Rumble Shot: Difference between revisions

1,078 bytes added ,  1 August 2019
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| {{SkillText|Cannonball|-}}
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| {{SkillText|True|Cooldown|4}}
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| align="left" | 35 || rowspan=2 | 79%
| align="left" | 35 || rowspan=2 | 79%
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| align="left" | [Enhanced]
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== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Damage (Magical) !! Max Hits !! Ammo Usage !! MP Usage !! Cooldown
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| align="left" | 35 || rowspan=2 | 838% || rowspan=2 | - || rowspan=2 | 6 || rowspan=2 | 300 MP || 22 Seconds
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| align="left" | [Enhanced] || 18 Seconds
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=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Damage (Magical)
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| align="left" | 35 || rowspan=2 | 318%
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| align="left" | [Enhanced]
| align="left" | [Enhanced]
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== Tips and Details ==
== Tips and Details ==
===NA===
*[[Rumble Shot]] pushes non Super Armored enemies, and goes right through Super Armored enemies.  
*[[Rumble Shot]] pushes non Super Armored enemies, and goes right through Super Armored enemies.  
**It will also travel down platforms and any land that is one level downwards, but does not go up those.
**It will also travel down platforms and any land that is one level downwards, but does not go up those.
***When used off of an edge, the explosions will continue traveling through the air.
***When used off of an edge, the explosions will continue traveling through the air.
*'''Rumble Shot''' is unaffected by Skill Delay.
*'''Rumble Shot''' is unaffected by Skill Delay.
===KR===
*'''Rumble Shot''' is capable to doing many hits even on relatively small targets, doing about 20 hits on the smaller Training Monkey.
*The missile itself will detonate either after a period of time or when it comes into contact with something. Naturally the skill will do more damage if the missile detonates at the peak of its arc.
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