Ruin: Difference between revisions

75 bytes added ,  1 May 2021
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m (Text replacement - "01/25/2017 || -" to "01/25/2017 || 02/08/2017")
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! colspan=11 | Normal
! colspan=11 | Normal
|-
|-
| '''{{PvE}}''' || 743% || 4243% || rowspan=2 | N/A || rowspan=2 | 5 || rowspan=2 | 0~6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 0 ~ 60 MP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 743% || 4243% || rowspan=2 | N/A || rowspan=2 | 4 || rowspan=2 | 0~6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 0 ~ 60 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 149% || 852%
| '''{{PvP}}''' || 149% || 852%
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! colspan=11 | [Enhanced]
! colspan=11 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 743% || 4243% || rowspan=2 | -2 MP || rowspan=2 | 5 || rowspan=2 | 0~6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 0 ~ 60 MP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 743% || 4243% || rowspan=2 | -2 MP || rowspan=2 | 4 || rowspan=2 | 0~6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 0 ~ 60 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 149% || 852%
| '''{{PvP}}''' || 149% || 852%
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|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 743*5 + 4243}}}}% ~ {{formatnum:{{#expr: 743*11+ 4243}}}}% || {{formatnum:{{#expr: (743*5+ 4243)*1.44}}}}% ~ {{formatnum:{{#expr: (743*11+ 4243)*1.44}}}}%
| {{formatnum:{{#expr: 743*4 + 4243}}}}% ~ {{formatnum:{{#expr: 743*11+ 4243}}}}% || {{formatnum:{{#expr: (743*4+ 4243)*1.44}}}}% ~ {{formatnum:{{#expr: (743*11+ 4243)*1.44}}}}%
| {{formatnum:{{#expr: (743*5 + 4243)*1.15 round2}}}}% ~ {{formatnum:{{#expr: (743*11+ 4243)*1.15 round2}}}}% || {{formatnum:{{#expr: (743*5+ 4243)*1.44*1.15 round2}}}}% ~ {{formatnum:{{#expr: (743*11+ 4243)*1.44*1.15 round2}}}}%
| {{formatnum:{{#expr: (743*4 + 4243)*1.15 round2}}}}% ~ {{formatnum:{{#expr: (743*11+ 4243)*1.15 round2}}}}% || {{formatnum:{{#expr: (743*4+ 4243)*1.44*1.15 round2}}}}% ~ {{formatnum:{{#expr: (743*11+ 4243)*1.44*1.15 round2}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 149*5 + 852}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)}}}}% || {{formatnum:{{#expr: (149*5 + 852)*1.44}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)*1.44}}}}%
| {{formatnum:{{#expr: 149*4 + 852}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)}}}}% || {{formatnum:{{#expr: (149*4 + 852)*1.44}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)*1.44}}}}%
| {{formatnum:{{#expr: (149*5 + 852)*1.075 round2}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)*1.075 round2}}}}% || {{formatnum:{{#expr: (149*5 + 852)*1.44*1.075 round2}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)*1.44*1.075 round2}}}}%
| {{formatnum:{{#expr: (149*4 + 852)*1.075 round2}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)*1.075 round2}}}}% || {{formatnum:{{#expr: (149*4 + 852)*1.44*1.075 round2}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)*1.44*1.075 round2}}}}%
|}
|}
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==Tips and Details==
== Tips and Details ==
*If an enemy cannot be pulled into the skill, the damage will likely miss entirely because the hitbox that deals damage is rather small.
*If an enemy cannot be pulled into the skill, the damage will likely miss entirely because the hitbox that deals damage is rather small.
**Enemies that were knocked down as the skill is cast (perhaps even by this skill's very own suction pulling them onto a platform) will also not be pulled up anymore, as the black hole effect only applies at the very start of the skill.
**Enemies that were knocked down as the skill is cast (perhaps even by this skill's very own suction pulling them onto a platform) will also not be pulled up anymore, as the black hole effect only applies at the very start of the skill.
*Since enemies are held in midair, you should be considerate of others when playing in a party. A way to use this skill conveniently is by casting the skill under a platform.
*Since enemies are held in midair, you should be considerate of others when playing in a party. A way to use this skill conveniently is by casting the skill under a platform.
**In parties, classes with good aerial skills synergize well with Ruin, as you can launch aerial attacks into the cluster of enemies while they are held in place.
**In parties, classes with good aerial skills synergize well with Ruin, as you can launch aerial attacks into the cluster of enemies while they are held in place.
*'''Black Hole''' will initially deal an extra hit in [[Free Training]].
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