Rose: Difference between revisions

No change in size ,  10 January 2016
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| '''{{CRI}}{{CX}}{{CRoX}}{{CRoX}}{{CX}}'''  
| '''{{CRI}}{{CX}}{{CRoX}}{{CRoX}}{{CX}}'''  
| Fires 1 bullet from the first revolver, 2 bullets from the second revolver and fires a final shot. Shots are able to pierce a maximum of 2 enemies and will "explode" to deal additional splash damage. Able to switch weapons during the whiten commands (requires ECP).
| Fires 1 bullet from the first revolver, 2 bullets from the second revolver and fires a final shot. Shots are able to pierce a maximum of 2 enemies and will "explode" to deal additional splash damage. Able to switch weapons during the whiten commands (consumes ECP).
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{{CX}} 200% Mag. Damage (4MP)<br>
{{CX}} 200% Mag. Damage (4MP)<br>
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| '''{{CAGI}}{{CX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CX}}'''  
| '''{{CAGI}}{{CX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CX}}'''  
| Fires 3 shots from each auto-gun and can fire up to 7 times. Each bullet burns 2 MP off the target. Shots are unable to pierce at all. Able to switch weapons during the whiten commands (requires ECP).
| Fires 3 shots from each auto-gun and can fire up to 7 times. Each bullet burns 2 MP off the target. Shots are unable to pierce at all. Able to switch weapons during the whiten commands (consumes ECP).
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{{CX}} 40% Mag. Damage x3 (2MP)<br>
{{CX}} 40% Mag. Damage x3 (2MP)<br>
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| '''{{CMI}}{{CX}}{{CRoX}}{{CX}}'''  
| '''{{CMI}}{{CX}}{{CRoX}}{{CX}}'''  
| Fires 2 bullet from the first musket and a final shot from the second musket. Shots are able to pierce unlimited enemies and will "explode" to deal additional splash damage. Able to switch weapons during the whiten commands (requires ECP).  
| Fires 2 bullet from the first musket and a final shot from the second musket. Shots are able to pierce unlimited enemies and will "explode" to deal additional splash damage. Able to switch weapons during the whiten commands (consumes ECP).  
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{{CX}} 370 % Mag. Damage (7MP)<br>
{{CX}} 370 % Mag. Damage (7MP)<br>
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| '''{{CHCI}}{{CRoX}}{{CX}}'''  
| '''{{CHCI}}{{CRoX}}{{CX}}'''  
| Blast forward followed by a final blast which knocks enemies back. Shots are able to pierce unlimited enemies. Able to switch weapons during the whiten commands (requires ECP).  
| Blast forward followed by a final blast which knocks enemies back. Shots are able to pierce unlimited enemies. Able to switch weapons during the whiten commands (consumes ECP).  
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{{CRoX}} 678% Phy. Damage (2MP)(100% Phy. Damage only when contact )<br>
{{CRoX}} 678% Phy. Damage (2MP)(100% Phy. Damage only when contact )<br>
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