Seal of Time/es: Difference between revisions

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**[[Flexible Movement]] and [[Resurrection]] are also not affected because their activation cooldown is in the form of a debuff.  
**[[Flexible Movement]] and [[Resurrection]] are also not affected because their activation cooldown is in the form of a debuff.  
*Unlike [[Resurrection]], any damage from the last killing hit will not carry over to the HP that last recorded.
*Unlike [[Resurrection]], any damage from the last killing hit will not carry over to the HP that last recorded.
**This buff also still triggers if you normally die by any DoT debuff including from [[Enchanting Equipment|El Shard enchanted weapons]].
**This buff also still triggers if you normally die by any DoT debuff including from [[Attributing Equipment|El Shard enchanted weapons]].
*Similar to other resurrection passives, you will not be knocked down if '''Defy Time''' activates from a skill that inflicts Stun.
*Similar to other resurrection passives, you will not be knocked down if '''Defy Time''' activates from a skill that inflicts Stun.
*After dying with the '''Defy Time''' buff, the [[Status Effects|Time Travel]] debuff is added. With this debuff, you will not be able to revive from this skill. The ability to reduce cooldown time will remain.  
*After dying with the '''Defy Time''' buff, the [[Status Effects|Time Travel]] debuff is added. With this debuff, you will not be able to revive from this skill. The ability to reduce cooldown time will remain.