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|image=[[File:RoseRender.png|400px]]
|image=[[File:RoseRender.png|400px]]
|class=[[File:RoseTiny.png]] Gunner
|class=[[File:RoseTiny.png]] Gunner
|weapon=Guns (Revolvers, Muskets, Auto-guns, Hand Cannons), Heavy Weaponry
|age=19
|age=19
|weapon=Guns (Revolvers, Muskets, Auto-guns, Hand Cannons), Heavy Weaponry
|race=Human
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:HBNEW.png|40px|link=Heavy Barrel]] > [[Image:StTNEW.png|40px|link=Storm Trooper]] > [[Image:StTTransNEW.png|40px|link=Storm Trooper/Transcendence]] > [[Image:TBNEW.png|40px|link=Tempest Burster]]<br> [[Image:RoseNEW.png|40px|link=Rose]] > [[Image:BlNEW.png|40px|link=Bloodia]] > [[Image:CrRNEW.png|40px|link=Crimson Rose]] > [[Image:CrRTransNEW.png|40px|link=Crimson Rose/Transcendence]] > [[Image:BlMNEW.png|40px||link=Black Massacre]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:VKNEW.png|40px|link=Valkyrie]] > [[Image:FYNEW.png|40px|link=Freyja]] > [[Image:FYTransNEW.png|40px|link=Freyja/Transcendence]] > [[Image:Icon - Minerva.png|40px|link=Minerva]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:MHNEW.png|40px|link=Metal Heart]] > [[Image:OptNEW.png|40px|link=Optimus]] > [[Image:OptTransNEW.png|40px|link=Optimus/Transcendence]] > [[Image:Icon - Prime Operator.png|40px|link=Prime Operator]]
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:HBNEW.png|40px|link=Heavy Barrel]] > [[Image:StTNEW.png|40px|link=Storm Trooper]] > [[Image:StTTransNEW.png|40px|link=Storm Trooper/Transcendence]] > [[Image:TBNEW.png|40px|link=Tempest Burster]]<br> [[Image:RoseNEW.png|40px|link=Rose]] > [[Image:BlNEW.png|40px|link=Bloodia]] > [[Image:CrRNEW.png|40px|link=Crimson Rose]] > [[Image:CrRTransNEW.png|40px|link=Crimson Rose/Transcendence]] > [[Image:BlMNEW.png|40px||link=Black Massacre]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:VKNEW.png|40px|link=Valkyrie]] > [[Image:FYNEW.png|40px|link=Freyja]] > [[Image:FYTransNEW.png|40px|link=Freyja/Transcendence]] > [[Image:Icon - Minerva.png|40px|link=Minerva]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:MHNEW.png|40px|link=Metal Heart]] > [[Image:OptNEW.png|40px|link=Optimus]] > [[Image:OptTransNEW.png|40px|link=Optimus/Transcendence]] > [[Image:Icon - Prime Operator.png|40px|link=Prime Operator]]
|VA= [[File:Korean_Flag.png|20px]] 이용신 (Lee Yong-shin)<br>[[File:Japanese_Flag.png|20px]] 小清水 亜美 (Ami Koshimizu)<br>[[File:Flag-us.png|20px]] Erica Lindbeck<br>[[File:German_Flag.png|20px]] Dagmar Bittner<br>[[File:Spanish_Flag.png|20px]] Rose Andra Montero<br>[[File:French_Flag.png|20px]] Bénédicte Bosc<br>[[File:Italian_Flag.png|20px]] Marta Lucini<br>[[File:Polish Flag.png|20px]] Zuzanna Galia<br>[[File:English Flag.png|20px]] Clara Dane
|VA= [[File:Korean_Flag.png|20px]] 이용신 (Lee Yong-shin)<br>[[File:Japanese_Flag.png|20px]] 小清水 亜美 (Ami Koshimizu)<br>[[File:Flag-us.png|20px]] Erica Lindbeck<br>[[File:German_Flag.png|20px]] Dagmar Bittner<br>[[File:Spanish_Flag.png|20px]] Rose Andra Montero<br>[[File:French_Flag.png|20px]] Bénédicte Bosc<br>[[File:Italian_Flag.png|20px]] Marta Lucini<br>[[File:Polish Flag.png|20px]] Zuzanna Galia<br>[[File:English Flag.png|20px]] Clara Dane
|RD=[[File:Korean Flag.png|20px]] 17 December 2015<br>[[File:Japanese_Flag.png|20px]] 1 June 2016<br>[[File:Flag-us.png|20px]] 1 June 2016<br>[[File:Flag-tw.png|20px]] 2 June 2016<br>[[File:Chinese_Flag.png|20px]] 29 June 2016<br>[[File:Europeanunion.png|20px]] 19 July 2016
