Shackling Chain: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Shackling Chain
}}
}}
<div style="float: right;">{{#ev:youtube|1gQLN1mG-vg|400}}</div>
{{#ev:youtube|1gQLN1mG-vg|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Dreadlord09.png]]
| [[File:Dreadlord09.png]]
| {{SkillType|A}} Shackles enemies within a set distance forward. Enemies hit will be put in a "Bound" status. Press the skill key again to lunge at the enemy.
| {{SkillType|A}} Shackles enemies within a set distance forward. Enemies hit will be put in a 'Bound' status. Press the skill key again to lunge at the enemy.
|-
|-
|
|
| <font color="FFC000">'''Shackling Chains'''</font>
| {{color|#FFC000|Shackling Chains|b=1}}
*Binds a maximum of five targets.
*Binds a maximum of five targets.
*Movement/Jump is disabled for [0.5 + [Creeping Terror] stacks × 0.5] seconds.
*Movement/Jump is disabled for [0.5 + {{se|247|Creeping Terror||ed}} stacks × 0.5] seconds.
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|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | {{se|252|Shackling Chain}} Duration !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan=2 | {{se|252|Shackling Chain}} Duration !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Chains !! Dash Strike !! Chains !! Dash Strike
! Chains !! Dash Strike !! Initial !! Additional !! Chains !! Dash Strike
|-
|-
| {{PvE}} || 563% || 479% || rowspan=2 | [0.5 + [Creeping Terror] stacks × 0.5] Seconds || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 35 MP || rowspan=2 | 7 Seconds
| {{PvE}} || 563% || 479% || rowspan=2 | 0.5 Seconds || rowspan=2 | {{se|247|Creeping Terror||ed}} Stacks x 0.5 Seconds || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 35 MP || rowspan=2 | 7 Seconds
|-
|-
| {{PvP}} || 203% || 172%
| {{PvP}} || 203% || 172%
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|Lu/Ciel|Shackling Chain|Empowered, Powerful|cd=7|cd2=140}}
|-
! Empowered Shackling Chain !! colspan=2 | Powerful Shackling Chain
|-
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
|-
! Cooldown
|-
| {{SkillText|Empowered|120}} || {{SkillText|Powerful|140}} || 9.8 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Damage|true|Lu/Ciel
|-
|dmg=563, 479
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=203, 172
|-
|hits=2, 1
! Normal !! Empowered
|empowered=true
|-
}}
| {{PvE}}
| {{formatnum:{{#expr: 563*2 + 479}}}}% || {{formatnum:{{#expr: (563*2 + 479)*1.2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 203*2 + 172}}}}% || {{formatnum:{{#expr: (203*2 + 172)*1.2}}}}%
|}
*Does not account for splash damage.
*Does not account for splash damage.
*Assumes 1 hit of '''Dash Strike'''.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[Image:LuCielSkill12.png]]
}}
| align="center"  width="150" | [[Creeping Terror]]
| width="40" | [[Image:CatPassive2.png]]
| align="center"  width="150" | [[Gaze of Abyss]]
|}
<br>
<br>


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*The '''Creeping Terror''' stacks will be consumed for the skill's shackling effect, without triggering a '''Burst of Terror'''.
*The '''Creeping Terror''' stacks will be consumed for the skill's shackling effect, without triggering a '''Burst of Terror'''.
*The initial chain hit reaches just outside the screen, while the additional lunge attack will propel you slightly further forward, making it excellent to approach enemies with, especially with the '''Powerful''' trait.
*The initial chain hit reaches just outside the screen, while the additional lunge attack will propel you slightly further forward, making it excellent to approach enemies with, especially with the '''Powerful''' trait.
*The chains deal splash damage to any nearby enemies, allowing the skill to do high damage on tightly grouped enemies.
*The chains deal splash damage to any nearby enemies, allowing the skill to deal high damage on tightly grouped enemies.
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{{SkillNav - Dreadlord}}
{{SkillNav - Dreadlord}}
[[Category: Active Skills]]
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