Rose: Difference between revisions

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|name=Anna Testarossa (Rose)
|name=Anna Testarossa (Rose)
|color={{ColorSel|Character|Rose}}
|color={{ColorSel|Character|Rose}}
|image=[[File:RoseRender.png|300px]]
|image=[[File:Portrait - Rose.png|270px]]
|class=[[File:Mini Icon - Rose.png]] Rose
|class=[[File:Mini Icon - Rose.png]] Rose
|weapon={{tt|Guns|Revolvers, Muskets, Automatic Pistols, Hand Cannons}}, Heavy Weaponry
|weapon={{tt|Guns|Revolvers, Muskets, Automatic Pistols, Hand Cannons}}, Heavy Weaponry
|age=19
|age=19
|race=Human
|race=Human
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 1-1=[[Image:Icon - Heavy Barrel.png|40px|link=Heavy Barrel]]
| 1-1=[[Image:Icon - Heavy Barrel.png|40px|link=Heavy Barrel]]
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| 4-3=[[Image:Icon - Prime Operator.png|40px|link=Prime Operator]]
| 4-3=[[Image:Icon - Prime Operator.png|40px|link=Prime Operator]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|groups=<div>
* [[El Search Party]] (Unofficial)
* [[Empyrean Empire]] (Member of '''Majestic Garden''')
</div>
|VA= [[File:Korean_Flag.png|20px]] 이용신 (Lee Yong-shin)<br>[[File:Japanese_Flag.png|20px]] 小清水 亜美 (Ami Koshimizu)<br>[[File:American Flag.png|20px]] Erica Lindbeck<br>[[File:German_Flag.png|20px]] Dagmar Bittner<br>[[File:Spanish_Flag.png|20px]] Ana Valeiras<br>[[File:French_Flag.png|20px]] Bénédicte Bosc<br>[[File:Italian_Flag.png|20px]] Marta Lucini<br>[[File:Polish Flag.png|20px]] Zuzanna Galia<br>[[File:English Flag.png|20px]] Clara Dane
|VA= [[File:Korean_Flag.png|20px]] 이용신 (Lee Yong-shin)<br>[[File:Japanese_Flag.png|20px]] 小清水 亜美 (Ami Koshimizu)<br>[[File:American Flag.png|20px]] Erica Lindbeck<br>[[File:German_Flag.png|20px]] Dagmar Bittner<br>[[File:Spanish_Flag.png|20px]] Ana Valeiras<br>[[File:French_Flag.png|20px]] Bénédicte Bosc<br>[[File:Italian_Flag.png|20px]] Marta Lucini<br>[[File:Polish Flag.png|20px]] Zuzanna Galia<br>[[File:English Flag.png|20px]] Clara Dane
|RD=[[File:Korean Flag.png|20px]] 17 December 2015<br>[[File:Japanese_Flag.png|20px]] 1 June 2016<br>[[File:American Flag.png|20px]] 1 June 2016<br>[[File:Taiwanese Flag.png|20px]] 2 June 2016<br>[[File:Chinese_Flag.png|20px]] 29 June 2016<br>[[File:European Union Flag.png|20px]] 19 July 2016
|RD=[[File:Korean Flag.png|20px]] 17 December 2015<br>[[File:Japanese_Flag.png|20px]] 1 June 2016<br>[[File:American Flag.png|20px]] 1 June 2016<br>[[File:Taiwanese Flag.png|20px]] 2 June 2016<br>[[File:Chinese_Flag.png|20px]] 29 June 2016<br>[[File:European Union Flag.png|20px]] 19 July 2016
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|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Rose}}
| Speed=3
| Speed=3
| Range=3
| Range=3
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}}
}}
<center>{{quotation|I will obey the imperial princess's command!}}</center>
<center>{{quotation|I will obey the imperial princess's command!}}</center>
<br>


= [[File:Icon - Rose.png]] Rose =
= [[File:Icon - Rose.png]] Rose =
{{TooltipColor|D|[A royal guard member that protects the Imperial Princess]}}<br>
Switches between various weapons in battle. Capable of using the Colorless Spirit (ECP) ability that utilizes Over Strike for stronger attacks.
