Seal of Time: Difference between revisions
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**[[Flexible Movement]] and [[Resurrection]] are also not affected because their activation cooldown is in the form of a debuff. | **[[Flexible Movement]] and [[Resurrection]] are also not affected because their activation cooldown is in the form of a debuff. | ||
*Unlike [[Resurrection]], any damage from the last killing hit will not carry over to the HP that last recorded. | *Unlike [[Resurrection]], any damage from the last killing hit will not carry over to the HP that last recorded. | ||
**This buff also still triggers if you normally die by any DoT debuff including from [[ | **This buff also still triggers if you normally die by any DoT debuff including from [[Attributing Equipment|El Shard enchanted weapons]]. | ||
*Similar to other resurrection passives, you will not be knocked down if '''Time Traveler''' activates from a skill that inflicts Stun. | *Similar to other resurrection passives, you will not be knocked down if '''Time Traveler''' activates from a skill that inflicts Stun. | ||
*After dying with the '''Time Traveler''' buff, the [[Status Effects|Time Sickness]] debuff is added. With this debuff, you will not be able to revive from this skill. The ability to reduce cooldown time will remain. | *After dying with the '''Time Traveler''' buff, the [[Status Effects|Time Sickness]] debuff is added. With this debuff, you will not be able to revive from this skill. The ability to reduce cooldown time will remain. |