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Ring of Fire: Difference between revisions

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__NOTOC__{{Languages|Ring of Fire}}
__NOTOC__{{Languages|Ring of Fire}}
{{tabs
{{#ev:youtube|RmNEecccYA0|400|right|||start=264&end=330}}
|name=KR
|divclass=forceland
|containerstyle=min-height:225px;
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|VD9h_ztTZv4|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[Image:EMTrans2.png|54px]]
| {{SkillType|A}} Attack an enemy in front with an unescapable ring of fire. Enemies hit will be burned.
|-
|
| {{SkillText|True|KD|20}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|-|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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| {{SkillText|True|KD|20}}
| {{SkillText|True|KD|20}}
|}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Level Required !! Fire (Magical) !! Knockdown<br>Reduction !! [[Status Effects|Burn]] Duration !! MP Usage !! Cooldown
|-
| align="left" | 80 || rowspan=2 | 1732% || N/A || rowspan=2 | 2 Seconds || rowspan=2 | 50 MP || rowspan=2 | 7 Seconds
|-
| align="left" | [Enhanced] || -20 KD
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Level Required !! Fire (Magical)
|-
| align="left" | 80 || rowspan=2 | 659%
|-
| align="left" | [Enhanced]
|}
<br>
== Skill Information (07/18/2019 KR Patch) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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<br>
<br>


== Total Damage (07/18/2019 KR Patch)==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
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==Tips and Details==
==Tips and Details==
===NA===
*This skill cannot hit enemies above you.
*The range of this skill is comparable to a Z attack.
===KR===
*Installing the ring inflicts no hitstun at all, so you can not use this skill midcombo. It is great for map control however, as the explosion reaches very high up, locking opponents out of a significant part of a map.
*Installing the ring inflicts no hitstun at all, so you can not use this skill midcombo. It is great for map control however, as the explosion reaches very high up, locking opponents out of a significant part of a map.
**The explosion can reach up to 3 platforms high, and any enemies hit will be launched extremely far up, around 4 platforms high, even if they were hit by the very top of the skill.
**The explosion can reach up to 3 platforms high, and any enemies hit will be launched extremely far up, around 4 platforms high, even if they were hit by the very top of the skill.
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<br>
<br>


== Trivia ==
== Old Version ==
===NA===
{{#ev:youtube|VD9h_ztTZv4|300|right}}[[Image:EMTrans2.png|thumb|right|Old Icon of '''Ring of Fire'''.]]
*'''Ring of Fire''' uses the same attack animation as the one used for [[Statue of Glory]].
*'''Ring of Fire''' used to summon a ring of fire on the closest available target within range.
<br>
<br>


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|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 07/14/2016 || 09/28/2016 || colspan=2 align="left" |
*'''Ring of Fire''' added.
|-
|-
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |  
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |  
{{nerf|Attack range decreased.}}
*{{nerf|Attack range decreased.}}
*Hit method changed.
*Hit method changed.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || - || align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || align="left" |  
| 07/27/2017 || - || align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
|-
| 07/18/2019 || - || colspan=2 align="left" |
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*Skill feature changed.
*Skill feature changed.
*Icon changed from [[Image:EMTrans2.png|30px]] to [[Image:EMTrans2R.png|30px]].
*Icon changed from [[Image:EMTrans2.png|30px]] to [[Image:EMTrans2R.png|30px]].
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