Ruin: Difference between revisions
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| {{SkillText|Memorize}} | | {{SkillText|Memorize}} | ||
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| {{SkillText|True|MPBurn|2}} | |||
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! colspan=2 | Light Ruin !! colspan=4 | Heavy Ruin | ! colspan=2 | Light Ruin !! colspan=4 | Heavy Ruin | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! rowspan= | ! rowspan=2 | Attribute Effect !! rowspan=2 | MP Usage !! rowspan=2 | Attribute Effect !! colspan=2 | Damage !! rowspan=2 | Cooldown | ||
! rowspan=2 | | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Black Hole !! Explosion | ! Black Hole !! Explosion | ||
|- | |- | ||
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Heavy|140|150}} || 861% || 4803.4% || 22.5 Seconds | | {{SkillText|Light|80}} || 160 MP || {{SkillText|Heavy|140|150}} || 861% || 4803.4% || 22.5 Seconds | ||
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|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! colspan=2 | Heavy Ruin | ! colspan=2 | Heavy Ruin | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! colspan=2 | Damage | ! colspan=2 | Damage | ||
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==Tips and Details== | ==Tips and Details== | ||
*'''Heavy Ruin''' can deal a total of 14,274.4% (3,185% in PvP) Magical Damage when held for its full duration. | *'''Heavy Ruin''' can deal a total of 14,274.4% (3,185% in PvP) Magical Damage when held for its full duration. | ||
*If an enemy cannot be pulled into the skill, the damage will likely miss entirely because the hitbox that deals damage is rather small. | |||
**Enemies that were knocked down as the skill is cast (perhaps even by this skill's very own suction pulling them onto a platform) will also not be pulled up anymore, as the black hole effect only applies at the very start of the skill. | |||
*Since enemies are held in midair, you should be considerate of others when playing in a party. A way to use this skill conveniently is by casting the skill under a platform. | *Since enemies are held in midair, you should be considerate of others when playing in a party. A way to use this skill conveniently is by casting the skill under a platform. | ||
*In parties, classes with good aerial skills synergize well with Ruin, as you can launch aerial attacks into the cluster of enemies while they are held in place. | **In parties, classes with good aerial skills synergize well with Ruin, as you can launch aerial attacks into the cluster of enemies while they are held in place. | ||
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