Rose: Difference between revisions

19 bytes added ,  22 January 2019
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Text replacement - "[[6-X" to "[[Velder's Hallucination"
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*Her {{CX}} bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles.
*Her {{CX}} bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles.
**Some Special Actives can still absorb her projectiles, such as [[Space Distortion]] and [[Fire Wall]].
**Some Special Actives can still absorb her projectiles, such as [[Space Distortion]] and [[Fire Wall]].
**Rose's bullets can also be reflected by Taranvash of [[7-3]] and Bloody Glitter Defenders in [[6-X]].
**Rose's bullets can also be reflected by Taranvash of [[7-3]] and Bloody Glitter Defenders in [[Velder's Hallucination]].
*Her '''ECP''' skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed.
*Her '''ECP''' skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed.
*Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons will do physical damage at close range.
*Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons will do physical damage at close range.
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