Schmerz: Difference between revisions

670 bytes removed ,  15 July 2023
Templates! Is it okay to have the Total Damage like this...? Keeping the previous Total Damage table just in case it's not (lol).
(Templates! Is it okay to have the Total Damage like this...? Keeping the previous Total Damage table just in case it's not (lol).)
(28 intermediate revisions by 6 users not shown)
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<div style="float: right;">{{#ev:youtube|puZCoy8ij4U|300}}</div>
<div style="float: right;">{{#ev:youtube|puZCoy8ij4U|400}}</div>
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| {{SkillText|Schmerz}}
| <font color="07a785">'''Fragment of Pain'''</font>
*Fragment damage will increase up to 1.5 times.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Lofty: Wanderer]] || 25
| [[Lofty: Wanderer]] || 25
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== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Level Required !! Fragment (Physical) !! Max Hits !! MP Usage !! Cooldown
|-
|-
| align="left" | 25 || rowspan=2 | 327% → 491% || rowspan=2 | ? || rowspan=2 | 150 MP || 11 Seconds
! Mode !! Fragment (Magical) !! Max Hits !! MP Usage !! Cooldown
|-
|-
| align="left" | [Enhanced] || 9 Seconds
| colspan="5" | '''Normal'''
|}
 
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Level Required !! Fragment (Physical)
|-
|-
| align="left" | 25 || rowspan=2 | 118% → 177%
| {{PvE}} || 327% → 491% || rowspan=2 | 12 || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 118% → 177%  
|}
<br>
 
== Skill Information (07/04/2019 KR Patch) ==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Level Required !! Fragment (Magical) !! Max Hits !! MP Usage !! Cooldown
|-
| align="left" | 25 || rowspan=2 | 327% → 491% || rowspan=2 | ? || rowspan=2 | 150 MP || 11 Seconds
|-
|-
| align="left" | [Enhanced] || 9 Seconds
| colspan="5" | '''[Enhanced]'''
|}
 
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Level Required !! Fragment (Magical)
|-
|-
| align="left" | 25 || rowspan=2 | 118% → 177%
| {{PvE}} || 327% → 491% || rowspan=2 | 12 || rowspan=2 | 150 MP || rowspan=2 | 9 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 118% → 177%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Schmerz|Heavy, Reversed|cd=11|cd_enhanced=9|mp=150}}
|- style="background:{{ColorSel|CharLight|Ain}}"
<br>
! colspan=3 | Heavy Schmerz !! colspan=4 | Reversed Schmerz
 
|- style="background:{{ColorSel|CharLight|Ain}}"
== Total Damage ==
! Level Required !! Attribute Effect !! Cooldown !! Level Required !! Attribute Effect !! MP Usage !! Cooldown
{{Damage|true|Ain
|dmg=327
|pvp_dmg=118
|hits=12
|range_max=1.2508
|heavy=true
}}
*Damage ranges from 0~6 hits of {{tt|max damage '''Fragments of Pain'''|see Tips and Details}}.
 
<!--{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
|-
| 40 || rowspan=2 | {{SkillText|Heavy|144|120}} || 13.2 Seconds || 40 || rowspan=2 | {{SkillText|Reversed|60|150}} || rowspan=2 | 90 MP || 16.5 Seconds
! rowspan=2 | Mode !! colspan=2 | Base
|-
|-
| [Enhanced] || 10.8 Seconds || [Enhanced] || 13.5 Seconds
! Normal !! Heavy
|}
|-
| {{PvE}}
| {{formatnum:{{#expr: 327*6}}}}% ~ {{formatnum:{{#expr: 327*7 + 409*3 + 491*2}}}}% || {{formatnum:{{#expr: (327*6)*1.44}}}}% ~ {{formatnum:{{#expr: (327*7 + 409*3 + 491*2)*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 118*6}}}}% ~ {{formatnum:{{#expr: 118*7 + 147*3 + 177*2}}}}% || {{formatnum:{{#expr: 118*6*1.44}}}}% ~ {{formatnum:{{#expr: (118*7 + 147*3 + 177*2)*1.44}}}}%
|}-->
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill hits most enemies about 10 times as it pushes them forward. Super Armor enemies take around 7 hits.
*On enemies it can push forward, the skill will usually deal around 10 hits when the enemy was on screen when you cast it. On Super Armor enemies, the skill will instead deal 6 hits at the point of contact before dealing any "traveling" hits, even at maximum distance. Enemies that are wide enough can be hit up to 12 times, (6 times on contact, 6 times from traveling hits)
*The damage increase of '''Fragment of Pain''' goes up in increments of 25% rather than smoothly as it travels, splitting the skill in "segments" of 327%, 409% and 491%.
*The damage increase of '''Fragment of Pain''' goes up in increments of 25% rather than smoothly as it travels, splitting the skill in "segments" of 327%, 409% and 491%.
*Due to this increase in damage over distance traveled, it is difficult to determine what the maximum damage this skill can do really is.
**In terms of hits, as described above, it is possible to hit one enemy 6 times with the final 491%, which can be relevant for maximizing damage to smaller Super Armor targets.
===NA===
*On average, '''Schmerz''' will do around {{formatnum:{{#expr: 327*9}}}}% ~ {{formatnum:{{#expr: 491*9}}}}% Physical Damage.
**With the '''Heavy''' trait, it will do around {{formatnum:{{#expr: 327*9*1.44}}}}% ~ {{formatnum:{{#expr: 491*9*1.44}}}}% Physical Damage.
===KR===
*On average, '''Schmerz''' will do around {{formatnum:{{#expr: 327*9}}}}% ~ {{formatnum:{{#expr: 491*9}}}}% Magical Damage.
**With the '''Heavy''' trait, it will do around {{formatnum:{{#expr: 327*9*1.44}}}}% ~ {{formatnum:{{#expr: 491*9*1.44}}}}% Magical Damage.
<br>
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 02/09/2017 || 02/22/2017 || colspan=2 align="left" |
*'''Schmerz''' added.
|-
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/04/2019 || - || colspan=2 align="left" |  
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |  
*Changed from Physical to Magical.
*{{buff|Changed to be completely magical damage.}}
|}
|}
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{{SkillNav - Lofty: Wanderer}}
{{LWSkills}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
[[Category: Strength Skills]][[Category: Special Active Skills]]
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