Shade Illusion: Difference between revisions

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! rowspan="2" | Mode !! rowspan="2" | Phantom's Call (Physical) !! colspan=3 | Blood Hit !! colspan=3 | [[Status Effects|Vision of Darkness]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! rowspan="2" | Phantom's Call (Physical) !! colspan=3 | Blood Hit !! colspan=3 | [[Status Effects|Vision of Darkness]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! HP Consumption !! Damage Increase !! Max HP Threshold !! [[Brutal Cutter]] / [[Dread Weapon]] Double Hit Chance !! Damage Reduction !! Duration
! HP Consumption !! Damage Increase !! Max HP Threshold !! [[Brutal Cutter]] / [[Dread Weapon]] Double Hit Chance !! Damage Taken Decrease !! Duration
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|-  
! colspan=10 | Normal
! colspan=10 | Normal
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== Tips and Details ==
== Tips and Details ==
*The 100% Double Hit Chance will only affect the casting attack of [[Brutal Cutter]] and not the Double Hit Chance effect from the buff.
*The 100% Double Hit Chance will only affect the casting attack of [[Brutal Cutter]] and not the Double Hit Chance effect from the buff.
*Damage Reduction Increase is multiplicative.
*Damage Taken Decrease is multiplicative.
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| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
*{{nerf|Damage Reduction decreased.}}
*{{nerf|Damage Taken Decrease decreased.}}
*{{nerf|Duration decreased.}}
*{{nerf|Duration decreased.}}
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