Savage White-Ghost's Castle: Difference between revisions

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:''For the series of [[Challenge Mode]] raid dungeons, see [[Savage White-Ghost's Castle (Challenge Mode)]]''
{{Languages|Savage White-Ghost's Castle}}
{{Languages|Savage White-Ghost's Castle}}
{{DungeonPage
{{DungeonPage
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| LvFit=1500000
| LvFit=1500000
| LvFitStory=750000
| LvFitStory=750000
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*Up to 6 players can enter (minimum 3 players required to enter)
*Up to 6 players can enter (minimum 3 players required to enter)
*All enemy attacks in this dungeon ignore players' physical and magical defense.
*All enemy attacks in this dungeon ignore players' physical and magical defense.
====Demon Realm====
====Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=
| Mob=
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:Hadron_teleporter.png|60px]]
|[[File:Hadron_teleporter.png|60px]]
|'''Teleporter''' - Portals between the two barracks where both of Hadron's Copies are.
|'''Teleporter''' - Portals between the two barracks where both of Hadron's Copies are.
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|
|'''Pitfall''' - After being launched up into the upper rafters of the castle, falling down will quickly tick away at player's HP until they die, effectively making them instant death.
|'''Pitfall''' - After being launched up into the upper rafters of the castle, falling down will quickly tick away at player's HP until they die, effectively making them instant death.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=
| MiniBoss=
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Red Hadron Head.png|60px]]
|[[File:Red Hadron Head.png|60px]]
| '''Hadron's Copy''' - A red spirit that guards the entrance to the White-Ghost Castle. Will guard one of two paths alongside its partner.
| '''Hadron's Copy''' - A red spirit that guards the entrance to the White-Ghost Castle. Will guard one of two paths alongside its partner.
|
|
*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
**1 stack: Damage Dealt +20%, Damage Received -10%
**2 stacks: Damage Dealt +40%, Damage Received -30%
**3 stacks: Damage Dealt +80%, Damage Received -50%
*'''<font color=red>Axe Swing:</font>''' Red Hadron's Copy swings his axe in front of him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Axe Swing:</font>''' Red Hadron's Copy swings his axe in front of him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''Axe Wave:''' Red Hadron's Copy creates a shockwave that goes forward by swinging his axe from the ground.
*'''Axe Wave:''' Red Hadron's Copy creates a shockwave that goes forward by swinging his axe from the ground.
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|
|
*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
**1 stack: Damage Dealt +20%, Damage Received -10%
**2 stacks: Damage Dealt +40%, Damage Received -30%
**3 stacks: Damage Dealt +80%, Damage Received -50%
*'''<font color=red>Explosion:</font>''' Blue Hadron's Copy channels his energy, then quickly releases it as a blue explosion around him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Explosion:</font>''' Blue Hadron's Copy channels his energy, then quickly releases it as a blue explosion around him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Blue Flame:</font>''' Magic circles will appear on the ground and cause a burst of flames after a few seconds. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Blue Flame:</font>''' Magic circles will appear on the ground and cause a burst of flames after a few seconds. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
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*'''<font color=red>Bomb:</font>''' When moving from a Core to another and when moving from a Core to fighting Haivan, a bomb appears. If the bomb isn't destroyed within 15 seconds, it explodes and the party dies.
*'''<font color=red>Bomb:</font>''' When moving from a Core to another and when moving from a Core to fighting Haivan, a bomb appears. If the bomb isn't destroyed within 15 seconds, it explodes and the party dies.
*'''<font color=red>Missile Spread:</font>''' Haivan quickly releases a spread of missiles, starting right under him and then arching out until it forms a  180° degree angle.
*'''<font color=red>Missile Spread:</font>''' Haivan quickly releases a spread of missiles, starting right under him and then arching out until it forms a  180° degree angle.
*'''<font color=red>Focus Fire:</font>''' Haivan marks a player and focuses fire on him.  
