Anonymous

Sea of Ruin: Difference between revisions

From Elwiki
236 bytes removed ,  22 July 2023
Expanding article
No edit summary
(Expanding article)
 
(7 intermediate revisions by 3 users not shown)
Line 7: Line 7:
| BigPic=14-1new2.png
| BigPic=14-1new2.png
| DunName=Sea of Ruin
| DunName=Sea of Ruin
| Quotation='''Sea of Ruin'''. A more familiar visit. However, something different is floating among chaos.
| Quotation=A more familiar visit. However, something different is floating among chaos.
| Description=The El Search Party is back in Henir's Realm. But something is lurking in the shadow to block their way...
| Description=The El Search Party is back in Henir's Realm. But something is lurking in the shadow to block their way...
| LvNeed=99
| LvNeed=99
| LvFit=270000
| LvFit=270000
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
====Environmental Debuff - Demon Realm====
====Environmental Debuff - Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| DunMap=[[File:13-1map.png]]
| DunMap=[[File:13-1map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:13-1 Mob 1.png|60px]]
|[[File:13-1 Mob 2.png|60px]]
| '''Chaos Circle''' -  An abstract geometric Henir life form comprised of a circular arrangement of rectangles.
| '''Chaos Square''' -  An abstract geometric Henir life form comprised of a circular arrangement of rectangles.
|
|
*'''Warp Cycle:''' Teleport next to a player. Extend its geometry, then spin in a vertical circle. These hits will knock down players.
*'''Warp Cycle:''' Teleport next to a player. Extend its geometry, then spin in a vertical circle. These hits will knock down players.
Line 25: Line 25:
*If this is summoned onto the field, it will deal damage to nearby players upon landing.
*If this is summoned onto the field, it will deal damage to nearby players upon landing.
|-
|-
|[[File:13-1 Mob 2.png|60px]]
|[[File:13-1 Mob 1.png|60px]]
| '''Chaos Square''' - An abstract geometric Henir life form comprised of several pentagons. This creature is stationary and will attack at range.
| '''Chaos Circle''' - An abstract geometric Henir life form comprised of several pentagons. This creature is stationary and will attack at range.
|
|
*'''Space Distortion:''' Cast a pentagon on top of players which deals damage.
*'''Space Distortion:''' Cast a pentagon on top of players which deals damage.
Line 32: Line 32:
*Unlike its [[Labyrinth of Ruin]] counterpart, this version can sometimes be pushed by attacks as opposed to being immovable.
*Unlike its [[Labyrinth of Ruin]] counterpart, this version can sometimes be pushed by attacks as opposed to being immovable.
*If this is summoned onto the field, it will deal damage to nearby players upon landing.
*If this is summoned onto the field, it will deal damage to nearby players upon landing.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|-
|-
|[[File:12-1BossHead.png|60px]]
|[[File:12-1BossHead.png|60px]]
Line 45: Line 45:
*The miniboss has perpetual '''Super Armor'''.
*The miniboss has perpetual '''Super Armor'''.
**The boss will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' when it turns around.
**The boss will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' when it turns around.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:13-1 Obstacle 1.png|60px]]
|[[File:13-1 Obstacle 1.png|60px]]
|'''Launch Pads''' - Platforms which quickly propel players into higher areas of the stage.
|'''Launch Pads''' - Platforms which quickly propel players into higher areas of the stage.
Line 61: Line 61:
|[[File:13-1 Obstacle 4.png|60px]]
|[[File:13-1 Obstacle 4.png|60px]]
|'''Air Geysers''' - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills.
|'''Air Geysers''' - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|-
|-
|[[File:13-1 Boss.png|60px]]
|[[File:13-1 Boss.png|60px]]
Line 71: Line 71:
*'''Charge:''' Swim in a circle then charge forwards to the other side of the map, dealing continuous hits.
*'''Charge:''' Swim in a circle then charge forwards to the other side of the map, dealing continuous hits.
*'''Cyclone Trap:''' The Leviathan will go to the center of the map and create two tall water cyclones at the ends of the map. They will slowly close in till they reach the center of the map. An Air geyser will appear during this which you can you to jump over the cyclones.