{{Specialty|
|[[File:RoseSkill3.png|link=Rising Shot]]|Rising Shot|'''Enhance bullets for a more powerful attack.'''
|[[File:RoseSkill5.png|link=Spriggan]]|Spriggan|'''Slide forward and fire shots midair. An assault type skill.'''
|[[File:RoseSkill2.png|link=Barbecue!]]|Barbecue!|'''Launch enemies midair and shoot them.'''
|[[File:RoseSkill8.png|link=M-3 Flamethrower]]|M-3 Flamethrower|'''Spray down enemies with fire. Deal a lot of damage in one blow.'''
}}


{{ADSquare}}
'''[A royal guard member that protects the Imperial Princess]'''
=== Special Ability ===
=== Special Ability ===
:''Main Article: [[ECP System]]''<br>
:''Main Article: [[ECP System]]''<br>
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=== Background ===
=== Background ===
:''Main Article: [[Outer Atlas Station]]''<br>
:''Main Article: [[Atlas Station Outskirts]]''<br>
{{Background
{{Background
|NA=
|NA=
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Rose}}
{{:Skill Tree: Rose}}
<br>
<br>


== Combos  ==
{{clearfix}}
== Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
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| Fires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away. Shots are able to pierce once and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
| Fires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away. Shots are able to pierce once and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
|
|
{{CX}} 333% + 10% Phy. Damage (4MP)<br>
{{CX}} 333% + 10% Phy. Damage (4MP)<br>{{CRoX}} 333% + 10% Phy. Damage (4MP)<br>{{CRoX}} 333% + 10% Phy. Damage (4MP)<br>{{CX}} 467% + 12% Phy. Damage (4MP)(10ECP)<br>First {{CX}} deals 100% Phy. Damage  when contact  
{{CRoX}} 333% + 10% Phy. Damage (4MP)<br>
{{CRoX}} 333% + 10% Phy. Damage (4MP)<br>
{{CX}} 467% + 12% Phy. Damage (4MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage  when contact  
|-
|-
| '''{{CMI}}{{CX}}{{CRoX}}{{CX}}'''  
| '''{{CMI}}{{CX}}{{CRoX}}{{CX}}'''  
| Fires 2 bullets from the first musket and a final shot from the second musket that knocks enemies away. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).  
| Fires 2 bullets from the first musket and a final shot from the second musket that knocks enemies away. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).  
|
|
{{CX}} 354 % + 10% Phy. Damage (7MP)<br>
{{CX}} 354 % + 10% Phy. Damage (7MP)<br>{{CRoX}} 354% + 10% Phy. Damage (7MP)<br>{{CX}} 585% + 12% Phy. Damage (7MP)(10ECP)<br>First {{CX}} deals 100% Phy. Damage on contact
{{CRoX}} 354% + 10% Phy. Damage (7MP)<br>
{{CX}} 585% + 12% Phy. Damage (7MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact
|-
|-
| '''{{CAGI}}{{CX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CX}}'''  
| '''{{CAGI}}{{CX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CX}}'''  
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*Currently bugged: if '''Rose''' is interrupted while firing, the unused bullets will fire by themselves, maintaining hitstun/damage.
*Currently bugged: if '''Rose''' is interrupted while firing, the unused bullets will fire by themselves, maintaining hitstun/damage.
|
|
{{CX}} 94% + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 94% + 10% Phy. Damage x3 (2MP)<br>{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>{{CX}} 74% + 12% Phy. Damage x6 (2MP)(10ECP)<br>First {{CX}} deals 100% Phy. Damage on contact  
{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 74% + 12% Phy. Damage x6 (2MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact  
|-
|-
| '''{{CHCI}}{{CRoX}}{{CX}}'''  
| '''{{CHCI}}{{CRoX}}{{CX}}'''  
| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).  
| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).  
