Ruhig: Difference between revisions

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__NOTOC__{{Languages|Ruhig}}
__NOTOC__{{Languages|Ruhig}}
<div style="float: right;">{{#ev:youtube|8bSA5nO8Jlk|300}}</div>
{{ForceSkillTabs
|Character=Ain
}}
{{#ev:youtube|8bSA5nO8Jlk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:EEActive2.png]]
| [[File:EEActive2.png]]
| {{SkillType|A}} Shoot the El Cycle Projectile that pierce through the enemies ahead. The Cycle Projectile creates a loop at the max reach that lasts for a certain period of time.
| {{SkillType|A}} Release a dense El Cycle Projectile that pierces through the enemies ahead. The Cycle Projectile stops at a point upon reaching its maximum range and lingers for a small period of time.
|-
|-
|
|
| {{SkillText|Ruhig}}
| {{color|#00ffcc|Ruhig|b=1}}
*Reduces Knockdown by 30 when hit by [Cycle Projectile].
*Create [Cycle Circle] at the max reach (Lasts for 7 Seconds).
*[Cycle Circle] burns and absorbs 10 MP of the hit target.
|-
|-
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class !! Level Required
|-  
|-  
| [[Erbluhen Emotion]] || 50 || 97 || 54 || 63
| [[Erbluhen Emotion]] || 50
|}
|}
<br>
<br>


== Skill Information (NA) ==
== Skill Information ==
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! rowspan=2 | Cycle Circle Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Cycle Projectile !! Cycle Circle
! Cycle Projectile !! Cycle Circle
|-
|-
| align="left" | 50 || rowspan=2 | 855% || rowspan=2 | 385% || 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
| colspan="6" | '''Normal'''
|-
|-
| align="left" | [Enhanced] 97 || 10.5 Seconds
| {{PvE}} || 817% || 349% || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|}
<br>
 
== Skill Information ==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
! Cycle Projectile !! Cycle Circle
|-
|-
| align="left" | 50 || rowspan=2 | 790% || rowspan=2 | 350% || 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
| {{PvP}} || 204% || 86%
|-
|-
| align="left" | [Enhanced] 97 || 10.5 Seconds
| colspan="6" | '''[Enhanced]'''
|}
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Ain}}"
! Cycle Projectile !! Cycle Circle
|-
|-
| align="left" | 50 || rowspan=2 | 355% || rowspan=2 | 122%
| {{PvE}} || 817% || 349% || rowspan=2 | 10.5 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
|-
| align="left" | [Enhanced] 97
| {{PvP}} || 204% || 86%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Ruhig|Empowered, Persistent2||133}}
|- style="background:{{ColorSel|CharLight|Ain}}"
<br>
! colspan=4 | Empowered Ruhig !! colspan=3 | Persistent Ruhig
 
|- style="background:{{ColorSel|CharLight|Ain}}"
== Total Damage ==
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=2 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect
{{Damage|true|Ain
|- style="background:{{ColorSel|CharLight|Ain}}"
|dmg=817, 349
! colspan=2 | Damage
|pvp_dmg=204, 86
|- style="background:{{ColorSel|CharLight|Ain}}"
|empowered=true
! Cycle Projectile !! Cycle Circle
}}
|-
| 54 || {{SkillText|Empowered|120|}} || 1026% || 462% || 63 || {{SkillText|Persistent2|133}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*You can only absorb a max of 10 MP, regardless of amount of enemies. All enemies' MP will still be burned when hit.
*You can only absorb a max of 10 MP, regardless of number of enemies. All enemies' MP will still be burned when hit.
*Only the '''Homing Cycle Projectile''' will produce an Eid upon hit; the '''Cycle Circle''' will not.
<br>
 
==Trivia==
*This skill's name is German and translates to "calm" or "tranquil".
*In Europe, this skill is translated as '''Tranquillus''' and means '''Tranquil''' in Latin.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/12/2016 || 01/25/2017 || colspan=2 align="left" |
*'''Ruhig''' added.
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
<br>
<br>


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|TW=沉靜 |TWName=Quiet
|TW=沉靜 |TWName=Quiet
|CN=寂静之光 |CNName=Light of Silent
|CN=寂静之光 |CNName=Light of Silent
|DE=Tranquillus |DEName=Tranquillus
|ES=Tranquillus |ESName=Tranquillus
|FR=Tranquillus |FRName=Tranquillus
|IT=Tranquillus |ITName=Tranquillus
|PL=Tranquillus |PLName=Tranquillus
|UK=Tranquillus
|BR=Calmaria |BRName=Calm
}}
}}
<br>
<br>
 
{{SkillNav - Erbluhen Emotion}}
{{EESkills}}
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