Rumble Shot: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Rumble Shot}}
{{Languages|Rumble Shot}}
{{#ev:youtube|F19JQ1VCCEc|400|right}}
<div style="float: right;">{{#ev:youtube|EUkNW2nuUDc|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_RUMBLESHOT.png]] <br>
| [[Image:RumbleShot(New).png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung fires out a pulsating cannonball, which pushes and damages monsters up to seven times.
| {{SkillType|SA|B}} Shoot consecutive explosions in a line.
|-
|
| {{SkillText|Cannonball|6}}
|-
|
| {{SkillText|True|Cooldown|4}}
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:#99CCFF"
|-
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class !! Level Required
|-
|-
| [[Deadly Chaser]] || Lv. 20 || 50            || 4                || [[Leg Shot]]
| [[Deadly Chaser]] || 35
|}
|}
<br>


<br>
== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! Skill Level !! Level Required !! Chain Explosions <br> (Magical) !! Max Hits(Noted) !! Ammo Usage !! MP Usage !! Cooldown
|-
| align="center" | 1 || rowspan="2" | 50 || 82% ||  rowspan="20" | 7(8) ||  rowspan="20" | 1 ||  rowspan="20" | 30 MP ||  rowspan="20" | 6 seconds
|-
| align="center" | 2 || 85%
|-
|-
| align="center" | 3 || 53 || 89%
! rowspan=2 | Mode !! rowspan=2 | Chain Explosion (Magical) !! colspan=3 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="center" | 4 || 57 || 93%
! Shell Explosion !! Per Chain Explosion !! Chain Explosion Count
|-
| colspan="8" | '''Normal'''
|-
|-
| align="center" | 5 || 61 || 96%
| {{PvE}} || 521% || rowspan=2 | 3 || rowspan=2 | 10 || rowspan="2" | 5 || rowspan="2" | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="center" | 6 || 65 || 100%
| {{PvP}} || 148%
|-
| colspan="8" | '''[Enhanced]'''
|-
|-
| align="center" | 7 || 69 || 104%
| {{PvE}} || 521% || rowspan=2 | 3 || rowspan=2 | 10 || rowspan="2" | 5 || rowspan="2" | 6 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
|-
|-
| align="center" | 8 || 73 || 107%
| {{PvP}} || 148%
|}
|}
<br>
<br>


== [[Skill Note]] ==
== [[Skill Traits]] ==
<center>{{quotation|<center>To: Hamel Firearm Department<br>This is Ariel from Cobo Services.  Here's the requested information about the latest explosive devices.  The cannon balls are specially modified to cause multiple explosions without any magic powers.  Thank you for your business with Cobo Services.<br>-Cobo Defense</center>}}</center>
{{Traits|Chung|Rumble Shot|Empowered, Critical|mp=300}}
'''Name:''' Pulsated Cannon (NA) / Corrected chain reaction shots (개량 연쇄반응탄)(KR)
<br>
 
== Total Damage ==
{{Damage|true|Chung
| dmg = 521
| pvp_dmg = 148
| hits = 10*5+3
| avg_hits = 40
| empowered = true
| bug = true
}}
* '''Average''' assumes 30 '''Chain Explosion''' hits.


'''Description:''' No MP is consumed but 2 AMMO will be consumed.
<br>
*Time of explosions will increase
 
== Related Skills ==
{{SkillTable
|
Gas Piston System.png; Gas Piston System Locked-Expert;
FPPhantom Shooter.png; Phantom Shooter
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*[[Rumble Shot]] pushes non Super Armored enemies, and goes right through Super Armored enemies.  
*'''Rumble Shot''' is capable of dealing many hits even on relatively small targets.
**It will also travel down platforms and any land that is one level downwards, but does not go up those.
*The missile itself will detonate either after a period of time or when it comes into contact with something.
*In [[Awakening Mode]], the cannonball travels slightly faster.
*When the shell explodes, the '''Chain Explosions''' will arc upwards before trickling down, with the number of hits concentrated at the peak of that arc.
**Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets.
*This skill is affected by the [[Free Training]] hit error, where each of the '''Chain Explosions''' deal an additional hit at maximum.
<br>
 
== Gallery ==
<gallery>
Image:SI RUMBLESHOT.png|Old icon of '''Rumble Shot'''.
</gallery>
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|EUkNW2nuUDc|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Rumble Shot''' was an Active skill which had Chung fire a cannonball at the ground causing a chain of explosions.
|}
<br>
<br>


{{DCSkills}}
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Rumble Shot''' added.
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{nerf|Doesn't hit bottom platform.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Skill feature changed.
**Changed from '''Flexibility''' to '''Bravery''' skill.
*Icon changed from [[Image:SI_RUMBLESHOT.png|30px]] to [[Image:RumbleShot(New).png|30px]]
|-
| 03/17/2022 || rowspan=3 | 04/13/2022 || colspan=2 align="left" |
*'''Cannonball''' hitbox adjusted.
**'''Cannonball''' explodes in the air.
*{{nerf|'''Cannonball''' will get destroyed quicker.}}
**Damage consistency on most targets reduced as a result.
|-
| rowspan=2 | 03/24/2022 || colspan=2 align=left |
*{{buff|'''Cannonball''''s hitbox persists longer and hits occur in smaller intervals.}}
**'''Cannonball''' explodes on the ground again.
*{{buff|Hitbox location changed to be more compact.}}
**This increases damage potential on most targets.
*{{nerf|Histun duration reduced.}}
|-
| align=left |
*N/A
| align=left |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/28/2022 || 05/25/2022 || colspan=2 align=left |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{nerf|'''Damage''' decreased.}}
|}
<br>


[[Category:Chung_Skills]]
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR= 럼블 샷  |KRName=Rumble Shot
|FR=Tir fracassant |FRName=Smashing Shot
|UK=Buster Blast
|JP=ランブルショット |JPName=Rumble Shot
|CN=轰鸣爆破 |CNName=Roar Blast
|DE=Polternder Schuss |DEName=Rumble Shot
|ES=Disparo atronador |ESName=Thunder Shot
|IT=Sparo Chiassoso |ITName=Noisy Shot
|PL=Łomoczący Strzał |PLName=Rumble Shot
|BR=Disparo Estrondoso |BRName=Thunder Shot
}}
<br>
{{SkillNav - Deadly Chaser}}