|
|
{{CRoX}} 679% + 100% Phy. Damage (2MP)<br>
{{CRoX}} 679% + 100% Phy. Damage (2MP)<br>{{CX}} 1018% Phy. Damage (2MP)(10ECP)<br>+ 100% Phy. Damage x2<br>Physical Damage only applies on contact
{{CX}} 1018% Phy. Damage (2MP)(10ECP)<br>
+ 100% Phy. Damage x2<br>
Physical Damage only applies on contact
|-
|-
| '''{{CDR}}{{CZ}}{{CZ}}'''  
| '''{{CDR}}{{CZ}}{{CZ}}'''  
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| Dodge behind enemies and fire a shot. Shots differ from weapons.
| Dodge behind enemies and fire a shot. Shots differ from weapons.
|
|
{{CDR}}<br>
{{CDR}}<br>{{CRI}}{{CX}} 295% + 10% Phy. Damage x2 (4MP)<br>{{CMI}}{{CX}} 281% + 10% Phy. Damage (4MP)<br>{{CAGI}}{{CX}} 94% + 10% Phy. Damage x3 (4MP)<br>{{CHCI}}{{CX}} 499% Phy. Damage (4MP)
{{CRI}}{{CX}} 295% + 10% Phy. Damage x2 (4MP)<br>
{{CMI}}{{CX}} 281% + 10% Phy. Damage (4MP)<br>
{{CAGI}}{{CX}} 94% + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 499% Phy. Damage (4MP)
|-
|-
| '''{{CU}}{{CZ}}'''  
| '''{{CU}}{{CZ}}'''  
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| Single jump with weapon shot without knocking down. Shots differ from weapons.
| Single jump with weapon shot without knocking down. Shots differ from weapons.
|
|
{{CU}}<br>
{{CU}}<br>{{CRI}}{{CX}} 333% + 10% Phy. Damage (4MP)<br>{{CMI}}{{CX}} 354% + 10% Phy. Damage  (4MP)<br>{{CAGI}}{{CX}} 94% + 10% Phy. Damage x3 (4MP)<br>{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
{{CRI}}{{CX}} 333% + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 354% + 10% Phy. Damage  (4MP)<br>
{{CAGI}}{{CX}} 94% + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
|-
|-
| '''{{CUU}}'''  
| '''{{CUU}}'''  
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| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''  
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''  
| While in midair, fires 3 shots from each gun.
| While in midair, fires 3 shots from each gun.
*Currently, the final {{CX}} shows the second gun firing bullets as well, with the sound effect playing, but no shots appearing or damage being dealt.
*''Post 03/24/2016 KR patch:''
**Fixed issue where the final shot is not be fired.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
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|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA
! KR !! NA
|-
|-
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== Gallery ==
== Gallery ==
:''Full Gallery: [[Rose/Gallery]]
:''Full Gallery: [[Rose/Gallery]]
=== Artwork ===
{{:Rose/Artwork}}
<gallery widths=150px heights=150px>
{{:Rose/Misc}}
File:RoseRender.png|'''Rose''''s Portrait.
File:Rose_Attack_Full.png|Full body skill cut-in.
File:RoseStartingAdventurer.png|Full body Cash Shop cut in.
File:Portrait - Rose (10th Anniversary).png|'''Rose''''s 10th Anniversary Skill Cut-in.
File:Rose_Poster.png|Promotional poster of '''Rose''' and Zero.
File:Rose Story.png|Pic of '''Rose''' in Story mode.
File:PboLDBP.png|Facial expressions
File:Zero (Story).png|[[Zero]]'s story portrait.
File:Rose Head Portrait.png|Rose's Head Portrait
File:Rose_Chibi.png|'''Rose's''' Chibi Portrait.
</Gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:RosePoses.png|Idle pose and Promo avatar.
File:RoseWeapons.png|Promo weapons.
File:RoseReady.gif|Ready Animation.
File:RoseIdle.gif|Idle Animation.
File:RoseCashCutin.gif|Animated Item Mall Custom Skill Cut-in.
File:1128DDP.png|Conference's teaser poster depicting '''Rose''''s robot guide Zero.
</Gallery>
<br>
<br>


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== Trivia ==
== Trivia ==
*'''Rose''''s job path in Lore/Story would be the [[Minerva]] path.
*'''Rose''''s job path in Lore/Story would be the [[Minerva]] path.
