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== Combos == | == Combos == | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |||
! width="20%" | Combo | |||
! width="50%" | Description | |||
! width="30%" |Damage (KR) | |||
|- | |||
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}''' | |||
| 3 coups de pied dont 1 qui renverse l'adversaire. | |||
| | |||
{{CZ}} 145% Phy. Damage<br> | |||
{{CZ}} 170% Phy. Damage<br> | |||
{{CZ}} 212% Phy. Damage<br> | |||
{{CZ}} 280% Phy. Damage | |||
|- | |||
| '''{{CZ}}{{CZ}}{{CZ}}{{CX}}''' | |||
| 3 coups de pied, puis lançe une grenade à fragmentation sur les ennemis qui les renverse. | |||
| | |||
{{CZ}} 145% Phy. Damage<br> | |||
{{CZ}} 170% Phy. Damage<br> | |||
{{CZ}} 212% Phy. Damage<br> | |||
{{CX}} 100% Phy. Damage + 396% Mag. Damage | |||
|- | |||
| '''{{CRI}}{{CX}}{{CRoX}}{{CRoX}}{{CX}}''' | |||
| Incendies 1 balle du premier revolver, 2 balles de la deuxième revolver et tire un coup final. Capable de changer d'armes au cours des combos (nécessite ECP). | |||
| | |||
{{CX}} 200% Mag. Damage (4MP)<br> | |||
{{CRoX}} 200% Mag. Damage (4MP)<br> | |||
{{CRoX}} 200% Mag. Damage (4MP)<br> | |||
{{CX}} 300% Mag. Damage (4MP)(10ECP)<br> | |||
Each bullet deal 10% Phy. Damage<br> | |||
First {{CX}} deal 100% Phy. Damage when contact | |||
|- | |||
| '''{{CAGI}}{{CX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CX}}''' | |||
| Incendies 3 coups d'auto-gun et tire pouvant aller jusqu'aux nombre de 7. | |||
| | |||
{{CX}} 40% Mag. Damage x3 (2MP)<br> | |||
{{CRoX}} 40% Mag. Damage x3 (2MP)<br> | |||
{{CRoX}} 40% Mag. Damage x3 (2MP)<br> | |||
{{CRoX}} 40% Mag. Damage x3 (2MP)<br> | |||
{{CRoX}} 40% Mag. Damage x3 (2MP)<br> | |||
{{CX}} 30% Mag. Damage x6 (2MP)(10ECP)<br> | |||
Each bullet deal 10% Phy. Damage<br> | |||
First {{CX}} deal 100% Phy. Damage when contact | |||
|- | |||
| '''{{CMI}}{{CX}}{{CRoX}}{{CX}}''' | |||
| Incendies 2 balles avec le premier fusil puis un coup final avec le deuxième. Capable de changer d'armes au cours des combos (nécessite ECP) | |||
| | |||
{{CX}} 370 % Mag. Damage (7MP)<br> | |||
{{CRoX}} 370% Mag. Damage (7MP)<br> | |||
{{CX}} 600% Mag. Damage (7MP)(10ECP)<br> | |||
Each bullet deal 10% Phy. Damage<br> | |||
First {{CX}} deal 100% Phy. Damage when contact | |||
|- | |||
| '''{{CHCI}}{{CRoX}}{{CX}}''' | |||
| Explosion en avant suivi d'une explosion finale repousse les ennemis en arrière.Capable de changer d'armes au cours des combos (nécessite ECP) | |||
| | |||
{{CRoX}} 678% Phy. Damage (2MP)(100% Phy. Damage only when contact )<br> | |||
{{CX}} 1016% Phy. Damage (2MP)(120% x 2 Phy. Damage only when contact ) (10ECP) | |||
|- | |||
| '''{{CDR}}{{CZ}}{{CZ}}''' | |||
| Slide to kick and launch the target. | |||
| | |||