|RD=[[File:Korean Flag.png|20px]] 17 December 2015<br>[[File:Japanese_Flag.png|20px]] 1 June 2016<br>[[File:Flag-us.png|20px]] 1 June 2016<br>[[File:Flag-tw.png|20px]] 2 June 2016<br>[[File:Chinese_Flag.png|20px]] 29 June 2016<br>[[File:Europeanunion.png|20px]] 19 July 2016
|Height=180 cm (5 ft 11 in)
|Height=180 cm (5 ft 11 in)
|
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Rose
| Color={{ColorSel|CharStats|Rose}}
| Color={{ColorSel|CharStats|Rose}}
| HP=1
| MATK=2
| MDEF=2
| PDEF=2
| PATK=4
| Speed=3
| Speed=3
| Range=3
| Range=3
| Difficulty=2
| Difficulty=2
| Damage=P
}}
}}
}}
}}
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Switches between various weapons in battle. Capable of using the Colorless Spirit (ECP) ability that utilizes Over Strike for stronger attacks.
Switches between various weapons in battle. Capable of using the Colorless Spirit (ECP) ability that utilizes Over Strike for stronger attacks.
{{Specialty|
{{Specialty|
|[[File:RoseSkill1.png|link=Backstep]]|Backstep|'''A quick backward move while shooting.'''
|[[File:RoseSkill3.png|link=Rising Shot]]|Rising Shot|'''Enhance bullets for a more powerful attack.'''
|[[File:RoseSkill5.png|link=Spriggan]]|Spriggan|'''Slide forward and fire shots midair. An assault type skill.'''
|[[File:RoseSkill5.png|link=Spriggan]]|Spriggan|'''Slide forward and fire shots midair. An assault type skill.'''
|[[File:RoseSkill2.png|link=Barbecue!]]|Barbecue!|'''Launch enemies midair and shoot them.'''
|[[File:RoseSkill2.png|link=Barbecue!]]|Barbecue!|'''Launch enemies midair and shoot them.'''
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=== Special Ability ===
=== Special Ability ===
:''Main Article: [[ECP System]]''<br>
:''Main Article: [[ECP System]]''<br>
The "ECP System" enables her to switch to 4 different weapons and activate '''Over Strike''' .
The "ECP System" enables her to switch to 4 different weapons and activate '''Over Strike'''.
<br>
<br>


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=== Side Story ===
=== Side Story ===
:''Main Article: [[Story/Side Story/Rose|The Soldier's State of Mind]]''<br>
:''Main Article: [[Story/Side Story/Rose|The Soldier's State of Mind]]''<br>
<!--Needs summary of all quest.-->
One day, two letters were delivered to Anna Testarossa pertaining to her father, whom she strongly aspired to be like. The first letter informed her of her father's death in battle, which left her devastated. The second letter was a posthumous one from her father himself, stating how he felt his life would soon come to an end due to him disobeying the corrupt military's orders. She was also informed that the Imperial Princess would be visiting her military academy soon. Anna felt lost, and things only felt worse as she overheard fellow students gossiping about her father, and how he was seen as a disgrace in their eyes.
 
On the day of the Princess' arrival, Anna was on guard duty in the cafeteria when she managed to catch a strange child who had snuck into the kitchen. The child agreed to leave, and commended Anna on her excellent guard duty. Meanwhile, attendees of the event argued against having Anna on guard duty due to her father's actions, in which prompted the professor to dismiss her. She fled to a small storage area to be alone and gather her thoughts. The strange child appeared once more, expressing concern and offering a bit of advice after hearing Anna's story. She once again disappeared as Anna tried to control her anger. The words of the child took root in her head as she laid in her bed, clutching her pillow and trying to make sense of the chaos in her mind.