*She does not join the main cast, but witnesses them for the first time, fighting [[Solace]] in [[Solace's Fortress]], during the story quest [[Story/Chapter 25|Final Battle]].
*'''Rose''''s official theme song is ''[[Set Fire]]''.
*Rose's prologue dungeon takes place in [[Atlas]], shortly before she arrived in Elrios. Her [[Story/Side Story/Before Joining (Rose) 1|"Before Joining" Side Story]] reveals that she arrived in [[Ruben]] shortly after [[Elsword]]'s group left for Feita and followed their trail, investigating each location that the group had visited, including [[Altera]]. She witnesses the El Search Party for the first time, fighting [[Solace]] in [[Solace's Fortress]], during the story quest [[Story/Chapter 25|Final Battle]].
**On her way to [[Sander]], Rose got caught in a powerful sandstorm, but was led to safety by [[Anduran]] via telepathy. Later, after meeting the priestesses in [[Lanox]] and explaining her situation to them, she returned to '''Atlas''' through the prophecy to follow the El Search Party. Because of this, she has unique dungeon clear lines from [[Diceon Mines]] onward.  Prior to this, all dungeons will re-use one of 3 generic dungeon clear lines.
**'''Rose''' has a different story summary for the story quest [[Story/Chapter 27|Together, Once More]] up till [[Story/Chapter 30|Henir's Passage]]. She makes her official introduction to the group for the first time during the story quest [[Story/Chapter 30|Debrian Laboratory 1]].
**'''Rose''' has a different story summary for the story quest [[Story/Chapter 27|Together, Once More]] up till [[Story/Chapter 30|Henir's Passage]]. She makes her official introduction to the group for the first time during the story quest [[Story/Chapter 30|Debrian Laboratory 1]].
***Due to her prologue dungeon taking place in [[Atlas]], she has unique dungeon clear lines from [[Diceon Mines]] onward.  Prior to this, all dungeons will re-use one of 3 generic dungeon clear lines.
*'''Anna Testarossa's (Rose)''' design is based of the "female Gunner" from the MMO [http://www.dfoneople.com/ Dungeon Fighter Online], making her the first collaboration character in Elsword. Although they come from the same universe, Rose and the "female gunner" have different backstories, making Rose's backstory an Elsword-original.
*Despite her portrait showing her using pistols, her awakening shadow depict her using hand-cannons even if another weapon is selected. This applies to all job changes too.
**Rose's classes and skills up to 2nd job are lifted from DFO in some way, while her 3rd job classes are all Elsword-original, and were created long before the similar "Neo-Awakening" classes in DFO. No skills are shared between the two, and their designs are very different between the two games.
*'''Anna Testarossa (Rose)''' design is based of the "female Gunner" from the MMO [http://www.dfoneople.com/ Dungeon Fighter Online], making her the first collaboration character in Elsword. Although they come from the same universe, Rose and the "female gunner" has different backstories, making Rose backstory a Elsword-original.
**Rose classes and skill up to 2nd job are lifted from DFO in some way, while her 3rd job classes are all Elsword-original, and were created long before the similar "Neo-Awakening" classes in DFO. No skills are shared between the two, and their designs are very different between the two games.
**'''Rose's''' robot navigator, [[Zero]], is an Elsword-original character and was originally planned to have the ability to become Rose's weapons, but this idea was scrapped because it was "too difficult to implement".
**'''Rose's''' robot navigator, [[Zero]], is an Elsword-original character and was originally planned to have the ability to become Rose's weapons, but this idea was scrapped because it was "too difficult to implement".
**Rose is however not the first ''crossover'' character. [[Elesis]] was originally from Grand Chase, KoG's previous MMO, which, while not a collaboration (as it's the same company), is still a crossover.
***Along with being a navigator, '''Zero''' was installed with the "Elrios Class Change System", using El Shards to help Rose enhance her weapons for her class advancements.
**'''Rose''' is the first character to have 4 job paths, likely to reflect the 4 subclass lines she has in her original game.
**Rose is, however, not the first ''crossover'' character. [[Elesis]] was originally from Grand Chase, KoG's previous MMO, which, while not a collaboration (as it's the same company), is still a crossover.
