Shadow Ambush: Difference between revisions

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__NOTOC__{{Languages|Dark Assault}}
__NOTOC__{{Languages|Shadow Ambush}}
<div style="float: right;">{{#ev:youtube|FpGaUNbQMOU|400}}</div>
{{ForceSkillTabs
|Character=Noah
}}
{{#ev:youtube|k_-XuQ1GS-k|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:SeRSkill09.png]]
| [[File:SeRSkill09.png]]
| {{SkillType|SA|B}} Hide in the darkness to quickly approach enemies and cut them down.<br>When an enemy dies during the attack it will search out a new target to attack.<br>(Can be used in midair)
| {{SkillType|SA|B}} Hide in the shadow to approach the enemy swiftly and cut them.<br>If you defeat the enemy using the skill, find another enemy nearby to ambush.<br>(Can also be activated midair)
|-
|-
|
|
| {{SkillText|Deep Darkness|Dark Assault}}
| {{SkillText|ObsidianDarkness}}<br>The shadow attacks the enemy at the same time.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Second Revenger]] || 35
| [[Second Revenger]] || 35
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Assault (Physical) !! rowspan=2 | Max Hits !! colspan=2 | [Deep Darkness] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Ambush (Physical) !! rowspan=2 | Max Hits !! colspan=2 | {{SkillText|ObsidianDarkness}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! Shadow Assault (Physical) !! Max Hits
! Shadow Ambush (Physical) !! Max Hits
|-  
|-
! colspan=7 | Normal
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 966% || rowspan="2" | 10 || 97% || rowspan="2" | 10 || rowspan="2" | 300 MP || rowspan="2" | 21 Seconds
|-
|-
| '''{{PvE}}''' || 966% || rowspan="2" | 10 || 97% || rowspan="2" | 10 || rowspan="2" | 300 MP || rowspan="2" | 21 Seconds
| {{PvP}} || 277% || 28%
|-
|-
| '''{{PvP}}''' || 277% || 28%
| colspan="7" | '''[Enhanced]'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 1159% || rowspan="2" | 10 || 116% || rowspan="2" | 10 || rowspan="2" | 300 MP || rowspan="2" | 21 Seconds
| {{PvE}} || 1159% || rowspan="2" | 10 || 116% || rowspan="2" | 10 || rowspan="2" | 300 MP || rowspan="2" | 21 Seconds
|-
|-
| '''{{PvP}}''' || 331% || 32%
| {{PvP}} || 331% || 32%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Noah|Shadow Ambush|Heavy, Critical|cd=21|mp=300}}
|- style="background:{{ColorSel|CharLight|Noah}}"
<br>
! colspan=2 | Heavy Dark Assault !! colspan=2 | Critical Dark Assault
 
|- style="background:{{ColorSel|CharLight|Noah}}"
==Extra Information==
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
=== Total Damage ===
{{Columns|
<div>
=== Normal ===
{{Damage|true|Noah
|dmg=1159
|pvp_dmg=331
|hits=10
|heavy=true
}}
</div>
<div>
=== [[Obsidian Moon|{{SkillText|ObsidianDarkness}}]] ===
{{Damage|true|Noah
|dmg=1159, 116
|pvp_dmg=331, 32
|hits=10, 10
|heavy=true
|passive1=Memory's End
}}
</div>
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
|-
| {{SkillText|Heavy}} || 25.2 Seconds || {{SkillText|Critical|120}} || 360 MP
! Affected By Action Speed
|-
| {{Check|N}}
|}
|}
<br>
<br>


== Total Damage ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Noah}}"
|
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Pitch Black Moon]]/[[Memory's End]]
SeRSkill01.png; Obsidian Moon;
|- style="background:{{ColorSel|CharLight|Noah}}"
SilentShadowPassive1.png; Memory's End;
! Normal !! Heavy !! Normal !! Heavy
SilentShadowTPassive1.png; Awakened Will: Silent Shadow;
|-  
SilentShadowTPassive2.png ; White Night Locked-Trans2;
! {{PvE}}
LiberatorPassive2.png; End and Beginning;
| {{formatnum:{{#expr: 1159*10}}}}% || {{formatnum:{{#expr: (1159*10)*1.44}}}}% || {{formatnum:{{#expr: (1159+116)*10*1.2}}}}% || {{formatnum:{{#expr: ((1159+116)*10)*1.2*1.44}}}}%
}}
|-
! {{PvP}}
| {{formatnum:{{#expr: 331*10}}}}% || {{formatnum:{{#expr: (331*10)*1.44}}}}% || {{formatnum:{{#expr: (331+32)*10*1.08}}}}% || {{formatnum:{{#expr: ((331+32)*10)*1.08*1.44 round2}}}}%
|}
<br>
<br>


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*While it will not jump to a new target randomly like similar skills such as [[Flying Kite]] or [[Blazing Dance]], enemies near the target will still take damage as well.
*While it will not jump to a new target randomly like similar skills such as [[Flying Kite]] or [[Blazing Dance]], enemies near the target will still take damage as well.
*The skill cannot be activated at all if no valid target is in range.
*The skill cannot be activated at all if no valid target is in range.
*If the target is located on the edge of a platform, the visuals of the final strike will not be performed and you will fall immediately after dealing damage.
<br>
<br>


==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 12/17/2020 || - || colspan=2 align="left" |  
| 12/17/2020 || rowspan=2 | 01/13/2021 || colspan=2 align="left" |  
*'''Dark Assault''' added.
*'''Shadow Ambush''' added.
|-
| 12/31/2020 || colspan=2 align="left" |
*{{buff|Tracking range increased.}}
*{{buff|Action speed increased.}}
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Noah}}
|Color={{ColorSel|CharLight|Noah}}
|KR=암흑의 습격             |KRName=Dark Assault
|KR=암흑의 습격 |KRName=Dark Assault
|CN=黑暗袭击 |CNName=Dark Ambush
|BR=Emboscada das Sombras |BRName=Shadow Ambush
|DE=Schattenüberfall |DEName=Shadow Assault
|ES=Asalto de las sombras |ESName=Shadow Assault
|FR=Attaque obscure |FRName=Shadow Attack
|IT=Incursione d'ombra |ITName=Shadow Raid
|PL=Napad Cieni |PLName=Ambush of Shadows
|UK=Shadow Assault
|JP=暗黒の襲撃 |JPName=Dark Ambush
}}
}}
<br>
<br>
{{SeRSkills}}
{{SkillNav - Second Revenger}}
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