat''' | ||
**The damage is increased to 4 | **The damage is increased to 6,182.4% while using the '''Heavy''' [[Skill Traits|Trait]]. | ||
<br> | <br> | ||
Revision as of 13:54, 3 February 2017
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Weapon Taker | 25 | 84 | 32 | 41 |
Skill Information
PvE
Character Level | Damage (Magical) | Max Hits | Piercing | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Normal | Overheat | Normal | Overheat | Normal | Overheat | |||
25 | 608% | 845% | 4 | +2 | 2 | Infinite | 150 MP | 7 Seconds |
[Enhanced] 84 | 730% | 1104% |
PvP
Character Level | Damage (Magical) | |
---|---|---|
Normal | Overheat | |
25 | 304% | 422% |
[Enhanced] 84 | 365% | 506% |
Skill Traits
PvE
Critical Revolver Cannon | Heavy Revolver Cannon | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
MP Usage | Damage | Cooldown | |||||
Normal | Overheat | ||||||
32 | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP | 41 | Damage increased to 144% Cooldown increased to 120% |
851.2% | 1183% | 10.5 Seconds |
[Enhanced] 84 | 1022% | 1545.6% |
PvP
Heavy Revolver Cannon | |||
---|---|---|---|
Level Required | Details | ||
Damage | |||
Normal | Overheat | ||
41 | 425.6% | 590.8% | |
[Enhanced] 84 | 511% | 708.4% |
Tips and Details
- Only the 2 additional bullets use the overheat damage.
- This skill can deal roughly 4,416% Magical Damage with Overheat
- The damage is increased to 6,182.4% while using the Heavy Trait.
Updates
- 11/07/2013 KR
- Cooldown increased by 1 second.
- MP usage reduced from 200 to 150.
- Damage decreased.
- 11/06/2014 KR
- When using overheat, can cancel during final motion.
- 08/06/2015 KR
- MP Usage decreased.
- 03/10/2016 KR
- Tooltip error fixed.
- 04/07/2016 KR
- Tooltip error fixed.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Enhanced attribute changed to be Critical.
- 01/12/2017 KR
- Damage increased.
Alternative Names