Sea of Ruin: Difference between revisions

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Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>"
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| LvNeed=99
| LvNeed=99
| LvFit=270000
| LvFit=270000
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
====Environmental Debuff - Demon Realm====
====Environmental Debuff - Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| DunMap=[[File:13-1map.png]]
| DunMap=[[File:13-1map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:13-1 Mob 1.png|60px]]
|[[File:13-1 Mob 1.png|60px]]
| '''Chaos Circle''' -  An abstract geometric Henir life form comprised of a circular arrangement of rectangles.
| '''Chaos Circle''' -  An abstract geometric Henir life form comprised of a circular arrangement of rectangles.
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*If this is summoned onto the field, it will deal damage to nearby players upon landing.
*If this is summoned onto the field, it will deal damage to nearby players upon landing.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|-
|-
|[[File:12-1BossHead.png|60px]]
|[[File:12-1BossHead.png|60px]]
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**The boss will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' when it turns around.
**The boss will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' when it turns around.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:13-1 Obstacle 1.png|60px]]
|[[File:13-1 Obstacle 1.png|60px]]
|'''Launch Pads''' - Platforms which quickly propel players into higher areas of the stage.
|'''Launch Pads''' - Platforms which quickly propel players into higher areas of the stage.
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|'''Air Geysers''' - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills.
|'''Air Geysers''' - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills.
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<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|-
|-
|[[File:13-1 Boss.png|60px]]
|[[File:13-1 Boss.png|60px]]
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*'''Laby:''' ''You're the El Search Party? Hehee! Nice to meet you! I'm Laby! This is Nisha!''
*'''Laby:''' ''You're the El Search Party? Hehee! Nice to meet you! I'm Laby! This is Nisha!''
}}
}}
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like [[Electronic Fall]] or [[Everybody, Punch]] is advised.
*The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like [[Electronic Fall]] or [[Everybody, Punch]] is advised.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|14}}" class="textfloat"
|- style="background:{{ColorSel|Village|14}}" class="textfloat"