Revolver Cannon/ModA: Difference between revisions

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**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (1161*4)*1.44}}}}% ({{formatnum:{{#expr: (397*4)*1.44}}}}% in PvP) Magical Damage or {{formatnum:{{#expr: (1161*4 + 2100*2)*1.44}}}}% ({{formatnum:{{#expr: (397*4 + 718*2)*1.44}}}}% in PvP) Magical Damage with Overheat.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (1161*4)*1.44}}}}% ({{formatnum:{{#expr: (397*4)*1.44}}}}% in PvP) Magical Damage or {{formatnum:{{#expr: (1161*4 + 2100*2)*1.44}}}}% ({{formatnum:{{#expr: (397*4 + 718*2)*1.44}}}}% in PvP) Magical Damage with Overheat.
*Overheat damage is taken from both of the two last shots.
*Overheat damage is taken from both of the two last shots.
*Unlike the other version, bullets from this skill cannot pierce. However, they will do more damage.
*Unlike the other version, bullets from this skill cannot pierce. Each bullet will create a small explosion that will damage any targets within range.
*Each bullet will create a small explosion that will damage any targets within range.
**Overheated bullets have a bigger explosion radius.
**Overheated bullets have a bigger explosion radius.
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