*'''Cyclone Trap:''' The Leviathan will go to the center of the map and create two tall water cyclones at the ends of the map. They will slowly close in till they reach the center of the map. An Air geyser will appear during this which you can you to jump over the cyclones.
**If you are able to deal enough damage to the boss -about 6 bars- before the cyclones reach the center of the stage, the attack will end early and the cyclones will dissapear.
*'''Vortex Spiral:''' The Leviathan will swim out of screen, the floor will erupt in small geysers which launch you up, two blue lines will appear indicating the area Leviathan will attack. It will then swim upwards in a spiral fashion creating a vortex pillar that deals heavy damage.
*'''Vortex Spiral:''' The Leviathan will swim out of screen, the floor will erupt in small geysers which launch you up, two blue lines will appear indicating the area Leviathan will attack. It will then swim upwards in a spiral fashion creating a vortex pillar that deals heavy damage.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BDrop={{:13-1Bdrop1}}
| BDrop={{:13-1Bdrop1}}
| SBGM=[http://www.youtube.com/watch?v=ITzpEdLH4hU '''''li_devildom1_henir_02''''']
| SBGM=[http://www.youtube.com/watch?v=ITzpEdLH4hU '''''li_devildom1_henir_02''''']
Line 84: Line 85:
File:Sea of Ruin 3.png
File:Sea of Ruin 3.png
File:Sea of Ruin 4.png
File:Sea of Ruin 4.png
File:Cutscene1Rigomor.png
File:Cutscene2Rigomor.png
File:Cutscene3Rigomor.png
File:13-1new.png|Old loading image.
File:13-1new.png|Old loading image.
</gallery>
</gallery>
Line 106: Line 104:
*'''Elsword:''' ''(The vision... I hope that was the end of it...)''
*'''Elsword:''' ''(The vision... I hope that was the end of it...)''
*'''Aisha:''' ''That whale... It looks similar to the one we saw in Henir's Realm...''
*'''Aisha:''' ''That whale... It looks similar to the one we saw in Henir's Realm...''
*'''Rena:''' ''This wasn't too difficult compared to what we went through in Varnimyr... But everyone looks exhausted from the constant battle.''
*'''Rena:''' ''This wasn't too difficult compared to what we went through in Varnimyr...<br>But everyone looks exhausted from the constant battle.''
*'''Raven:''' ''Chaos... And now the deep-sea. It's troublesome to react with the environment changing so quickly.''
*'''Raven:''' ''Chaos... And now the deep-sea. It's troublesome to react with the environment changing so quickly.''
*'''Eve:''' ''The dimensional rift connected to the deep-sea... Perhaps the monsters in Henir's Realm are those deep-sea monsters being corroded by Henir.''
*'''Eve:''' ''The dimensional rift connected to the deep-sea... Perhaps the monsters in Henir's Realm are those deep-sea monsters being corroded by Henir.''
*'''Chung:''' ''Back in the Demon Realm... Perhaps... No, I should focus on what's happening now.''
*'''Chung:''' ''Back in the Demon Realm... Perhaps... No, I should focus on what's happening now.''
*'''Ara:''' ''Aisha's Magic is amazing! I was never able to move so swiftly under water!''
*'''Ara:''' ''Aisha's Magic is amazing!<br>I was never able to move so swiftly under water!''
*'''Elesis:''' ''We weren't able to rest since coming to the Demon Realm. I hope we had some time to get reorganized.''
*'''Elesis:''' ''We weren't able to rest since coming to the Demon Realm. I hope we had some time to get reorganized.''
*'''Add:''' ''(Henir... Is this the power that defies all laws of physics? Tsk, those who studied this are all mad.)''
*'''Add:''' ''(Henir... Is this the power that defies all laws of physics? Tsk, those who studied this are all mad.)''
Line 119: Line 117:
*'''Laby:''' ''You're the El Search Party? Hehee! Nice to meet you! I'm Laby! This is Nisha!''
*'''Laby:''' ''You're the El Search Party? Hehee! Nice to meet you! I'm Laby! This is Nisha!''
}}
}}
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like [[Electronic Fall]] or [[Everybody, Punch]] is advised.
*The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like [[Electronic Fall]] or [[Everybody, Punch]] is advised.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|14}}" class="textfloat"
|- style="background:{{ColorSel|Village|14}}" class="textfloat"
Line 142: Line 140:
*Difficulty decreased.
*Difficulty decreased.
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
37

edits