{{CDR}}<br> | |||
{{CZ}} 145% Phy. Damage<br> | |||
{{CZ}} 180% Phy. Damage | |||
|- | |||
| '''{{CDR}}{{CZ}}{{CX}}''' | |||
| Slide to kick and dodge behind enemies and toss a frag grenade. | |||
| | |||
{{CDR}}<br> | |||
{{CZ}} 145% Phy. Damage<br> | |||
{{CX}} 100% Phy. Damage ( contact damage ) 400% Mag. Damage( explosion damage) | |||
|- | |||
| '''{{CDR}}{{CX}}''' | |||
| Dodge behind enemies and fire a shot. Shots defer from weapons. | |||
| | |||
{{CDR}}<br> | |||
{{CRI}}{{CX}} 180% ??. Damage x2 (4MP)<br> | |||
{{CAGI}}{{CX}} 40% ??. Damage x3 (4MP)<br> | |||
{{CMI}}{{CX}} 370% ??. Damage (4MP)<br> | |||
{{CHCI}}{{CX}} 500% ??. Damage (4MP) | |||
|- | |||
| '''{{CU}}{{CZ}}''' | |||
| Single jump kick. | |||
| | |||
{{CU}}<br> | |||
{{CZ}} 130% Phy. Damage | |||
|- | |||
| '''{{CU}}{{CX}}''' | |||
| Single jump with weapon shot without knocking down. Shots defer from weapons. | |||
| | |||
{{CU}}<br> | |||
{{CRI}}{{CX}} 180% Mag. Damage (4MP)<br> | |||
{{CAGI}}{{CX}} 40% Mag. Damage x3 (4MP)<br> | |||
{{CMI}}{{CX}} 370% Mag. Damage (4MP)<br> | |||
{{CHCI}}{{CX}} 678% Phy. Damage (4MP) | |||
|- | |||
| '''{{CUU}}{{CZ}}''' | |||
| While double jumping, execute a single kick. | |||
| | |||
{{CUU}}<br> | |||
{{CZ}} 130% Phy. Damage | |||
|- | |||
| '''{{CUU}}{{CX}}''' | |||
| While double jumping, fire your weapons. Shots defer from weapons | |||
| | |||
{{CUU}}<br> | |||
{{CRI}}{{CX}} 180% ??. Damage (4MP)<br> | |||
{{CAGI}}{{CX}} 40% Mag. Damage x3 (4MP)<br> | |||
{{CMI}}{{CX}} 370% Mag. Damage (4MP)<br> | |||
{{CHCI}}{{CX}} 678% Phy. Damage (4MP) | |||
|- | |||
| '''{{CDRU}}{{CZ}}''' | |||
| While in midair, kicks forward. After landing, continues to run if you hold {{CR}}. | |||
| | |||
{{CDRU}}<br> | |||
{{CZ}} 130% Phy. Damage | |||
|- | |||
| '''{{CRI}}{{CDRU}}{{CX}}{{CX}}''' | |||
| While in midair, fires 1 shot from the first revolver and finishes with 2 shots from the second revolver. | |||
| | |||
{{CDRU}}<br> | |||
{{CX}} 200% ??. Damage (4MP)<br> | |||
{{CX}} 250% Mag. Damage (3MP)<br> | |||
|- | |||
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}''' | |||
| While in midair, fires 3 shots from each gun. | |||
| | |||
{{CDRU}}<br> | |||
{{CX}} 40% Mag. Damage x3 (3MP)<br> | |||
{{CX}} 40% Mag. Damage x3 (3MP)<br> | |||
{{CX}} 30% ??. Damage x6 (3MP) | |||
|- | |||
| '''{{CMI}}{{CDRU}}{{CX}}{{CX}}''' | |||
| While in midair, fires 2 shots. The last shot pushes you back. | |||
| | |||
{{CDRU}}<br> | |||
{{CX}} 370% ??. Damage (4MP)<br> | |||
{{CX}} 450% ??. Damage (4MP)<br> | |||
|- | |||
| '''{{CHCI}}{{CDRU}}{{CX}}''' | |||
| While in midair, blast the enemies. The last shot pushes you back greatly. | |||
| | |||
{{CDRU}}<br> | |||
{{CX}} 940% Phy. Damage (4MP)<br> | |||
|} | |||
<br> | |||
<br> | <br> | ||