 
On the last night of the Princess' visit, Anna pretended to be one of her attendants to get out of guard duty. She was out for a walk when she once again spotted the child, who explained that she too had a similar situation as her. She asked Anna what are the things she can do, and what are the things she wants to do, although Anna was not sure how to answer. Later, she once again met the child during a military inspecton to celebrate the Princess' visit, only to realize that the child had been Princess Ezre all along. The Princess cleared all convictions of Anna's father, and respects were paid to the fallen general. During the ceremony, Princess Ezre asked Anna if she had found the answer to her quest, to which Anna said yes. The Princess encouraged her to move forth, as Anna swore to herself to become a proud soldier, and Protect the Princess who had saved her from her misery.
<br>
<br>


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| Fires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away. Shots are able to pierce once and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
| Fires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away. Shots are able to pierce once and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
|
|
{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 333% + 10% Phy. Damage (4MP)<br>
{{CRoX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 333% + 10% Phy. Damage (4MP)<br>
{{CRoX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 333% + 10% Phy. Damage (4MP)<br>
{{CX}} 467% Phy. Damage + 12% Phy. Damage (4MP)(10ECP)<br>
{{CX}} 467% + 12% Phy. Damage (4MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage  when contact  
First {{CX}} deals 100% Phy. Damage  when contact  
|-
|-
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| Fires 2 bullets from the first musket and a final shot from the second musket. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).  
| Fires 2 bullets from the first musket and a final shot from the second musket. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).  
|
|
{{CX}} 354 % Phy. Damage + 10% Phy. Damage (7MP)<br>
{{CX}} 354 % + 10% Phy. Damage (7MP)<br>
{{CRoX}} 354% Phy. Damage + 10% Phy. Damage (7MP)<br>
{{CRoX}} 354% + 10% Phy. Damage (7MP)<br>
{{CX}} 585% Phy. Damage + 12% Phy. Damage (7MP)(10ECP)<br>
{{CX}} 585% + 12% Phy. Damage (7MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact
First {{CX}} deals 100% Phy. Damage on contact
|-
|-
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*Currently bugged: if '''Rose''' is interrupted while firing, the unused bullets will fire by themselves, maintaining hitstun/damage.
*Currently bugged: if '''Rose''' is interrupted while firing, the unused bullets will fire by themselves, maintaining hitstun/damage.
|
|
{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 94% + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 74% Phy. Damage + 12% Phy. Damage x6 (2MP)(10ECP)<br>
{{CX}} 74% + 12% Phy. Damage x6 (2MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact  
First {{CX}} deals 100% Phy. Damage on contact  
|-
|-
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| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).  
| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).  
