Savage White-Ghost's Castle: Difference between revisions

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:''For the series of [[Challenge Mode]] raid dungeons, see [[Savage White-Ghost's Castle (Challenge Mode)]]''
{{Languages|Savage White-Ghost's Castle}}
{{Languages|Savage White-Ghost's Castle}}
{{DungeonPage
{{DungeonPage
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| LvFit=1500000
| LvFit=1500000
| LvFitStory=750000
| LvFitStory=750000
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*Up to 6 players can enter (minimum 3 players required to enter)
*Up to 6 players can enter (minimum 3 players required to enter)
*All enemy attacks in this dungeon ignore players' physical and magical defense.
*All enemy attacks in this dungeon ignore players' physical and magical defense.
====Demon Realm====
====Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=
| Mob=
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:Hadron_teleporter.png|60px]]
|[[File:Hadron_teleporter.png|60px]]
|'''Teleporter''' - Portals between the two barracks where both of Hadron's Copies are.
|'''Teleporter''' - Portals between the two barracks where both of Hadron's Copies are.
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|'''Pitfall''' - After being launched up into the upper rafters of the castle, falling down will quickly tick away at player's HP until they die, effectively making them instant death.
|'''Pitfall''' - After being launched up into the upper rafters of the castle, falling down will quickly tick away at player's HP until they die, effectively making them instant death.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=
| MiniBoss=
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Red Hadron Head.png|60px]]
|[[File:Red Hadron Head.png|60px]]
| '''Hadron's Copy''' - A red spirit that guards the entrance to the White-Ghost Castle. Will guard one of two paths alongside its partner.
| '''Hadron's Copy''' - A red spirit that guards the entrance to the White-Ghost Castle. Will guard one of two paths alongside its partner.
|
|
*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
**1 stack: Damage Dealt +20%, Damage Received -10%
**2 stacks: Damage Dealt +40%, Damage Received -30%
**3 stacks: Damage Dealt +80%, Damage Received -50%
*'''<font color=red>Axe Swing:</font>''' Red Hadron's Copy swings his axe in front of him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Axe Swing:</font>''' Red Hadron's Copy swings his axe in front of him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''Axe Wave:''' Red Hadron's Copy creates a shockwave that goes forward by swinging his axe from the ground.
*'''Axe Wave:''' Red Hadron's Copy creates a shockwave that goes forward by swinging his axe from the ground.
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|
|
*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
**1 stack: Damage Dealt +20%, Damage Received -10%
**2 stacks: Damage Dealt +40%, Damage Received -30%
**3 stacks: Damage Dealt +80%, Damage Received -50%
*'''<font color=red>Explosion:</font>''' Blue Hadron's Copy channels his energy, then quickly releases it as a blue explosion around him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Explosion:</font>''' Blue Hadron's Copy channels his energy, then quickly releases it as a blue explosion around him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Blue Flame:</font>''' Magic circles will appear on the ground and cause a burst of flames after a few seconds. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Blue Flame:</font>''' Magic circles will appear on the ground and cause a burst of flames after a few seconds. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
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*'''<font color=red>Bomb:</font>''' When moving from a Core to another and when moving from a Core to fighting Haivan, a bomb appears. If the bomb isn't destroyed within 15 seconds, it explodes and the party dies.
*'''<font color=red>Bomb:</font>''' When moving from a Core to another and when moving from a Core to fighting Haivan, a bomb appears. If the bomb isn't destroyed within 15 seconds, it explodes and the party dies.
*'''<font color=red>Missile Spread:</font>''' Haivan quickly releases a spread of missiles, starting right under him and then arching out until it forms a  180° degree angle.
*'''<font color=red>Missile Spread:</font>''' Haivan quickly releases a spread of missiles, starting right under him and then arching out until it forms a  180° degree angle.
*'''<font color=red>Focus Fire:</font>''' Haivan marks a player and focuses fire on him.  
*'''<font color=red>Focus Fire:</font>''' Haivan marks a player and focuses fire on them.  
**Haivan can angle his missiles at a maximum of 180° degrees, making you impossible to hit if you're above him during this attack.
**Haivan can angle his missiles at a maximum of 180° degrees, making you impossible to hit if you're above him during this attack.
*'''<font color=red>Side Lasers: </font>'''Haivan shoots yellow lasers horizontally, starting from the top platform and then descending them one by one.
