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Rumble Shot: Difference between revisions

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__NOTOC__{{Languages|Rumble Shot}}
__NOTOC__{{Languages|Rumble Shot}}
{{#ev:youtube|jSs5-hKlbf4|400|right}}
{{#ev:youtube|F19JQ1VCCEc|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Deadly Chaser]] || 35
| [[Deadly Chaser]] || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Mode !! rowspan=3 | Chain Explosion (Magical) !! colspan=3 | Max Hits !! rowspan=3 | Cannonball Consumption !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Level Required !! rowspan=3 | Chain Explosion (Magical) !! colspan=3 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Shell Explosion !! colspan=2 | Chain Explosion
! rowspan=2 | Shell Explosion !! colspan=2 | Chain Explosion
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Hits Per Chain Explosion !! Number of Chain Explosions
! Hits Per Chain Explosion !! Number of Chain Explosions
|-
| colspan=10 | '''Normal'''
|-
|-
| align="left" | 35 || rowspan=2 | 838% || rowspan=2 | 3 || rowspan=2 | ~15 || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 300 MP || 22 Seconds
| '''{{PvE}}''' || 644% || rowspan=2 | 3 || rowspan=2 | ~16 || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced] || 18 Seconds
| '''{{PvP}}''' || 183%
|}
|-  
 
| colspan=10 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Chain Explosion (Magical)
|-
|-
| align="left" | 35 || rowspan=2 | 318%
| '''{{PvE}}''' || 644% || rowspan=2 | 3 || rowspan=2 | ~16 || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
|-
|-
| align="left" | [Enhanced]
| '''{{PvP}}''' || 183%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Empowered Rumble Shot !! colspan=2 | Critical Rumble Shot
! Empowered Rumble Shot !! colspan=2 | Critical Rumble Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Attribute Effect !!  Attribute Effect !! MP Usage
! Attribute Effect !!  Attribute Effect !! MP Usage
|-
|-
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=3 | Mode !! colspan=4 | Regular
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Normal !! colspan=2 | Empowered
! Normal !! Empowered
|- style="background:{{ColorSel|CharLight|Chung}}"
! Average !! Max !! Average !! Max
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 838*18}}}}% || ~{{formatnum:{{#expr: 838*(3 + 3*15)}}}}% || {{formatnum:{{#expr: 838*18*1.2}}}}% || ~{{formatnum:{{#expr: 838*(3 + 3*15)*1.2}}}}%
| ~{{formatnum:{{#expr: 644*(3 + 3*16)}}}}% || ~{{formatnum:{{#expr: 644*(3 + 3*16)*1.2}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 318*18}}}}% || ~{{formatnum:{{#expr: 318*(3 + 3*15)}}}}% || {{formatnum:{{#expr: 318*18*1.2}}}}% || ~{{formatnum:{{#expr: 318*(3 + 3*15)*1.2}}}}%
| ~{{formatnum:{{#expr: 183*(3 + 3*16)}}}}% || ~{{formatnum:{{#expr: 183*(3 + 3*16)*1.2}}}}%
|}
|}
*Average hit count assumes 18 hits.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[File:SI_INSHOW.png]]  
| width="40" | [[File:SI_INSHOW.png]]  
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*When the shell explodes, the Chain Explosions will arc upwards before trickling down. Due to this, the most number of hits will be concentrated at the peak of that arc.
*When the shell explodes, the Chain Explosions will arc upwards before trickling down. Due to this, the most number of hits will be concentrated at the peak of that arc.
**Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets.
**Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets.
<br>
== Gallery ==
<gallery>
Image:SI RUMBLESHOT.png|Old icon of '''Rumble Shot'''.
</gallery>
<br>
<br>


== Old Version ==
== Old Version ==
{{#ev:youtube|EUkNW2nuUDc|300|right}}[[Image:SI RUMBLESHOT.png|thumb|right|Old Icon of '''Rumble Shot'''.]]
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*In the past, '''Rumble Shot''' was an Active skill which had Chung fire a cannonball at the ground causing a chain of explosions.
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|EUkNW2nuUDc|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Rumble Shot''' was an Active skill which had Chung fire a cannonball at the ground causing a chain of explosions.
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/06/2014 || - || colspan=2 align="left" |  
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
{{nerf|Doesn't hit bottom platform.}}
*'''Rumble Shot''' added.
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
*{{nerf|Doesn't hit bottom platform.}}
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
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**Changed from '''Flexibility''' to '''Bravery''' skill.
**Changed from '''Flexibility''' to '''Bravery''' skill.
*Icon changed from [[Image:SI_RUMBLESHOT.png|30px]] to [[Image:RumbleShot(New).png|30px]]
*Icon changed from [[Image:SI_RUMBLESHOT.png|30px]] to [[Image:RumbleShot(New).png|30px]]
|-
| 03/17/2022 || rowspan=3 | 04/13/2022 || colspan=2 align="left" |
*'''Cannonball''' hitbox adjusted.
**'''Cannonball''' explodes in the air.
*{{nerf|'''Cannonball''' will get destroyed quicker.}}
**Damage consistency on most targets reduced as a result.
|-
| rowspan=2 | 03/24/2022 || colspan=2 align=left |
*{{buff|'''Cannonball''''s hitbox persists longer and hits occur in smaller intervals.}}
**'''Cannonball''' explodes on the ground again.
*{{buff|Hitbox location changed to be more compact.}}
**This increases damage potential on most targets.
*{{nerf|Histun duration reduced.}}
|-
| align=left |
*N/A
| align=left |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/28/2022 || 05/25/2022 || colspan=2 align=left |
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Deadly Chaser}}
{{DCSkills}}