|
|
{{CRoX}} 679% Phy. Damage + 100% Phy. Damage (2MP)<br>
{{CRoX}} 679% + 100% Phy. Damage (2MP)<br>
{{CX}} 1018% Phy. Damage (2MP)(10ECP)<br>
{{CX}} 1018% Phy. Damage (2MP)(10ECP)<br>
+ 100% Phy. Damage x2<br>
+ 100% Phy. Damage x2<br>
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{{CDR}}<br>
{{CDR}}<br>
{{CZ}} 146% Phy. Damage<br>
{{CZ}} 146% Phy. Damage<br>
{{CX}} 100% Phy. + 286% Mag. Damage
{{CX}} 100% Phy. Damage + 286% Mag. Damage
|-
|-
| '''{{CDR}}{{CX}}'''  
| '''{{CDR}}{{CX}}'''  
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|
|
{{CDR}}<br>
{{CDR}}<br>
{{CRI}}{{CX}} 295% Phy. Damage + 10% Phy. Damage x2 (4MP)<br>
{{CRI}}{{CX}} 295% + 10% Phy. Damage x2 (4MP)<br>
{{CMI}}{{CX}} 281% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 281% + 10% Phy. Damage (4MP)<br>
{{CAGI}}{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CAGI}}{{CX}} 94% + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 499% Phy. Damage (4MP)
{{CHCI}}{{CX}} 499% Phy. Damage (4MP)
|-
|-
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|
|
{{CU}}<br>
{{CU}}<br>
{{CRI}}{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CRI}}{{CX}} 333% + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 354% Phy. Damage + 10% Phy. Damage  (4MP)<br>
{{CMI}}{{CX}} 354% + 10% Phy. Damage  (4MP)<br>
{{CAGI}}{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CAGI}}{{CX}} 94% + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
|-
|-
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|
|
{{CUU}}<br>
{{CUU}}<br>
{{CRI}}{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CRI}}{{CX}} 333% + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 354% Phy. Damage + 10% Phy. Damage  (4MP)<br>
{{CMI}}{{CX}} 354% + 10% Phy. Damage  (4MP)<br>
{{CAGI}}{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CAGI}}{{CX}} 94% + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
|-
|-
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|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 333% + 10% Phy. Damage (4MP)<br>
{{CX}} 333% Phy. Damage + 10% Phy. Damage x2 (3MP)<br>
{{CX}} 333% + 10% Phy. Damage x2 (3MP)<br>
|-
|-
| '''{{CMI}}{{CDRU}}{{CX}}{{CX}}'''  
| '''{{CMI}}{{CDRU}}{{CX}}{{CX}}'''  
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|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 354% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 354% + 10% Phy. Damage (4MP)<br>
{{CX}} 354% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 354% + 10% Phy. Damage (4MP)<br>
|-
|-
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''  
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''  
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|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 94% + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 94% + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 61% Phy. Damage + 10% Phy. Damage x6 (3MP)
{{CX}} 61% + 10% Phy. Damage x6 (3MP)
|-
|-
| '''{{CHCI}}{{CDRU}}{{CX}}'''  
| '''{{CHCI}}{{CDRU}}{{CX}}'''  
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{{CZ}}/{{CX}} 100% Phy. Damage x3
{{CZ}}/{{CX}} 100% Phy. Damage x3
|}
|}
<br>
=== Updates ===
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
! KR !! NA
|-
| 02/21/2019 || - || align="left" |
*Fixed bullet being fired on the next attack when {{CX}} is interrupted during use.
|}
<br>
<br>


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== Gallery ==
== Gallery ==
:''Full Gallery: [[Rose/Gallery]]
=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:RoseRender.png|'''Rose''''s Portrait.
File:RoseRender.png|'''Rose''''s Portrait.
File:Rose's_Alternative_Portrait.png|Rose's Alternative Portrait. (International Ver.)
File:Rose_Attack_Full.png|Full body skill cut-in.
File:Rose_Attack_Full.png|Full body skill cut-in.
File:RoseStartingAdventurer.png|Full body Cash Shop cut in.  
File:RoseStartingAdventurer.png|Full body Cash Shop cut in.  
File:RoseAP2.png|April Fools Skill Cut-in featuring [[Yuno & Nono]].
File:Rose2AprilFools2017.PNG|April Fools Skill Cut-in (2017) [[Butler Rose]]
File:AFRoseZero.png|April Fools Skill Cut-in (2017) (With Zero)
File:Rose_10th.jpg|'''Rose''''s 10th Anniversary Skill Cut-in.
File:Rose_10th.jpg|'''Rose''''s 10th Anniversary Skill Cut-in.
File:VelderAcademyRose.png|Fluttering Heart Rose (KR Version).
File:Halloween Chibi Rose.png|Rose's Halloween Chibi artwork.
File:RoseConcept.png|'''Rose's''' Concept Artwork.
File:ZeroConcept.png|'''Zero's''' Concept Artwork.
File:Rose_Poster.png|Promotional poster of '''Rose''' and Zero.
File:Rose_Poster.png|Promotional poster of '''Rose''' and Zero.
File:Rose Story.png|Pic of '''Rose''' in Story mode.
File:Rose Story.png|Pic of '''Rose''' in Story mode.