**'''Rose''' is the first character to have 4 job paths, likely to reflect the 4 subclass lines she has in her original game. The other characters received their 4th paths later on.
*Based of "female gunner" from DFO, various commands are based on attacks and skills from said game.  
*Based of "female gunner" from DFO, various commands are based on attacks and skills from said game.  
**The final attack in {{CZ}}{{CZ}}{{CZ}}{{CZ}} is based on the Female Gunner skill [https://wiki.dfo-world.com/view/Marilyn_Rose Marilyn Rose].
**The final attack in {{CZ}}{{CZ}}{{CZ}}{{CZ}} is based on the Female Gunner skill [https://wiki.dfo-world.com/view/Marilyn_Rose Marilyn Rose].
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**Some skills are also transferred from her original game such as ''Spriggan'', ''Gatling Gun'', ''Barbecue!'', and ''Flame Thrower''.
**Some skills are also transferred from her original game such as ''Spriggan'', ''Gatling Gun'', ''Barbecue!'', and ''Flame Thrower''.
**Despite having multiple weapons, she only has one weapon costume slot.  Her weapon costume is applied to all of her weapons.
**Despite having multiple weapons, she only has one weapon costume slot.  Her weapon costume is applied to all of her weapons.
*Despite her portrait showing her using pistols, her awakening shadow depict her using Hand Cannons even if another weapon is selected. This applies to all job changes too.
**Her ready animation also shows her primarily using Hand Cannons.
*Before the removal of the preliminary questline for [[1st Jobs|1st Job]], '''Rose''''s quests referred to her as '''Jamming''', which doesn't indicate a class title like most other characters' preliminary quests.
*Before the removal of the preliminary questline for [[1st Jobs|1st Job]], '''Rose''''s quests referred to her as '''Jamming''', which doesn't indicate a class title like most other characters' preliminary quests.
**On the NA website, '''Rose''''s base job is referred to as '''Royal Guard'''.
*'''Rose''' wields various weapons such as revolvers, muskets, automatic pistols, and hand cannons to differentiate her playstyle from that of [[Deadly Chaser]] and [[Lu/Ciel|Ciel]].
*'''Rose''''s Fluttering Heart Skill Cut-in was censored in NA, removing her pistol. This was likely done to distance itself from any implications of school shootings.
*'''Rose''''s Fluttering Heart Skill Cut-in was censored in NA, removing her pistol. This was likely done to distance itself from any implications of school shootings.
*Elsword is not the first game that '''Rose''' has made an appearance through a collaboration. She is featured as a playable character through crossovers in other MMOs such as [http://cyphers.nexon.com/cyphers/pages/character/j/1 Cyphers Online] and [http://sa.nexon.com/main/index.aspx Sudden Attack].
*Elsword is not the first game that '''Female Gunner''' has made an appearance through a collaboration. She is featured as a playable character through crossovers in other MMOs such as [http://cyphers.nexon.com/cyphers/pages/character/j/1 Cyphers Online] and [http://sa.nexon.com/main/index.aspx Sudden Attack].
<br>
<br>


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*'''Rose''': ''I won't forgive anyone that gets in my way!''
*'''Rose''': ''I won't forgive anyone that gets in my way!''
*'''Rose''': ''That was a battle worth fighting for as a royal guard!''
*'''Rose''': ''That was a battle worth fighting for as a royal guard!''
*'''Rose''': ''Battle finished. Now moving to the next battlefield!''
*'''Rose''': ''Battle finished. Now moving to the next battlefield!''


== Alternative Names ==
== Alternative Names ==
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|TW=蘿潔<br>安納‧泰特斯蘿莎 |TWName=Rose<br>Anna Testarossa
|TW=蘿潔<br>安納‧泰特斯蘿莎 |TWName=Rose<br>Anna Testarossa
|CN=萝丝<br>安娜 · 特斯塔罗莎 |CNName=Rose<br>Anna Testarossa
|CN=萝丝<br>安娜 · 特斯塔罗莎 |CNName=Rose<br>Anna Testarossa
|PL=Róża |PLName=Rose
}}
}}
<br>
<br>


{{Characters}}
{{Characters}}
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