Shackling Chain/ModA: Difference between revisions

Clean up/copyedit
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Clean up/copyedit)
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Shackling Chain
}}
}}
<div style="float: right;">{{#ev:youtube|48yTdsxeqQo|400}}</div>
{{#ev:youtube|48yTdsxeqQo|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|Dreadlord09.png}}
| {{Force|Dreadlord09.png}}
| {{SkillType|A|M}} Shackles all enemies within a fan shaped area forward. Enemies hit will be put in a "Bound" status for 1 second. Press the Skill Key within 1 sec to teleport to the bound enemy and attack.
| {{SkillType|A|M}} Shackles enemies within a set distance forward. Enemies hit will be put in a 'Bound' status. Press the Skill Key again within 1 second to teleport to the bound enemy and attack.
|-
|-
|
|
| <font color="FFC000">'''Shackling Chains'''</font>
| {{color|#FFC000|Shackling Chains|b=1}}
*Movement/Jump is disabled for [0.5 + [[Status Effects/Creeping Terror|[Creeping Terror]]] stacks × 0.5] seconds.
*Movement/Jump is disabled for [0.5 + {{se|247|Creeping Terror||ed}} stacks × 0.5] seconds.
|}
|}
<br>
<br>
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Catastrophe]] || 99 || [[Camilla#Others|[Force] Shackling Chain (A)]]
| [[Catastrophe]] || 99 || {{mr|Shackling Chain}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | {{se|252|Shackling Chain}} Duration !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan=2 | {{se|252|Shackling Chain}} Duration !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Shackle !! Dash Attack !! Shackle !! Dash Attack
! Shackle !! Dash Attack !! Initial !! Additional !! Shackle !! Dash Attack
|-
|-
| {{PvE}} || 596% || 431% || rowspan=2 | [0.5 + [Creeping Terror] stacks × 0.5] Seconds || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 35 MP || rowspan=2 | 7 Seconds
| {{PvE}} || 596% || 431% || rowspan=2 | 0.5 Seconds || rowspan=2 | {{se|247|Creeping Terror||ed}} Stacks x 0.5 Seconds<br>(Max: 2.5 Seconds) || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 35 MP || rowspan=2 | 7 Seconds
|-
|-
| {{PvP}} || 215% || 156%
| {{PvP}} || 215% || 156%
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|Lu/Ciel|Shackling Chain|Empowered, Powerful|cd=7|cd2=140}}
|-
! Empowered Shackling Chain !! colspan=2 | Powerful Shackling Chain
|-
! Attribute Effect !! Attribute Effect !! Cooldown
|-
| {{SkillText|Empowered|120}} || {{SkillText|Powerful|140}} || 9.8 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Damage|true|Lu/Ciel
|-
|dmg=596, 431
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=215, 156
|-
|hits=2, 1
! Normal !! Empowered
|empowered=true
|-
}}
| {{PvE}}
| {{formatnum:{{#expr: 596*2 + 431}}}}% || {{formatnum:{{#expr: (596*2 + 431)*1.2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 215*2 + 156}}}}% || {{formatnum:{{#expr: (215*2 + 156)*1.2}}}}%
|}
*Does not account for splash damage.
*Does not account for splash damage.
*Assumes 1 hit of '''Dash Attack'''.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[Image:LuCielSkill12.png]]
}}
| align="center"  width="150" | [[Creeping Terror]]
|}
<br>
<br>


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