Rumble Shot: Difference between revisions

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! Empowered Rumble Shot !! colspan=2 | Critical Rumble Shot
! Empowered Rumble Shot !! colspan=2 | Critical Rumble Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Attribute Effect !!  Attribute Effect !! MP Recovery
! Attribute Effect !!  Attribute Effect !! MP Usage
|-
|-
| {{SkillText|Empowered|120}} || {{SkillText|Critical|120}} || 360 MP
| {{SkillText|Empowered|120}} || {{SkillText|Critical|120}} || 360 MP
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| {{formatnum:{{#expr: 318*18}}}}% || {{formatnum:{{#expr: 318*(3 + 3*15)}}}}% || {{formatnum:{{#expr: 318*18*1.2}}}}% || {{formatnum:{{#expr: 318*(3 + 3*15)*1.2}}}}%
| {{formatnum:{{#expr: 318*18}}}}% || {{formatnum:{{#expr: 318*(3 + 3*15)}}}}% || {{formatnum:{{#expr: 318*18*1.2}}}}% || {{formatnum:{{#expr: 318*(3 + 3*15)*1.2}}}}%
|}
|}
*Average hitcount includes 18 hits.
*Average hit count assumes 18 hits.
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== Tips and Details ==
== Tips and Details ==
*'''Rumble Shot''' is capable to doing many hits even on relatively small targets, doing about 14~18 hits on average sized targets.
*'''Rumble Shot''' is capable of doing many hits even on relatively small targets, doing about 14~18 hits on average-sized targets.
*The missile itself will detonate either after a period of time or when it comes into contact with something.
*The missile itself will detonate either after a period of time or when it comes into contact with something.
*When the shell explodes, the Chain Explosions will arc upwards before trickling down, due to this the most number of hits will be concentrated at the peak of that arc.
*When the shell explodes, the Chain Explosions will arc upwards before trickling down. Due to this, the most number of hits will be concentrated at the peak of that arc.
**Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets.
**Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets.
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