Rising Slash: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*'''Rising Slash''' can deal up to {{formatnum:{{#expr: 385*5*6}}}}% ({{formatnum:{{#expr: 138*5*6}}}}% in PvP) Magical Damage. With '''Useful''', it can deal up to {{formatnum:{{#expr: (385*8*6)*0.8}}}}% ({{formatnum:{{#expr: (138*8*6)*0.8}}}}% in PvP) Magical Damage.
*'''Rising Slash''' can deal up to {{formatnum:{{#expr: 385*5}}}}% ({{formatnum:{{#expr: 138*5}}}}% in PvP) Magical Damage per blade. With '''Useful''', it can deal up to {{formatnum:{{#expr: (385*8)*0.8}}}}% ({{formatnum:{{#expr: (138*8)*0.8}}}}% in PvP) Magical Damage per blade.
**However, due to half of the skill being in front and behind [[Elsword]], it is nearly impossible to achieve max hits. The max damage on one side of the skill is {{formatnum:{{#expr: 385*5*3}}}}% ({{formatnum:{{#expr: 138*5*3}}}}% in PvP) Magical Damage. With '''Useful''', it can deal up to {{formatnum:{{#expr: (385*8*3)*0.8}}}}% ({{formatnum:{{#expr: (138*8*3)*0.8}}}}% in PvP) Magical Damage.
**KR: In '''Destruction''' mode, the skill can deal up to {{formatnum:{{#expr: 385*5*1.5}}}}% ({{formatnum:{{#expr: 138*5*1.5}}}}% in PvP) Magical Damage per blade, or {{formatnum:{{#expr: (385*8)*0.8*1.5}}}}% ({{formatnum:{{#expr: (138*8)*0.8*1.5}}}}% in PvP) with the '''Useful''' trait.
**Due to the skill summoning 3 blades both in front and behind [[Elsword]], it is nearly impossible to land all 6 on anything but [[Twisted Time and Space - Fahrmann's Peak|Drabaki]] or [[11-4|Debrian Nasod Carrier]]. Most enemies can be hit by 2 blades fairly easily however.
***Should all blades connect, the skill can deal a total of {{formatnum:{{#expr: 385*5*6}}}}% Magical Damage, or {{formatnum:{{#expr: (385*8*6)*0.8}}}}% with the '''Useful''' trait.
***KR: In '''Destruction''' mode, the skill can deal a total of {{formatnum:{{#expr: 385*5*6*1.5}}}}% Magical Damage, or {{formatnum:{{#expr: (385*8*6)*0.8*1.5}}}}% with the '''Useful''' trait.
*Rising Slash launches mobs straight into the air, making it possible to catch them with certain attacks. However, the delay before you can move again is too long to catch certain heavier targets.
*Rising Slash launches mobs straight into the air, making it possible to catch them with certain attacks. However, the delay before you can move again is too long to catch certain heavier targets.
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