*'''<font color=red>Side Lasers: </font>'''Haivan shoots yellow lasers horizontally, starting from the top platform and then descending them one by one.
*'''Land Mine:''' Flying machines can sometimes install landmines on the ground. They explode upon being stepped on.
*'''Land Mine:''' Flying machines can sometimes install landmines on the ground. They explode upon being stepped on.
*'''<font color=red>Head Bomb:</font>''' Haivan will send out a small flying drone will attach to a player appearing over the person's head, where [[Titles]] are. This drone explodes after a while without dealing damage, but if the person with the drone is too near other people, it will kill everyone in range. This drone is only visible to the one having it.
*'''<font color=red>Head Bomb:</font>''' Haivan will send out a small flying drone will attach to a player appearing over the person's head, where [[Titles]] are. This drone explodes after a while without dealing damage, but if the person with the drone is too near other people, it will kill everyone in range but not the person who has it. If the affected players are still alive, it additionally inflicts a debuff that disables them from using potions and puts them on cooldown.
*'''<font color=red>Carpet Bomb:</font>''' Haivan marks the entire map but a single spot. Move into this spot to avoid the missile attack, which instantly kills you. Haivan does this attack twice in a row, but the safe spot doesn't change.
*'''<font color=red>Carpet Bomb:</font>''' Haivan marks the entire map but a single spot. Move into this spot to avoid the missile attack, which instantly kills you. Haivan does this attack twice in a row, but the safe spot doesn't change.


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*When all cores are destroyed, Haivan can use '''<font color=red>Missile Spread</font>''', '''<font color=red>Focus Fire</font>''', '''<font color=red>Head Bomb</font>''' and '''<font color=red>Carpet Bomb</font>''', while Flying machines will use '''<font color=red>Side Lasers</font>''' and '''Land Mine'''
*When all cores are destroyed, Haivan can use '''<font color=red>Missile Spread</font>''', '''<font color=red>Focus Fire</font>''', '''<font color=red>Head Bomb</font>''' and '''<font color=red>Carpet Bomb</font>''', while Flying machines will use '''<font color=red>Side Lasers</font>''' and '''Land Mine'''


<span style="display:none">}}</span>
<dfn>}}</dfn>
| Defense=<dfn>{{</dfn>
|
'''Hadron's Copy'''
| rowspan=4 | {{calc|get_def|3|99}}
| rowspan=4 | {{calc|get_def|3|99|true}}
|-
| '''Hadron'''
|-
| '''Hadron (Phase 2)'''
|-
| '''Haivan'''<dfn>}}</dfn>
| BDrop={{:15-5Bdrop1}}
| BDrop={{:15-5Bdrop1}}
| SBGM=[http://www.youtube.com/watch?v=zQVWtElPCFU '''''li_boss_raid012''''']
| SBGM=[http://www.youtube.com/watch?v=zQVWtElPCFU '''''li_boss_raid012''''']
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*'''Laby:''' ''Wow! It's Furry from the castle! It's been so long! How were you! Did you eat? Hehee, Laby's so happy to see you again!''
*'''Laby:''' ''Wow! It's Furry from the castle! It's been so long! How were you! Did you eat? Hehee, Laby's so happy to see you again!''
}}
}}
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*The characters featured on the loading screen are the original trio: [[Knight Emperor]], [[Aether Sage]], and [[Daybreaker]].
*The characters featured on the loading screen are the original trio: [[Knight Emperor]], [[Aether Sage]], and [[Daybreaker]].
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|16}}" class="textfloat"
|- style="background:{{ColorSel|Village|16}}" class="textfloat"
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*Stage 2
*Stage 2
**Hadron's Phase 2 Feather Shooting attack debuff icon changed.
**Hadron's Phase 2 Feather Shooting attack debuff icon changed.
**Debuffs are removed between phases.
**{{buff|Debuffs are removed between phases.}}
*Stage 3
*Stage 3
**Core HP adjusted.
**Core HP adjusted.
**Height limit added.
**Height limit added.
**Longer startup for Haivan's Focus Fire.
**{{buff|Longer startup for Haivan's Focus Fire.}}
**Carpet Bomb damage increased.
**{{nerf|Carpet Bomb damage increased.}}
**"Chemical Bomb" debuff now shows.
**{{buff|'''Chemical Bomb''' debuff now shows.}}
|-
|-
| 09/24/2020 || 09/23/2020 || align="left" |  
| 09/24/2020 || 09/23/2020 || align="left" |  
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* Fixed lingering '''Core explosion''' pattern in phase 3.
