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Full Name
Rose (Anna Testarosa)
Class
???
Weapon
Revolvers, Muskets, Auto-guns, Hand Cannons
Age
19
Class Tree
??? > ??? > ???
??? > ??? > ???
??? > ??? > ???
??? > ??? > ???
Voice Actors
 ???
Release Date
17 December 2015
Statistics
Speed
Fast
Range
Long
Difficulty
Normal
Magical
I will obey the imperial princess's command!

Rose

Specialty


Special Ability

Main Article: ECP System

The "ECP System" enables her to switch to 4 different weapons and activate Over Strike .

Background

Main Article: Atlas Station Outskirts

Character from Elsword x Dungeon Fighter Online collaboration.

First Class Advancement

Rose is required to be Lv.15 to begin her first class advancement.

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Skill Tree

Skills Passives
[Create a bond and use the new skills!]
Changes to   if Married.
Changes to   if Partnered.
    Level 1
        Level 5
      Level 10
        Level 15
      Level 20
  • Skill Traits unlocked at Level 20.
  • Final Enhanced Skill unlocked upon advancing to 1st job class.


Combos

Combo Description Damage (KR)
     Basic 3 kick combo that knocks down at the final hit.

  145% Phy. Damage
  170% Phy. Damage
  212% Phy. Damage
  280% Phy. Damage

     Basic 3 kick combo, followed by tossing a frag grenade at enemies that knocks them down.

  145% Phy. Damage
  170% Phy. Damage
  212% Phy. Damage
  100% Phy. Damage + 396% Mag. Damage

[Revolves]
A combo used while holding revolvers.
 [Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
 
Fires 1 bullet from the first revolver, 2 bullets from the second revolver and fires a final shot. Able to switch weapons during the whiten commands (requires ECP).

  200% Mag. Damage (4MP)
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
200% Mag. Damage (4MP)
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
200% Mag. Damage (4MP)
  300% Mag. Damage (4MP)(10ECP)
Each bullet deal 10% Phy. Damage
First   deal 100% Phy. Damage when contact

[Auto-guns]
A combo used while holding Auto-guns.
 [Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
 
Fires 3 shots from each auto-gun and can fire up to 7 times.

  40% Mag. Damage x3 (2MP)
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
40% Mag. Damage x3 (2MP)
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
40% Mag. Damage x3 (2MP)
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
40% Mag. Damage x3 (2MP)
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
40% Mag. Damage x3 (2MP)
  30% Mag. Damage x6 (2MP)(10ECP)
Each bullet deal 10% Phy. Damage
First   deal 100% Phy. Damage when contact

[Muskets]
A combo used while holding Muskets.
 [Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
 
Fires 2 bullet from the first musket and a final shot from the second musket. Able to switch weapons during the whiten commands (requires ECP).

  370 % Mag. Damage (7MP)
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
370% Mag. Damage (7MP)
  600% Mag. Damage (7MP)(10ECP)
Each bullet deal 10% Phy. Damage
First   deal 100% Phy. Damage when contact

[Hand Cannons]
A combo used while holding hand cannons.
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
 
Blast forward followed by a final blast which knocks enemies back. Able to switch weapons during the whiten commands (requires ECP).

[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +  
Muskets: V +  
Auto-guns: V +  
Hand Cannons: V +  
 
678% Phy. Damage (2MP)(100% Phy. Damage only when contact )
  1016% Phy. Damage (2MP)(120% x 2 Phy. Damage only when contact ) (10ECP)

    Slide to kick and launch the target.

 
  145% Phy. Damage
  180% Phy. Damage

    Slide to kick and dodge behind enemies and toss a frag grenade.

 
  145% Phy. Damage
  100% Phy. Damage ( contact damage ) 400% Mag. Damage( explosion damage)

   Dodge behind enemies and fire a shot. Shots defer from weapons.

 

[Revolves]
A combo used while holding revolvers.
  180% ??. Damage x2 (4MP)
[Auto-guns]
A combo used while holding Auto-guns.
  40% ??. Damage x3 (4MP)
[Muskets]
A combo used while holding Muskets.
  370% ??. Damage (4MP)
[Hand Cannons]
A combo used while holding hand cannons.
  500% ??. Damage (4MP)
   Single jump kick.

 
  130% Phy. Damage

   Single jump with weapon shot without knocking down. Shots defer from weapons.

 

[Revolves]
A combo used while holding revolvers.
  180% Mag. Damage (4MP)
[Auto-guns]
A combo used while holding Auto-guns.
  40% Mag. Damage x3 (4MP)
[Muskets]
A combo used while holding Muskets.
  370% Mag. Damage (4MP)
[Hand Cannons]
A combo used while holding hand cannons.
  678% Phy. Damage (4MP)
   While double jumping, execute a single kick.

 
  130% Phy. Damage

   While double jumping, fire your weapons. Shots defer from weapons

 

[Revolves]
A combo used while holding revolvers.
  180% ??. Damage (4MP)
[Auto-guns]
A combo used while holding Auto-guns.
  40% Mag. Damage x3 (4MP)
[Muskets]
A combo used while holding Muskets.
  370% Mag. Damage (4MP)
[Hand Cannons]
A combo used while holding hand cannons.
  678% Phy. Damage (4MP)
   While in midair, kicks forward. After landing, continues to run if you hold  .

 
  130% Phy. Damage

[Revolves]
A combo used while holding revolvers.
   
While in midair, fires 1 shot from the first revolver and finishes with 2 shots from the second revolver.

 
  200% ??. Damage (4MP)
  250% Mag. Damage (3MP)

[Auto-guns]
A combo used while holding Auto-guns.
    
While in midair, fires 3 shots from each gun.

 
  40% Mag. Damage x3 (3MP)
  40% Mag. Damage x3 (3MP)
  30% ??. Damage x6 (3MP)

[Muskets]
A combo used while holding Muskets.
   
While in midair, fires 2 shots. The last shot pushes you back.

 
  370% ??. Damage (4MP)
  450% ??. Damage (4MP)

[Hand Cannons]
A combo used while holding hand cannons.
  
While in midair, blast the enemies. The last shot pushes you back greatly.

 
  940% Phy. Damage (4MP)



Skills

Spécial actif


Actif

Compétence de relation


Videos


Theme


Gallery

Artwork

Miscellaneous


Trivia

  • Just like Deadly Chaser and Ciel, Rose's weapons will do physical damage at close range.
  • Each weapon is able to pierce enemies once except for Hand Cannons, which has no limit.
    • Revolvers and Muskets are able to "explode" and deal additional damage.
  • Rose is the first collaboration character in Elsword. She is originally from the MMO Dungeon Fighter Online, where she's known as "female Gunner".
    • She is not the first crossover character, however. Elesis was originally from Grand Chase, KoG's previous MMO, which, while not a collaboration (as it's the same company) is still a crossover.
  • Rose will be the first character to have 4 job paths, likely to reflect the 4 subclass lines she has in her original game.
  • The trailer shows Rose wielding various weapons such as revolvers, muskets, assault rifles, and dual hand cannons, likely to differentiate her playstyle from that of Deadly Chaser and Ciel.
    • Some skills are also transferred from her original game such as Spriggan, Gatling Gun, Barbecue, and Flame Thrower.
  • Elsword is not the first game that Rose has made an appearance through a collaboration. She is featured as a playable character through crossovers in other MMOs such as Cyphers Online and Sudden Attack.


Alternative Names

Server Name Translation
  South Korea 로제
안나 테스타로사
Rose
Anna Testarosa



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