File:PboLDBP.png|Facial expressions
File:PboLDBP.png|Facial expressions
File:Zero (Story).png|'''Zero''''s story portrait.
File:Rose Head Portrait.png|Rose's Head Portrait
File:Rose Head Portrait.png|Rose's Head Portrait
File:Rose_Chibi.png|'''Rose's''' Chibi Portrait.
File:Rose_Chibi.png|'''Rose's''' Chibi Portrait.
File:RoseVacation.png|Official Promotional artwork of '''Rose''' in the Pure Vacation set.
</Gallery>
</Gallery>


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File:RoseIdle.gif|Idle Animation.
File:RoseIdle.gif|Idle Animation.
File:RoseCashCutin.gif|Animated Item Mall Custom Skill Cut-in.
File:RoseCashCutin.gif|Animated Item Mall Custom Skill Cut-in.
File:RoseInterCutin.gif|Animated International Ver. Skill Cut-in.
File:1128DDP.png|Conference's teaser poster depicting '''Rose''''s robot guide Zero.
File:1128DDP.png|Conference's teaser poster depicting '''Rose''''s robot guide Zero.
File:Rose_Transcendent_awakening_animated.gif|Rose Transcendent awakening animated
</Gallery>
</Gallery>
<br>
<br>
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*Her {{CX}} bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles.
*Her {{CX}} bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles.
**Some Special Actives can still absorb her projectiles, such as [[Space Distortion]] and [[Fire Wall]].
**Some Special Actives can still absorb her projectiles, such as [[Space Distortion]] and [[Fire Wall]].
**Rose's bullets can also be reflected by Taranvash of [[7-3]] and Bloody Glitter Defenders in [[Velder's Hallucination]].
**Rose's bullets can also be reflected by Taranvash of [[Ancient Waterway|7-3]] and Bloody Glitter Defenders in [[Velder's Hallucination]].
*Her '''ECP''' skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed.
*Her '''ECP''' skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed.
*Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons will do physical damage at close range.
*Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons will do physical damage at close range.
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== Trivia ==
== Trivia ==
*Rose's main canon job path in Lore/Story would be the [[Minerva]] path.
*Rose's job path in Lore/Story would be the [[Minerva]] path.
*She does not join the main cast, but witnesses them for the first time, fighting [[Solace]] in [[10-6|Solace's Fortress]], during the story quest [[Story/Elysion#Chapter 25: The Dark Flame Sun|'''[Dungeon] Final Battle''']].
*She does not join the main cast, but witnesses them for the first time, fighting [[Solace]] in [[Solace's Fortress]], during the story quest [[Story/Elysion#Chapter 25: The Dark Flame Sun|'''Final Battle''']].
**'''Rose''' makes her official introduction to the group for the first time in the [[11-4|Debrian Laboratory]] story quest [[Story/Elrianode#Chapter 30: Henir's Passage|'''[Dungeon] Debrian Laboratory 1''']].
**'''Rose''' makes her official introduction to the group for the first time in the [[Debrian Laboratory]] story quest [[Story/Elrianode#Chapter 30: Henir's Passage|'''Debrian Laboratory 1''']].
*Many of '''Rose''''s kicking combos are similar to the combos [[Rena]] had before she got revamped.
*Many of '''Rose''''s kicking combos are similar to the combos [[Rena]] had before she got revamped.
*'''Rose's''' robot navigator, '''Zero''', was originally planned to have the ability to become Rose's weapons, but this idea was scrapped because it was "too difficult to implement".
*'''Rose's''' robot navigator, '''Zero''', was originally planned to have the ability to become Rose's weapons, but this idea was scrapped because it was "too difficult to implement".
*'''Rose''' is the first collaboration character in Elsword. She is originally from the MMO [http://www.dfoneople.com/ Dungeon Fighter Online], where she's known as "female Gunner".
*'''Rose''' is the first collaboration character in Elsword. She is originally from the MMO [http://www.dfoneople.com/ Dungeon Fighter Online], where she's known as "female Gunner".
**However, she is not the first ''crossover'' character. [[Elesis]] was originally from Grand Chase, KoG's previous MMO, which, while not a collaboration (as it's the same company), is still a crossover.
