Shadow Ambush: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Noah
|Character=Noah
|Skill=Shadow Ambush
}}
}}
<div style="float: right;">{{#ev:youtube|k_-XuQ1GS-k|400}}</div>
{{#ev:youtube|k_-XuQ1GS-k|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:SeRSkill09.png]]
| [[File:SeRSkill09.png]]
| {{SkillType|SA|B}} Hide in the shadow to approach the enemy swiftly and cut them.<br>If you defeat the enemy using the skill, find another enemy nearby to ambush.<br>(Can also be activated in midair)
| {{SkillType|SA|B}} Hide in the shadow to approach the enemy swiftly and cut them.<br>If you defeat the enemy using the skill, find another enemy nearby to ambush.<br>(Can also be activated midair)
|-
|-
|
|
| <font color="#abc3f4">'''[Obsidian Darkness]'''</font><br>The shadow attacks the enemy at the same time.
| {{SkillText|ObsidianDarkness}}<br>The shadow attacks the enemy at the same time.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Ambush (Physical) !! rowspan=2 | Max Hits !! colspan=2 | [Obsidian Darkness] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Ambush (Physical) !! rowspan=2 | Max Hits !! colspan=2 | {{SkillText|ObsidianDarkness}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! Shadow Ambush (Physical) !! Max Hits
! Shadow Ambush (Physical) !! Max Hits
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 966% || rowspan="2" | 10 || 97% || rowspan="2" | 10 || rowspan="2" | 300 MP || rowspan="2" | 21 Seconds
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 966% || rowspan="2" | 10 || 97% || rowspan="2" | 10 || rowspan="2" | 300 MP || rowspan="2" | 21 Seconds
|-
|-
| '''{{PvP}}''' || 277% || 28%
| {{PvP}} || 277% || 28%
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 1159% || rowspan="2" | 10 || 116% || rowspan="2" | 10 || rowspan="2" | 300 MP || rowspan="2" | 21 Seconds
| colspan="7" | '''[Enhanced]'''
|-
|-
| '''{{PvP}}''' || 331% || 32%
| {{PvE}} || 1159% || rowspan="2" | 10 || 116% || rowspan="2" | 10 || rowspan="2" | 300 MP || rowspan="2" | 21 Seconds
|-
| {{PvP}} || 331% || 32%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Noah|Shadow Ambush|Heavy, Critical|cd=21|mp=300}}
|- style="background:{{ColorSel|CharLight|Noah}}"
! colspan=2 | Heavy Shadow Ambush !! colspan=2 | Critical Shadow Ambush
|- style="background:{{ColorSel|CharLight|Noah}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|-
| {{SkillText|Heavy}} || 25.2 Seconds || {{SkillText|Critical|120}} || 360 MP
|}
<br>
<br>


== Total Damage ==
==Extra Information==
{{:Memory's End}}
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Columns|
|- style="background:{{ColorSel|CharLight|Noah}}"
<div>
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Obsidian Moon]]/[[Memory's End]]
=== Normal ===
|- style="background:{{ColorSel|CharLight|Noah}}"
{{Damage|true|Noah
! Normal !! Heavy !! Normal !! Heavy
|dmg=1159
|-
|pvp_dmg=331
! {{PvE}}
|hits=10
| {{formatnum:{{#expr: 1159*10}}}}%
|heavy=true
|| {{formatnum:{{#expr: (1159*10)*1.44}}}}%
}}
|| {{formatnum:{{#expr: (1159+116)*10*{{#arrayindex:Memory's End|0}}}}}}%
</div>
|| {{formatnum:{{#expr: ((1159+116)*10)*{{#arrayindex:Memory's End|0}}*1.44}}}}%
<div>
|-  
=== [[Obsidian Moon|{{SkillText|ObsidianDarkness}}]] ===
! {{PvP}}
{{Damage|true|Noah
| {{formatnum:{{#expr: 331*10}}}}%
|dmg=1159, 116
|| {{formatnum:{{#expr: (331*10)*1.44}}}}%
|pvp_dmg=331, 32
|| {{formatnum:{{#expr: (331+32)*10*{{#arrayindex:Memory's End|1}}}}}}%
|hits=10, 10
|| {{formatnum:{{#expr: ((331+32)*10)*{{#arrayindex:Memory's End|1}}*1.44 round2}}}}%
|heavy=true
|passive1=Memory's End
}}
</div>
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
! Affected By Action Speed
|-
| {{Check|N}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SeRSkill01.png]]
SeRSkill01.png; Obsidian Moon;
| align="center"  width="150" | [[Obsidian Moon]]
SilentShadowPassive1.png; Memory's End;
| width="40" | [[File:SilentShadowPassive1.png]]
SilentShadowTPassive1.png; Awakened Will: Silent Shadow;
| align="center"  width="150" | [[Memory's End]]
SilentShadowTPassive2.png ; White Night Locked-Trans2;
| width="40" | [[File:SilentShadowTPassive1.png]]
LiberatorPassive2.png; End and Beginning;
| align="center"  width="150" | [[Awakened Will: Silent Shadow]]
}}
| width="40" | [[File:SilentShadowTPassive2.png]]
| align="center"  width="150" | [[White Night]]
|-
| width="40" | [[File:LiberatorPassive2.png]]
| align="center"  width="150" | [[End and Beginning]]
|}
<br>
<br>


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*While it will not jump to a new target randomly like similar skills such as [[Flying Kite]] or [[Blazing Dance]], enemies near the target will still take damage as well.
*While it will not jump to a new target randomly like similar skills such as [[Flying Kite]] or [[Blazing Dance]], enemies near the target will still take damage as well.
*The skill cannot be activated at all if no valid target is in range.
*The skill cannot be activated at all if no valid target is in range.
*If the target is located on the edge of a platform, the visuals of the final strike will not be performed and Noah will fall immediately after doing damage.
*If the target is located on the edge of a platform, the visuals of the final strike will not be performed and you will fall immediately after dealing damage.
<br>
<br>


==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|Color={{ColorSel|CharLight|Noah}}
|Color={{ColorSel|CharLight|Noah}}
|KR=암흑의 습격 |KRName=Dark Assault
|KR=암흑의 습격 |KRName=Dark Assault
|CN=黑暗袭击 |CNName=?
|CN=黑暗袭击 |CNName=Dark Ambush
|BR=Emboscada das Sombras |BRName=Shadow Ambush
|BR=Emboscada das Sombras |BRName=Shadow Ambush
|DE=Schattenüberfall |DEName=Shadow Assault
|DE=Schattenüberfall |DEName=Shadow Assault
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|PL=Napad Cieni |PLName=Ambush of Shadows
|PL=Napad Cieni |PLName=Ambush of Shadows
|UK=Shadow Assault
|UK=Shadow Assault
|JP=暗黒の襲撃 |JPName=Dark Ambush
}}
}}
<br>
<br>
{{SeRSkills}}
{{SkillNav - Second Revenger}}
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