* Fixed lingering '''Core explosion''' pattern in phase 3.
* Fixed an issue where headbomb would appear differently between clients (for example Person A has headbomb on Person C screen, but Person B actually has the headbomb).
* Fixed an issue where headbomb would appear differently between clients (for example Person A has headbomb on Person C screen, but Person B actually has the headbomb).
* Headbomb will no longer be applied to summons.
*{{buff|Headbomb will no longer be applied to summons.}}
* If players fail to go up after '''Dimension Pattern''' pattern in phase 1 of Hadron after reaching 150x, they will fall below the platform.
*{{nerf|If players fail to go up after '''Dimension Pattern''' pattern in phase 1 of Hadron after reaching 150x, they will fall below the platform.}}
|-
|-
| 03/25/2021 || 04/28/2021 || align="left" |  
| 03/25/2021 || 04/28/2021 || align="left" |  
*Fixed Hadron's Copy special attack patterns occurring at the same time on both sides.
*Fixed Hadron's Copy special attack patterns occurring at the same time on both sides.
*Core is able to be inflicted with debuffs. (Excluding debuffs with incapacitating effects)
*{{buff|Core is able to be inflicted with debuffs. (Excluding debuffs with incapacitating effects)}}
|-
|-
| - || 05/12/2021 || align="left" |  
| - || 05/12/2021 || align="left" |  
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|-
|-
| 08/05/2021 || 09/01/2021 || align="left" |  
| 08/05/2021 || 09/01/2021 || align="left" |  
*All monsters' in [[Savage White-Ghost's Castle]] will have decreased HP and Attack Power.  
*{{buff|All monsters' in [[Savage White-Ghost's Castle]] will have decreased HP and Attack Power.}}
*Story mode has been added.
*Story mode has been added.
**Drop Rate will be different from Normal Mode.
**Drop Rate will be different from Normal Mode.
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***The following text will show up before '''Hadron's Anger''' pattern: "If there's no characters fighting on one side of the wall, Hadron's Copy will be enraged and become stronger."
***The following text will show up before '''Hadron's Anger''' pattern: "If there's no characters fighting on one side of the wall, Hadron's Copy will be enraged and become stronger."
*Hadron
*Hadron
**Hadron will no longer use '''Dimension Slash''' and '''Feather Shooting''' continuously.
**{{buff|Hadron will no longer use '''Dimension Slash''' and '''Feather Shooting''' continuously.}}
*Haivan
*Haivan
**Haivan can be damaged while moving up/down/left/right.
**{{buff|Haivan can be damaged while moving up/down/left/right.}}
**Duration between targeting and actually shooting at the target has been increased for the '''Focus Fire''' pattern.
**Duration between targeting and actually shooting at the target has been increased for the '''Focus Fire''' pattern.
**'''Carpet Bombing''' will not fall to a set location.
**'''Carpet Bombing''' will not fall to a set location.
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***When zones are blocked, characters will be automatically moved to the platform they need to be.
***When zones are blocked, characters will be automatically moved to the platform they need to be.
***When zones are blocked in Story Mode, the following guide text will show up: "After 15 sec., a line will be blocked. In Normal Mode, characters that do not arrive by the line in time will be killed."
***When zones are blocked in Story Mode, the following guide text will show up: "After 15 sec., a line will be blocked. In Normal Mode, characters that do not arrive by the line in time will be killed."
|-
| 03/17/2022 || 04/13/2022 || align="left" |
*{{buff|All monsters' in [[Savage White-Ghost's Castle]] will have decreased HP.}}
**{{buff|A message will pop-up when Haivan uses Bomb Implant and will become more visible.}}
**{{buff|Haivan will now descend immediately once all the sealing device and the time bomb in the last section has been destroyed.}}
*{{buff|Pruinaum Story Mode minimum party requirement has been decreased from 3 to 2.}}
|-
| 07/20/2023 || 08/16/2023 || align="left" |
*{{buff|When Hadron’s HP reaches 150 lines, he will no longer perform his feather shooting pattern after moving midair.}}
*{{buff|Drone/Haivan’s bomb implant cooldown is decreased.}}
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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