*'''<font color=red>Focus Fire:</font>''' Haivan marks a player and focuses fire on them.  
**Haivan can angle his missiles at a maximum of 180° degrees, making you impossible to hit if you're above him during this attack.
**Haivan can angle his missiles at a maximum of 180° degrees, making you impossible to hit if you're above him during this attack.
*'''<font color=red>Side Lasers: </font>'''Haivan shoots yellow lasers horizontally, starting from the top platform and then descending them one by one.
*'''<font color=red>Side Lasers: </font>'''Haivan shoots yellow lasers horizontally, starting from the top platform and then descending them one by one.
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*When all cores are destroyed, Haivan can use '''<font color=red>Missile Spread</font>''', '''<font color=red>Focus Fire</font>''', '''<font color=red>Head Bomb</font>''' and '''<font color=red>Carpet Bomb</font>''', while Flying machines will use '''<font color=red>Side Lasers</font>''' and '''Land Mine'''
*When all cores are destroyed, Haivan can use '''<font color=red>Missile Spread</font>''', '''<font color=red>Focus Fire</font>''', '''<font color=red>Head Bomb</font>''' and '''<font color=red>Carpet Bomb</font>''', while Flying machines will use '''<font color=red>Side Lasers</font>''' and '''Land Mine'''


<span style="display:none">}}</span>
<dfn>}}</dfn>
| Defense=<dfn>{{</dfn>
|
'''Hadron's Copy'''
| rowspan=4 | {{calc|get_def|3|99}}
| rowspan=4 | {{calc|get_def|3|99|true}}
|-
| '''Hadron'''
|-
| '''Hadron (Phase 2)'''
|-
| '''Haivan'''<dfn>}}</dfn>
| BDrop={{:15-5Bdrop1}}
| BDrop={{:15-5Bdrop1}}
| SBGM=[http://www.youtube.com/watch?v=zQVWtElPCFU '''''li_boss_raid012''''']
| SBGM=[http://www.youtube.com/watch?v=zQVWtElPCFU '''''li_boss_raid012''''']
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*'''Laby:''' ''Wow! It's Furry from the castle! It's been so long! How were you! Did you eat? Hehee, Laby's so happy to see you again!''
*'''Laby:''' ''Wow! It's Furry from the castle! It's been so long! How were you! Did you eat? Hehee, Laby's so happy to see you again!''
}}
}}
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*The characters featured on the loading screen are the original trio: [[Knight Emperor]], [[Aether Sage]], and [[Daybreaker]].
*The characters featured on the loading screen are the original trio: [[Knight Emperor]], [[Aether Sage]], and [[Daybreaker]].
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|16}}" class="textfloat"
|- style="background:{{ColorSel|Village|16}}" class="textfloat"
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*Stage 2
*Stage 2
**Hadron's Phase 2 Feather Shooting attack debuff icon changed.
**Hadron's Phase 2 Feather Shooting attack debuff icon changed.
**Debuffs are removed between phases.
**{{buff|Debuffs are removed between phases.}}
*Stage 3
*Stage 3
**Core HP adjusted.
**Core HP adjusted.
**Height limit added.
**Height limit added.
**Longer startup for Haivan's Focus Fire.
**{{buff|Longer startup for Haivan's Focus Fire.}}
**Carpet Bomb damage increased.
**{{nerf|Carpet Bomb damage increased.}}
**"Chemical Bomb" debuff now shows.
**{{buff|'''Chemical Bomb''' debuff now shows.}}
|-
|-
| 09/24/2020 || 09/23/2020 || align="left" |  
| 09/24/2020 || 09/23/2020 || align="left" |  
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* Fixed lingering '''Core explosion''' pattern in phase 3.
* Fixed lingering '''Core explosion''' pattern in phase 3.
* Fixed an issue where headbomb would appear differently between clients (for example Person A has headbomb on Person C screen, but Person B actually has the headbomb).
