Saber Knight: Difference between revisions
→Additional Combos
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| [[File:Combo - Saber Knight 1.png|520px]] | | [[File:Combo - Saber Knight 1.png|520px]] | ||
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After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, you can thrust through the enemies while turning around to face them. | After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, you can thrust through the enemies while turning around to face them. | ||
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| [[File:Combo - Saber Knight 2.png|520px]] | | [[File:Combo - Saber Knight 2.png|520px]] | ||
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After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, you can slash enemies leaving them open for further comboing. | After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, you can slash enemies leaving them open for further comboing. | ||
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| [[File:Combo - Saber Knight 3.png|520px]] | | [[File:Combo - Saber Knight 3.png|520px]] | ||
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After doing the standard {{CX}}{{CX}} combo, you can switch to a spinning attack by pressing {{CDX}} while in Super Armor. The spinning attack can be extended by rapidly pressing {{CConX}}. | After doing the standard {{CX}}{{CX}} combo, you can switch to a spinning attack by pressing {{CDX}} while in Super Armor. The spinning attack can be extended by rapidly pressing {{CConX}}. | ||
*The input timing for the combo to continue into this combo instead of the base {{CX}}{{CX}}{{CX}} is extremely small, so holding {{CD}} even before inputting the first {{CX}} is advised. | *The input timing for the combo to continue into this combo instead of the base {{CX}}{{CX}}{{CX}} is extremely small, so holding {{CD}} even before inputting the first {{CX}} is advised. | ||
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| [[File:Combo - Saber Knight 4.png]] | | [[File:Combo - Saber Knight 4.png]] | ||
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After doing the standard {{CDRU}}{{CX}}{{CX}}, you can strike downwards and slash another 180° slash to push enemies back. | After doing the standard {{CDRU}}{{CX}}{{CX}}, you can strike downwards and slash another 180° slash to push enemies back. | ||
*Before turning into [[Grand Master]], this command is bugged and will often times not work. The second {{CX}} will have the same damage value as base, and be unable to be followed up by the third {{CX}}. | *Before turning into [[Grand Master]], this command is bugged and will often times not work. The second {{CX}} will have the same damage value as base, and be unable to be followed up by the third {{CX}}. | ||
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| [[File:Combo - Saber Knight 5.png]] | | [[File:Combo - Saber Knight 5.png]] | ||
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After doing the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, you can quickly dive down and execute the '''Dropping Smash''' Combo. | After doing the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, you can quickly dive down and execute the '''Dropping Smash''' Combo. | ||
*Unlike '''Dropping Smash''', this variant of it works perfectly normal even before [[Grand Master]], despite being identical in terms of {{CX}} inputs. | *Unlike '''Dropping Smash''', this variant of it works perfectly normal even before [[Grand Master]], despite being identical in terms of {{CX}} inputs. |