Seal of Time: Difference between revisions

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== Updates ==
== Updates ==
*09/18/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Tooltip changed
|- style="background:{{ColorSel|CharLight|Add}}"
**Casting speed increased
! colspan=2 | Date !! colspan=2 | Changes
*09/25/2014 KR
|- style="background:{{ColorSel|CharLight|Add}}"
**Characters will revive in a knocked-down state
! KR !! NA !! PvE !! PvP
***You cannot knockdown if '''Defy Time''' triggers from a skill that inflict [[Status Effects|Stun]].
|-
*02/05/2015 KR
| 09/18/2014 || - || colspan=2 align="left" |
**Cooldown Time Reduction decreased.
{{buff|Casting speed increased.}}
*07/09/2015 KR
*Tooltip changed.
**Fixed error where characters revived with less HP than they had when they received the [[Status Effects|Seal of Time buff]].
|-
*10/29/2015 (KR) / 03/16/2016 (NA)
| 09/25/2014 || - || colspan=2 align="left" |
**PvP HP recovery limited to 50% of character's max HP.
{{buff|Characters will revive in a knocked-down state.}}
**When reviving using [Seal of Time] effect, "Time Sickness" debuff is given. During this debuff, character cannot gain another [Seal of Time] effect.
**You cannot knockdown if '''Defy Time''' triggers from a skill that inflict [[Status Effects|Stun]].
*11/05/2015 KR
|-
**Fixed problem where [[Character Systems]] are not being recorded.
| 02/05/2015 || - || colspan=2 align="left" |
*02/04/2016 (KR) / 03/16/2016 (NA)
{{nerf|Cooldown Time Reduction decreased.}}
**'''Time Sickness''' debuff duration is fixed to 120 seconds.
|-
*03/24/2016 (KR) / 04/06/2016 (NA)
| 07/09/2015 || - || colspan=2 align="left" |
**Fixed issue where '''Time Sickness''' is not given in PvE.
*Fixed error where characters revived with less HP than they had when they received the [[Status Effects|Seal of Time buff]].
*04/21/2016 (KR) / 05/18/2016 (NA)
|-
**All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection in PvP.
| rowspan=2 | 10/29/2015 || rowspan=2 | 03/16/2016 || colspan=2 align="left" |
*12/01/2016 KR
{{nerf|When reviving using [Seal of Time] effect, "Time Sickness" debuff is given. During this debuff, character cannot gain another [Seal of Time] effect.}}
**[Enhanced] effect debuff reduction increased for PvE.
|-
**Maximum HP recorded decreased.
| align="left" |
*03/30/2017 KR
*None
**Fixed issue where '''Time Sickness''' can be removed by [[Blooming Flame]] and [[Overflowing Blood]].
| align="left" |
**Fixed issue where sometimes will not count cooldown when using [[Titles|Eclipse Title]].
{{nerf|HP recovery limited to 50% of character's max HP.}}
*06/29/2017 KR
|-
**Fixed issue where will not cause some of Ain skills counts cooldown after resurrection.
| 11/05/2015 || - || colspan=2 align="left" |
*09/28/2017 (KR) / 10/18/2017 (NA)
*Fixed problem where [[Character Systems]] are not being recorded.
**PvE Duration increased.
|-
**PvP Cooldown Time Reduction decreased.
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
**PvP Duration decreased.
{{nerf|'''Time Sickness''' debuff duration is fixed to 120 seconds.}}
|-
| 03/24/2016 || 04/06/2016 || align="left" |
*Fixed issue where '''Time Sickness''' is not given.
| align="left" |
*None
|-
| 04/21/2016 || 05/18/2016 || align="left" |
*None
| align="left" |
{{nerf|All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection.}}
|-
| rowspan=2 | 12/01/2016 || rowspan=2 | - || colspan=2 align="left" |
{{nerf|Maximum HP recorded decreased.}}
|-
| align="left" |
{{buff|[Enhanced] effect debuff reduction increased.}}
| align="left" |
*None
|-
| 03/30/2017 || - || colspan=2 align="left" |
*Fixed issue where '''Time Sickness''' can be removed by [[Blooming Flame]] and [[Overflowing Blood]].
*Fixed issue where sometimes will not count cooldown when using [[Titles|Eclipse Title]].
|-
| 06/29/2017 || - || colspan=2 align="left" |
*Fixed issue where will not cause some of Ain skills counts cooldown after resurrection.
|-
| 09/28/2017 || 10/18/2017 || align="left" |
{{buff|Duration increased.}}
| align="left" |
{{nerf|Cooldown Time Reduction decreased.}}
{{nerf|Duration decreased.}}
|}
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