* Fixed an issue where headbomb would appear differently between clients (for example Person A has headbomb on Person C screen, but Person B actually has the headbomb).
* Headbomb will no longer be applied to summons.
*{{buff|Headbomb will no longer be applied to summons.}}
* If players fail to go up after '''Dimension Pattern''' pattern in phase 1 of Hadron after reaching 150x, they will fall below the platform.
*{{nerf|If players fail to go up after '''Dimension Pattern''' pattern in phase 1 of Hadron after reaching 150x, they will fall below the platform.}}
|-
|-
| 03/25/2021 || 04/28/2021 || align="left" |  
| 03/25/2021 || 04/28/2021 || align="left" |  
*Fixed Hadron's Copy special attack patterns occurring at the same time on both sides.
*Fixed Hadron's Copy special attack patterns occurring at the same time on both sides.
*Core is able to be inflicted with debuffs. (Excluding debuffs with incapacitating effects)
*{{buff|Core is able to be inflicted with debuffs. (Excluding debuffs with incapacitating effects)}}
|-
|-
| - || 05/12/2021 || align="left" |  
| - || 05/12/2021 || align="left" |  
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|-
|-
| 08/05/2021 || 09/01/2021 || align="left" |  
| 08/05/2021 || 09/01/2021 || align="left" |  
*All monsters' in [[Savage White-Ghost's Castle]] will have decreased HP and Attack Power.  
*{{buff|All monsters' in [[Savage White-Ghost's Castle]] will have decreased HP and Attack Power.}}
*Story mode has been added.
*Story mode has been added.
**Drop Rate will be different from Normal Mode.
**Drop Rate will be different from Normal Mode.
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***The following text will show up before '''Hadron's Anger''' pattern: "If there's no characters fighting on one side of the wall, Hadron's Copy will be enraged and become stronger."
***The following text will show up before '''Hadron's Anger''' pattern: "If there's no characters fighting on one side of the wall, Hadron's Copy will be enraged and become stronger."
*Hadron
*Hadron
**Hadron will no longer use '''Dimension Slash''' and '''Feather Shooting''' continuously.
**{{buff|Hadron will no longer use '''Dimension Slash''' and '''Feather Shooting''' continuously.}}
*Haivan
*Haivan
**Haivan can be damaged while moving up/down/left/right.
**{{buff|Haivan can be damaged while moving up/down/left/right.}}
**Duration between targeting and actually shooting at the target has been increased for the '''Focus Fire''' pattern.
**Duration between targeting and actually shooting at the target has been increased for the '''Focus Fire''' pattern.
**'''Carpet Bombing''' will not fall to a set location.
**'''Carpet Bombing''' will not fall to a set location.
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***When zones are blocked, characters will be automatically moved to the platform they need to be.
***When zones are blocked, characters will be automatically moved to the platform they need to be.
***When zones are blocked in Story Mode, the following guide text will show up: "After 15 sec., a line will be blocked. In Normal Mode, characters that do not arrive by the line in time will be killed."
***When zones are blocked in Story Mode, the following guide text will show up: "After 15 sec., a line will be blocked. In Normal Mode, characters that do not arrive by the line in time will be killed."
|-
| 03/17/2022 || 04/13/2022 || align="left" |
*{{buff|All monsters' in [[Savage White-Ghost's Castle]] will have decreased HP.}}
**{{buff|A message will pop-up when Haivan uses Bomb Implant and will become more visible.}}
**{{buff|Haivan will now descend immediately once all the sealing device and the time bomb in the last section has been destroyed.}}
*{{buff|Pruinaum Story Mode minimum party requirement has been decreased from 3 to 2.}}
|-
| 07/20/2023 || 08/16/2023 || align="left" |
*{{buff|When Hadron’s HP reaches 150 lines, he will no longer perform his feather shooting pattern after moving midair.}}
*{{buff|Drone/Haivan’s bomb implant cooldown is decreased.}}
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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