Rose: Difference between revisions

No change in size ,  15 August 2016
(According to Namu Wiki.)
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| Fires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away. Shots are able to pierce a maximum of 2 enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
| Fires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away. Shots are able to pierce a maximum of 2 enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
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{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 489% Mag. Damage + 12% Phy. Damage (4MP)(10ECP)<br>
{{CX}} 467% Phy. Damage + 12% Phy. Damage (4MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage  when contact  
First {{CX}} deals 100% Phy. Damage  when contact  
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| Fires 2 bullets from the first musket and a final shot from the second musket. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).  
| Fires 2 bullets from the first musket and a final shot from the second musket. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).  
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{{CX}} 371 % Mag. Damage + 10% Phy. Damage (7MP)<br>
{{CX}} 354 % Phy. Damage + 10% Phy. Damage (7MP)<br>
{{CRoX}} 371% Mag. Damage + 10% Phy. Damage (7MP)<br>
{{CRoX}} 354% Phy. Damage + 10% Phy. Damage (7MP)<br>
{{CX}} 613% Mag. Damage + 12% Phy. Damage (7MP)(10ECP)<br>
{{CX}} 585% Phy. Damage + 12% Phy. Damage (7MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact
First {{CX}} deals 100% Phy. Damage on contact
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| Fires 3 shots from each auto-gun and can fire up to 7 times. Each bullet burns 2 MP off the target. Shots are unable to pierce at all however they do have an explosion radius so all targets within range take damage. Can switch weapons during the white commands (consumes ECP).
| Fires 3 shots from each auto-gun and can fire up to 7 times. Each bullet burns 2 MP off the target. Shots are unable to pierce at all however they do have an explosion radius so all targets within range take damage. Can switch weapons during the white commands (consumes ECP).
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{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 98% Mag. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 77% Mag. Damage + 12% Phy. Damage x6 (2MP)(10ECP)<br>
{{CX}} 74% Phy. Damage + 12% Phy. Damage x6 (2MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact  
First {{CX}} deals 100% Phy. Damage on contact  
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Line 124: Line 124:
| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).  
| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).  
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{{CRoX}} 711% Mag. Damage + 100% Phy. Damage (2MP)<br>
{{CRoX}} 679% Phy. Damage + 100% Phy. Damage (2MP)<br>
{{CX}} 1066% Mag. Damage (2MP)(10ECP)<br>
{{CX}} 1018% Phy. Damage (2MP)(10ECP)<br>
+ 100% Phy. Damage x2<br>
+ 100% Phy. Damage x2<br>
Physical Damage only applies on contact
Physical Damage only applies on contact
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{{CDR}}<br>
{{CDR}}<br>
{{CRI}}{{CX}} 309% Mag. Damage + 10% Phy. Damage x2 (4MP)<br>
{{CRI}}{{CX}} 295% Phy. Damage + 10% Phy. Damage x2 (4MP)<br>
{{CMI}}{{CX}} 294% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 281% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CAGI}}{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CAGI}}{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 511% Mag. Damage (4MP)
{{CHCI}}{{CX}} 499% Phy. Damage (4MP)
|-
|-
| '''{{CU}}{{CZ}}'''  
| '''{{CU}}{{CZ}}'''  
Line 163: Line 163:
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{{CU}}<br>
{{CU}}<br>
{{CRI}}{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CRI}}{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 371% Mag. Damage + 10% Phy. Damage  (4MP)<br>
{{CMI}}{{CX}} 354% Phy. Damage + 10% Phy. Damage  (4MP)<br>
{{CAGI}}{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CAGI}}{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 711% Mag. Damage  (4MP)
{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
|-
|-
| '''{{CUU}}{{CZ}}'''  
| '''{{CUU}}{{CZ}}'''  
Line 178: Line 178:
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{{CUU}}<br>
{{CUU}}<br>
{{CRI}}{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CRI}}{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 371% Mag. Damage + 10% Phy. Damage  (4MP)<br>
{{CMI}}{{CX}} 354% Phy. Damage + 10% Phy. Damage  (4MP)<br>
{{CAGI}}{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CAGI}}{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 711% Mag. Damage  (4MP)
{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
|-
|-
| '''{{CDRU}}{{CZ}}'''  
| '''{{CDRU}}{{CZ}}'''  
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{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 349% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 349% Mag. Damage + 10% Phy. Damage x2 (3MP)<br>
{{CX}} 333% Phy. Damage + 10% Phy. Damage x2 (3MP)<br>
|-
|-
| '''{{CMI}}{{CDRU}}{{CX}}{{CX}}'''  
| '''{{CMI}}{{CDRU}}{{CX}}{{CX}}'''  
Line 200: Line 200:
|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 371% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 354% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 371% Mag. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 354% Phy. Damage + 10% Phy. Damage (4MP)<br>
|-
|-
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''  
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''  
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{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 98% Mag. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 64% Mag. Damage + 10% Phy. Damage x6 (3MP)
{{CX}} 61% Phy. Damage + 10% Phy. Damage x6 (3MP)
|-
|-
| '''{{CHCI}}{{CDRU}}{{CX}}'''  
| '''{{CHCI}}{{CDRU}}{{CX}}'''  
Line 218: Line 218:
|
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{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 711% Mag. Damage (4MP)<br>
{{CX}} 679% Phy. Damage (4MP)<br>
|-
|-
| Recovery {{CZ}}/{{CX}}
| Recovery {{CZ}}/{{CX}}
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