Savage White-Ghost's Castle: Difference between revisions

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*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
*'''Explosion:''' Blue Hadron's Copy channels his energy, then quickly releases it as a blue explosion around him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Explosion:</font>''' Blue Hadron's Copy channels his energy, then quickly releases it as a blue explosion around him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''Blue Flame:''' Magic circles will appear on the ground and cause a burst of flames after a few seconds. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Blue Flame:</font>''' Magic circles will appear on the ground and cause a burst of flames after a few seconds. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Link:</font>''' Targets two players in the party with a mark. While these players are near each other, the mark will turn blue and create a link between the two players that inflicts damage to any other allies that come into contact with it. If these players are not near each other, the circle will turn red and both players will die when the mark would disappear.
*'''<font color=red>Link:</font>''' Targets two players in the party with a mark. While these players are near each other, the mark will turn blue and create a link between the two players that inflicts damage to any other allies that come into contact with it. If these players are not near each other, the circle will turn red and both players will die when the mark would disappear.
*'''<font color=red>Chains:</font>''' The boss charges up a devastating attack that wil send chains across the arena, killing all players regardless of where they are. This attack can only be nullified by having players occupy all of the blue marked areas on its side of the arena.
*'''<font color=red>Chains:</font>''' The boss charges up a devastating attack that wil send chains across the arena, killing all players regardless of where they are. This attack can only be nullified by having players occupy all of the blue marked areas on its side of the arena.
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*'''Stab:'''  Hadrons stabs right in front of him.
*'''Stab:'''  Hadrons stabs right in front of him.
*'''Red sphere:''' Hadron creates a red sphere in front of him. This sphere will suction players into it, dealing damage before vanishing.
*'''<font color=red>Red sphere:</font>''' Hadron creates a red sphere in front of him. This sphere will suction players into it, dealing damage before vanishing.
*'''Leap & Fall:''' Hadron jumps and stays airborn for some seconds before diving down, dealing damage on the impact.
*'''<font color=red>Leap & Fall:</font>''' Hadron jumps and stays airborn for some seconds before diving down, dealing damage on the impact.
*'''Hadron Barrage:''' Hadron will send a barrage of afterimages of himself which zoom across the screen at vertical, horizontal, and diagonal angles in rapid succession. The areas are indicated by a yellow wind. He will finish the attack with a Leap & Fall.
*'''<font color=red>Hadron Barrage:</font>''' Hadron will send a barrage of afterimages of himself which zoom across the screen at vertical, horizontal, and diagonal angles in rapid succession. The areas are indicated by a yellow wind. He will finish the attack with a Leap & Fall.
 
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''


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*'''Spheres:''' Right at the start of Phase 2, some spheres will form on the ground. By touching them, they'll send you up to the next platform. After getting up, you'll suffer [[Status_Effects|Confusion]] for 5 seconds. Everyone who stays on the bottom floor will die after some seconds.
*'''Spheres:''' Right at the start of Phase 2, some spheres will form on the ground. By touching them, they'll send you up to the next platform. After getting up, you'll suffer [[Status_Effects|Confusion]] for 5 seconds. Everyone who stays on the bottom floor will die after some seconds.
*'''Corner shots:''' Hadron teleports itself between the two map's corners, shooting out green projectiles.
*'''<font color=red>Corner shots:</font>''' Hadron teleports itself between the two map's corners, shooting out green projectiles.
*'''Purple sphere:''' Hadron launches a purple projectile, drastically pushing you back.
*'''<font color=red>Purple sphere:</font>''' Hadron launches a purple projectile, drastically pushing you back.
*'''Hadron Barrage:''' Same as in phase 1, but the afterimage attack lasts longer and getting hit by them inflicts [[Status_Effects|Wound]] for 5 seconds.
*'''<font color=red>Hadron Barrage:</font>''' Same as in phase 1, but the afterimage attack lasts longer and getting hit by them inflicts [[Status_Effects|Wound]] for 5 seconds.
*'''Tornado:''' Hadron spins in the center of the map, causing a tornado to appear. The tornado will constantly push you towards the nearest edge, while also shooting green projectiles every few seconds. Getting hit by the tornado will inflict 15 of cooldowns to all your potions.
*'''<font color=red>Tornado:</font>''' Hadron spins in the center of the map, causing a tornado to appear. The tornado will constantly push you towards the nearest edge, while also shooting green projectiles every few seconds. Getting hit by the tornado will inflict 15 of cooldowns to all your potions.
 
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''


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