Schmerz: Difference between revisions

1,183 bytes added ,  15 July 2023
Templates! Is it okay to have the Total Damage like this...? Keeping the previous Total Damage table just in case it's not (lol).
No edit summary
(Templates! Is it okay to have the Total Damage like this...? Keeping the previous Total Damage table just in case it's not (lol).)
(48 intermediate revisions by 8 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Schmerz}}
__NOTOC__{{Languages|Schmerz}}
<div style="float: right;">{{#ev:youtube|puZCoy8ij4U|300}}</div>
{{ForceSkillTabs
|Character=Ain
}}
<div style="float: right;">{{#ev:youtube|puZCoy8ij4U|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LWSActive2.png]]
| [[File:LWSActive2.png]]
| {{SkillType|SA|S}} Attack unsuspecting victims with dark spires summoned from the ground below. The spires deals more damage as the target is pushed back along its path.
| {{SkillType|SA|S}} Attack unsuspecting victims with dark spires summoned from the ground below.<br>The spires deals more damage as the target is pushed back along its path.
|-
|-
|
|
| {{SkillText|Schmerz}}
| <font color="07a785">'''Fragment of Pain'''</font>
*Fragment damage will increase up to 1.5 times.
|-
|-
|
|
Line 15: Line 19:


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:{{ColorSel|CharLight|Ain}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Lofty: Wanderer]] || 25 || 84 || 32 || 41
! Class !! Level Required
|-
| [[Lofty: Wanderer]] || 25
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! Mode !! Fragment (Magical) !! Max Hits !! MP Usage !! Cooldown
! Character Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
|-
| colspan="5" | '''Normal'''
|-
|-
| align="left" | 25 || rowspan=2 | 261% → 391% || rowspan=2 | 17 || rowspan=2 | 150 MP || 11 Seconds
| {{PvE}} || 327% → 491% || rowspan=2 | 12 || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds
|-
|-
| align="left" | [Enhanced] 84 || 9 Seconds
| {{PvP}} || 118% → 177%
|}
|-
==={{PvP}}===
| colspan="5" | '''[Enhanced]'''
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Character Level !! Damage (Physical)
|-
|-
| align="left" | 25 || rowspan=2 | 104% → 156%
| {{PvE}} || 327% → 491% || rowspan=2 | 12 || rowspan=2 | 150 MP || rowspan=2 | 9 Seconds
|-
|-
| align="left" | [Enhanced] 84
| {{PvP}} || 118% → 177%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
==={{PvE}}===
{{Traits|Ain|Schmerz|Heavy, Reversed|cd=11|cd_enhanced=9|mp=150}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Ain}}"
 
! colspan=4 | Heavy Schmerz !! colspan=4 | Reversed Schmerz
== Total Damage ==
|- style="background:{{ColorSel|CharLight|Ain}}"
{{Damage|true|Ain
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|dmg=327
|- style="background:{{ColorSel|CharLight|Ain}}"
|pvp_dmg=118
! Damage !! Cooldown !! MP Usage !! Cooldown
|hits=12
|range_max=1.2508
|heavy=true
}}
*Damage ranges from 0~6 hits of {{tt|max damage '''Fragments of Pain'''|see Tips and Details}}.
 
<!--{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
|-
| 32 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 365.4% → 547.4% || 16.5 Seconds || 41 || rowspan=2 | {{SkillText|Reversed|60|150}} || rowspan=2 | 90 MP || 16.5 Seconds
! rowspan=2 | Mode !! colspan=2 | Base
|-
|-
| [Enhanced] 84 || 13.5 Seconds || [Enhanced] 84 || 13.5 Seconds
! Normal !! Heavy
|}
|-
| {{PvE}}
| {{formatnum:{{#expr: 327*6}}}}% ~ {{formatnum:{{#expr: 327*7 + 409*3 + 491*2}}}}% || {{formatnum:{{#expr: (327*6)*1.44}}}}% ~ {{formatnum:{{#expr: (327*7 + 409*3 + 491*2)*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 118*6}}}}% ~ {{formatnum:{{#expr: 118*7 + 147*3 + 177*2}}}}% || {{formatnum:{{#expr: 118*6*1.44}}}}% ~ {{formatnum:{{#expr: (118*7 + 147*3 + 177*2)*1.44}}}}%
|}-->
<br>
<br>


==={{PvP}}===
== Tips and Details ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*On enemies it can push forward, the skill will usually deal around 10 hits when the enemy was on screen when you cast it. On Super Armor enemies, the skill will instead deal 6 hits at the point of contact before dealing any "traveling" hits, even at maximum distance. Enemies that are wide enough can be hit up to 12 times, (6 times on contact, 6 times from traveling hits)
|- style="background:{{ColorSel|CharLight|Ain}}"
*The damage increase of '''Fragment of Pain''' goes up in increments of 25% rather than smoothly as it travels, splitting the skill in "segments" of 327%, 409% and 491%.
! colspan=2 | Heavy Schmerz
**In terms of hits, as described above, it is possible to hit one enemy 6 times with the final 491%, which can be relevant for maximizing damage to smaller Super Armor targets.
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! Details
|- style="background:{{ColorSel|CharLight|Ain}}"
! Damage
|-
| 32 || 145.6% → 218.4%
|}
<br>
<br>


== Trivia ==
== Trivia ==
*This skill's name is German for '''Pain'''.
*This skill's name is German for '''Pain'''.
*In Europe, Dolor is Latin for '''Pain'''.
<br>
<br>


== Updates ==
==Updates==
*02/23/2017 (KR) / 3/15/2017 (NA)
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
**Damage decreased.
|-
*04/27/2017 KR
! colspan=2 | Date !! colspan=2 | Changes
**PvE damage increased.
|-
**PvP damage decreased.
! KR !! NA !! PvE !! PvP
|-
| 02/09/2017 || 02/22/2017 || colspan=2 align="left" |
*'''Schmerz''' added.
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |
*{{buff|Changed to be completely magical damage.}}
|}
<br>
<br>


Line 90: Line 120:
|KR=슈메어츠|KRName=Schmerz
|KR=슈메어츠|KRName=Schmerz
|BR=Dor |BRName=Pain
|BR=Dor |BRName=Pain
|CN=幽幻痛苦 |CNName=Phantom Pain
|CN=幽幻苦楚 |CNName=Phantom Pain
|DE=Dolor |DEName=Dolor
|ES=Dolor |ESName=Dolor
|FR=Dolor |FRName=Dolor
|IT=Dolor |ITName=Dolor
|PL=Dolor |PLName=Dolor
|UK=Dolor
}}
}}
<br>
<br>
 
{{SkillNav - Lofty: Wanderer}}
{{LWSkills}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
[[Category: Strength Skills]][[Category: Special Active Skills]]
ElEditors
17,743

edits