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__NOTOC__{{DISPLAYTITLE:Shackling Chain}}{{Languages|Shackling Chain/ModA}}
__NOTOC__{{DISPLAYTITLE:[Mod] Shackling Chain}}{{Languages|Shackling Chain/ModA}}
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Shackling Chain
}}
}}
<div style="float: right;">{{#ev:youtube|48yTdsxeqQo|400}}</div>
{{#ev:youtube|48yTdsxeqQo|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|Dreadlord09.png}}
| {{Force|Dreadlord09.png}}
| {{SkillType|A}}<br>{{SkillType|M}} Shackles all enemies within a fan shaped area forward. Enemies hit will be put in a "Bound" status for 1 second. Press the Skill Key within 1 sec to teleport to the bound enemy and attack.
| {{SkillType|A|M}} Shackles enemies within a set distance forward. Enemies hit will be put in a 'Bound' status. Press the Skill Key again within 1 second to teleport to the bound enemy and attack.
|-
|-
|
|
| {{SkillText|Force|Shackling Chain}}
| {{color|#FFC000|Shackling Chains|b=1}}
*Movement/Jump is disabled for [0.5 + {{se|247|Creeping Terror||ed}} stacks × 0.5] seconds.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Catastrophe]] || 99 || [[Shackling Chain]]
! Class !! Level Required !! Skill Requirement
|-
| [[Catastrophe]] || 99 || {{mr|Shackling Chain}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan=2 | {{se|252|Shackling Chain}} Duration !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | [[Status Effects/Absolute Restraint|Shackling Chain]] Duration !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Shackle !! Dash Attack !! Initial !! Additional !! Shackle !! Dash Attack
! Shackle !! Dash Attack !! Shackle !! Dash Attack
|-
|-
| align="left"| 99 || 596% || 431% || [0.5 + [[Status Effects/Creeping Terror|[Creeping Terror]]] stacks × 0.5] Seconds || 2 || 1 || 35 MP || 7 Seconds
| {{PvE}} || 596% || 431% || rowspan=2 | 0.5 Seconds || rowspan=2 | {{se|247|Creeping Terror||ed}} Stacks x 0.5 Seconds<br>(Max: 2.5 Seconds) || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 35 MP || rowspan=2 | 7 Seconds
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Shackle !! Dash Attack
|-
|-
| align="left"| 99 || 215% || 156%
| {{PvP}} || 215% || 156%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Shackling Chain|Empowered, Powerful|cd=7|cd2=140}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Empowered Shackling Chain !! colspan=2 | Powerful Shackling Chain
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! Attribute Effect !! Cooldown
|-
| {{SkillText|Empowered|120}} || {{SkillText|Powerful|140}} || 9.8 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Lu/Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=596, 431
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Gaze of Abyss]] Back Attack
|pvp_dmg=215, 156
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|hits=2, 1
! Normal !! Empowered !! Normal !! Empowered
|empowered=true
|-
}}
! {{PvE}}
| {{formatnum:{{#expr: 596*2 + 431}}}}% || {{formatnum:{{#expr: (596*2 + 431)*1.2}}}}%
| {{formatnum:{{#expr: (596*2 + 431)*1.2}}}}% || {{formatnum:{{#expr: (596*2 + 431)*1.2*1.2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 215*2 + 156}}}}% || {{formatnum:{{#expr: (215*2 + 156)*1.2}}}}%
| {{formatnum:{{#expr: (215*2 + 156)*1.2}}}}% || {{formatnum:{{#expr: (215*2 + 156)*1.2*1.2}}}}%
|}
*Does not account for splash damage.
*Does not account for splash damage.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[Image:LuCielSkill12.png]]
}}
| align="center"  width="150" | [[Creeping Terror]]
|}
<br>
<br>


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*This version has a slightly larger area of effect as it can hit enemies up or down platforms, and it can bind an infinite amount of enemies as long as they are in the area. It has much less forward range however, only hitting enemies up to around 4/5ths of the screen.
*This version has a slightly larger area of effect as it can hit enemies up or down platforms, and it can bind an infinite amount of enemies as long as they are in the area. It has much less forward range however, only hitting enemies up to around 4/5ths of the screen.
*The dash of the normal version is replaced with an instantaneous teleport, allowing you to follow up with a combo even on enemies hit on lower or higher platforms. However, unlike the normal version's dash, the teleport cannot be performed if no enemy was hit by the chains.
*The dash of the normal version is replaced with an instantaneous teleport, allowing you to follow up with a combo even on enemies hit on lower or higher platforms. However, unlike the normal version's dash, the teleport cannot be performed if no enemy was hit by the chains.
*As with the normal version, the dash strike will hit enemies nearby the main target too, including slightly behind you.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 11/30/2017 || 12/20/2017 || colspan=2 align="left" |
*'''[Mod] Shackling Chain''' added.
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{buff|Shackle damage increased.}}
*{{buff|Shackle damage increased.}}
{{nerf|Dash Attack damage decreased.}}
*{{nerf|Dash Attack damage decreased.}}
|}
|}
<br>
<br>
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|DE=Bindende Ketten |DEName=Binding Chains
|DE=Bindende Ketten |DEName=Binding Chains
|FR=Lien puissant |FRName=Powerful Chain
|FR=Lien puissant |FRName=Powerful Chain
|IT=Catene vincolanti |ITName=Binding Chains
|PL=Łancuchy Mroku |PLName=Chains of Darkness
|PL=Łancuchy Mroku |PLName=Chains of Darkness
|UK=Binding Chains
|UK=Binding Chains
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}}
}}
<br>
<br>
 
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{{CatSkills}}
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