Rumble Shot: Difference between revisions

105 bytes removed ,  11 February 2016
no edit summary
No edit summary
Line 7: Line 7:
|-
|-
|
|
| {{SkillText|Cannonball|1 cannonball}}
| {{SkillText|Cannonball|1}}
|}
|}


Line 31: Line 31:


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 {{!}} Persistent Rumble Shot !! colspan=3 {{!}} Regenerating (1) Rumble Shot
! colspan=3 | Persistent Rumble Shot !! colspan=3 | Regenerating (1) Rumble Shot
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  Details
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !!  Details
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! KD Reduction !! MP Recover
! KD Reduction !! MP Recover
{{!}}-
|-
{{!}} 48 {{!}}{{!}} {{SkillText|Persistent|3}} {{!}}{{!}} -24 KD {{!}}{{!}} 56 {{!}}{{!}} {{SkillText|Regenerating (1)|100}} {{!}}{{!}} 30 MP
| 48 || {{SkillText|Persistent|3}} || -24 KD || 56 || {{SkillText|Regenerating (1)|100}} || 30 MP
{{!}}}
|}
<br>
<br>


Line 47: Line 47:
**It will also travel down platforms and any land that is one level downwards, but does not go up those.
**It will also travel down platforms and any land that is one level downwards, but does not go up those.
***When used off of an edge, the explosions will continue traveling through the air.
***When used off of an edge, the explosions will continue traveling through the air.
*'''Rumble Shot''' is unaffected by Skill Freeze.
*'''Rumble Shot''' is unaffected by Skill Delay.
*In [[Awakening Mode]], the cannonball travels slightly faster.
*In [[Awakening Mode]], the cannonball travels slightly faster.
*The first few hits of '''Rumble Shot''' can hit enemies that are directly behind you.
*The first few hits of '''Rumble Shot''' can hit enemies that are directly behind you.
Line 67: Line 67:
<br>
<br>
{{DCSkills}}
{{DCSkills}}
[[Category: Active Skills]]
[[Category: Active Skills]]
ElEditors, Administrators
55,097

edits