**However, she is not the first ''crossover'' character. [[Elesis]] was originally from Grand Chase, KoG's previous MMO, which, while not a collaboration (as it's the same company), is still a crossover.
*Being from DFO, various commands are based on attacks and skills from said game.
**The final attack in {{CZ}}{{CZ}}{{CZ}}{{CZ}} is based on the Female Gunner skill [https://wiki.dfo-world.com/view/Marilyn_Rose Marilyn Rose].
**The grenade thrown in {{CZ}}{{CZ}}{{CZ}}{{CX}} is based on the Gunner skill [https://wiki.dfo-world.com/view/G-14_Buster G-14 Buster].
**{{CDR}}{{CZ}}{{CZ}} is based on the Gunner skill [https://wiki.dfo-world.com/view/Steep_Slide Steep Slide].
**Recovery {{CZ}}/{{CX}} is based on the Female Gunner skill [https://wiki.dfo-world.com/view/Topspin_Kick Topspin Kick].
**In addition to her attacks being based on various skills from Dungeon Fighter Online, Rose's idle pose is also based on that of the Female Gunner.
*Before the removal of the preliminary questline for [[1st Jobs|1st Job]], '''Rose''''s quests referred to her as '''Jamming''', which doesn't indicate a class title like most other characters' preliminary quests.
*Before the removal of the preliminary questline for [[1st Jobs|1st Job]], '''Rose''''s quests referred to her as '''Jamming''', which doesn't indicate a class title like most other characters' preliminary quests.
**On the NA website, '''Rose''''s base job is referred to as '''Royal Guard'''.
**On the NA website, '''Rose''''s base job is referred to as '''Royal Guard'''.
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*Elsword is not the first game that '''Rose''' has made an appearance through a collaboration. She is featured as a playable character through crossovers in other MMOs such as [http://cyphers.nexon.com/cyphers/pages/character/j/1 Cyphers Online] and [http://sa.nexon.com/main/index.aspx Sudden Attack].
*Elsword is not the first game that '''Rose''' has made an appearance through a collaboration. She is featured as a playable character through crossovers in other MMOs such as [http://cyphers.nexon.com/cyphers/pages/character/j/1 Cyphers Online] and [http://sa.nexon.com/main/index.aspx Sudden Attack].
*'''Rose''''s Fluttering Heart Skill Cut-in was censored in NA, removing her pistol. This was likely done to distance itself from any implications of school shootings.
*'''Rose''''s Fluttering Heart Skill Cut-in was censored in NA, removing her pistol. This was likely done to distance itself from any implications of school shootings.
*During the [[Master Class]] update, '''Rose''''s advancement is aligned with the Master of Wind, [[Ventus]].
**Unlike the other characters, there are very few direct connections that can be drawn between them.
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== Alternative Names ==
== Alternative Names ==
{|
| valign="top" |
=== Rose ===
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rose}}
|Color={{ColorSel|CharLight|Rose}}
Line 313: Line 322:
|TW=蘿潔<br>安納‧泰特斯蘿莎 |TWName=Rose<br>Anna Testarossa
|TW=蘿潔<br>安納‧泰特斯蘿莎 |TWName=Rose<br>Anna Testarossa
|CN=萝丝<br>安娜 · 特斯塔罗莎 |CNName=Rose<br>Anna Testarossa
|CN=萝丝<br>安娜 · 特斯塔罗莎 |CNName=Rose<br>Anna Testarossa
|PL=Róża<br>Anna Testarosa |PLName=Rose<br>Anna Testarossa
|PL=Róża |PLName=Rose
}}
}}
| valign="top" |
=== Jamming ===
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rose}}
|KR=전파 방해    |KRName=Jamming
|CN=电波干扰    |CNName=Jamming
}}
|-
| valign="top" |
===Zero===
===Zero===
{{AlternateLanguages
{{AlternateLanguages
Line 320: Line 338:
|KR=제로    |KRName=Zero
|KR=제로    |KRName=Zero
}}
}}
|}
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<br>


{{Characters}}
{{Characters}}
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