Shadow/ModA: Difference between revisions

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m (Text replacement - "!! Skill Requirement\n\|-\n\| \[\[(.*?)\]\] \|\| 99 \|\| \[\[(.*?)\]\]" to "!! Skill Requirement |- | $1 || 99 || [Force] $2 (A)")
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Shadow
}}
}}
<div style="float: right;">{{#ev:youtube|zH57hF7jvZY|400}}</div>
{{#ev:youtube|zH57hF7jvZY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| {{Force|Noblesse10.png}}
| {{Force|Noblesse10.png}}
| {{SkillType|A}}<br>{{SkillType|Mod}} Charge ahead, leaving your shadow behind.
| {{SkillType|A|Mod}} Charge ahead, leaving your shadow behind.
|-
|-
|
|
| <font color="FFC000">'''Shadow'''</font>
| {{Color|#FFC000|Shadow|b=1}}
*Decrease Magical Attack Power/Defense of enemies hit by the shadow.
*Decrease Magical Attack Power/Defense of enemies hit by the shadow.
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class          !! Level Required !! Skill Requirement
|-
|-
| [[Innocent]] || 99 || [[Camilla#Others|[Force] Shadow (A)]]
! Class !! Level Required !! Skill Requirement
|-
| [[Innocent]] || 99 || {{mr|Shadow}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan="3" | Mode !! rowspan=3 | Summoned Shadow<br>(Magical) !! colspan=3 | Installed Shadow !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Mode !! rowspan=3 | Summoned Shadow (Magical) !! colspan=4 | Installed Shadow !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | {{se|256|Shadow||ed}} !! rowspan=2 | Shadow Duration
! colspan=3 | {{se|256|Shadow Power||ed}} !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Magical Attack/Defense Reduction !! Duration
! Knockdown Decrease {{tt|Per Second|See [[#Tips and Details]]}} !! Magical Attack / Defense Decrease {{stat|m}} !! Duration
|-
|-
| '''{{PvE}}''' || 651% || rowspan=2 | 31% || rowspan=2 | 3 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 651% || rowspan=2 | 22 || 31% || rowspan=2 | 3 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
|-
|-
| '''{{PvP}}''' || 231%
| {{PvP}} || 231% || 15.5%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Shadow|Killing Blow (1), Powerful|duration1=130|cd=8|cd2=150|duration={{se|256|Shadow Power||ed}}: {{#expr: 3*1.3}} Seconds<br>Installed Shadow: {{#expr: 5*1.3}}}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Killing Blow (1) Shadow !! colspan=2 | Powerful Shadow
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Attribute Effect !! colspan=2 | Installed Shadow !! rowspan=3 | Attribute Effect  !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! {{se|256|Shadow||ed}} !! rowspan=2 | Shadow Duration
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Duration
|-
| {{SkillText|Killing Blow (1)|130}} || 3.9 Seconds || 6.5 Seconds || {{SkillText|Powerful|150}} || 12 Seconds
|}  
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<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Mode !! Base
|-
! {{PvE}}
| {{formatnum:{{#expr: 651}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 231}}}}%
|}
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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== Tips and Details ==
== Tips and Details ==
*'''Possible bug''': The skill retains the continuous KD reduction effect of the original version, since it shares the debuff effect entirely, despite the tooltip making no mention of this.
*'''[Mod] Shadow''' has an extremely short invincibility window, during which you can avoid certain single-hit attacks with good timing. Anything with more hits will hit you as the invincibility only lasts for a few frames at best.  
*'''[Mod] Shadow''' has an extremely short invincibility window, during which you can avoid certain single-hit attacks with good timing. Anything with more hits will hit you as the invincibility only lasts for a few frames at best.  
**Similar to [[Photon Flash]], the skill will let you phase through enemies. You will always face the direction you came from afterwards.
**Similar to [[Photon Flash]], the skill will let you phase through enemies. You will always face the direction you came from afterwards.
*'''[Mod] Shadow''' does not provide the 20% damage mitigation of the regular version, only lasts for 5 seconds, and does not reduce Knockdown. It is also incapable of hitting multiple enemies, dissipating after a single hit.
*'''[Mod] Shadow''' does not provide the 20% damage mitigation of the regular version, only lasts for 5 seconds, and is incapable of hitting multiple enemies, dissipating after a single hit.
**As it vanishes upon hitting a target, its effective debuff duration is much shorter than the base version, assuming an enemy remains inside the shadow's area.
**As it vanishes upon hitting a target, its effective debuff duration is much shorter than the base version, assuming an enemy remains inside the shadow's area.
*In a way, while the original acts much more passively and is to extend combos with, this version is more active, functioning as a juke and a combo initiator thanks to its higher damage, pass-through ability and invincibility frames. The '''Powerful''' trait works well in complementing this.
*This version is a lot more actively useful in PvP thanks to its forward momentum, short i-frame, and the tendency of skillful players to mana-break longer combos when possible, regardless of the longer KD reduction effect of the base version. This enables the short 3 second drain of the mod version to more or less give you the same overall benefit in terms of KD management.
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<br>


== Trivia ==
== Trivia ==
*The skill visual will always depict Ciel in his [[Innocent|Chevalier]] promotional outfit and Lu in her [[Innocent|Ishtar]] promotional outfit.
*The skill visual will always depict '''Ciel''' in his [[Innocent|Chevalier]] promotional outfit and '''Lu''' in her [[Innocent|Ishtar]] promotional outfit.
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<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 06/22/2023 || 07/19/2023 || align="left" |
* None
| align="left" |
* {{nerf|'''Magical Attack/Defense Decrease''' decreased.}}
|}
|}
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}}
}}
<br>
<br>
{{SkillNav - Innocent}}
{{SkillNav - Innocent}}
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