Rolling Smash: Difference between revisions

974 bytes removed ,  10 September 2023
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__NOTOC__{{Languages|Rolling Smash}}
__NOTOC__{{Languages|Rolling Smash}}
<div style="float: right;">{{#ev:youtube|Tu-y-1TtvwA|400}}</div>
{{#ev:youtube|Tu-y-1TtvwA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:ElSkill3i.png]]
| [[File:LordKnightSkill2.png]]
| {{SkillType|A}} Execute an acrobatic roll with your sword. (Super Armor status)
| {{SkillType|A}} Execute an acrobatic roll with your sword. ( {{se||Super Armor}} status)
|-
|-
|
|
Line 33: Line 33:
| colspan="7" | '''Normal'''
| colspan="7" | '''Normal'''
|-
|-
| {{PvE}} || 127% || 543% || rowspan=2 | Unlimited || rowspan=2 | 1 || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
| {{PvE}} || 127% || 543% || rowspan=2 | Indefinite || rowspan=2 | 1 || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
|-
|-
| '''{{PvP}}''' || 48% || 206%
| {{PvP}} || 48% || 206%
|-
|-
| colspan="7" | '''[Enhanced]'''
| colspan="7" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 152% || 650% || rowspan=2 | Unlimited || rowspan=2 | 1 || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
| {{PvE}} || 152% || 650% || rowspan=2 | Indefinite || rowspan=2 | 1 || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
|-
|-
| '''{{PvP}}''' || 58% || 248%
| {{PvP}} || 58% || 248%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{{Traits|Elsword|Rolling Smash|Enhanced, Critical|mp=40}}
|-
! Enhanced Rolling Smash !! colspan=2 | Critical Rolling Smash
|-
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Enhanced|80}} || {{SkillText|Critical|120}} || 48 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Knighthood}}
{{Damage|true
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|dmg=152, 650
|-
|pvp_dmg=58, 248
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Knighthood]]
|avg_hits=4, 1
|-
|no_max=true
! Normal !! Enhanced !! Normal !! Enhanced
|passive1=Knighthood
|-
|enhanced=true
| {{PvE}}
}}
| {{formatnum:{{#expr: 152*4 + 650}}}}% || {{formatnum:{{#expr: (152*4 + 650)*0.8}}}}%
*Average assumes 4 '''Spinning Slash''' hits and 1 '''Landing Shockwave''' hit.
| {{formatnum:{{#expr: (152*4 + 650)*{{#arrayindex:Knighthood|0}}}}}}% || {{formatnum:{{#expr: (152*4 + 650)*0.8*1.1}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 58*4 + 248}}}}% || {{formatnum:{{#expr: (58*4 + 248)*0.8}}}}%
| {{formatnum:{{#expr: (58*4 + 248)*{{#arrayindex:Knighthood|1}}}}}}% || {{formatnum:{{#expr: (58*4 + 248)*0.8*1.05}}}}%
|}
*Based on an average hit count of 4 Spinning Slash hits and 1 Landing Shockwave hit.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
SwordKnightPassive1.png; Knighthood;
| width="40" | [[File:Knight.png]]
}}
| width="150" align="center" | [[Knighthood]]
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
* Under normal circumstances, this skill can hit, at most, 5 times (4 hits from the spin and 1 hit from the final smash). However, the skill can do additional hits when it is used [[Sunken Resiam|underwater]] or when used to launch off of a platform.
* Under normal circumstances, this skill can hit, at most, 5 times (4 hits from the spin and 1 hit from the final smash). However, the skill can deal additional hits when it is used [[Sunken Resiam|underwater]] or when used to launch off of a platform.
* If you are pulled into a suction (such as from [[Wind Wall]], [[Maelstrom Rage]], etc) you will be pulled in and continue to spin until the suction ends and you land, allowing you to deal additional damage.
* If you are pulled into a suction (such as from [[Wind Wall]], [[Maelstrom Rage]], etc) you will be pulled in and continue to spin until the suction ends and you land, allowing you to deal additional damage.
* It is recommended to start up at a distance, due to the ease of mana breaking the skill, lack of reduction against Special Actives, and the guarantee that actives like [[Explosive Trap]] will hit you.
* It is recommended to start up at a distance, due to the ease of mana breaking the skill, lack of reduction against Special Actives, and the guarantee that actives like [[Explosive Trap]] will hit you.
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