Shadow Bolt/ModA: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*This version cannot be aimed, instead dropping a set distance in front.
*This version cannot be aimed, instead dropping a set distance in front.
*The spear will deal damage to everything it comes into contact with until it hits a platform or solid ground at the same height as you cast it from or lower.
*The spear will deal damage to everything it comes into contact with until it hits a platform or solid ground at the same height where you cast it from or lower.
**This also means the spear can fall off of the side of a map if used too close to an edge, preventing the explosion from triggering.
**This also means the spear can fall off of the side of a map if used too close to an edge, preventing the explosion from triggering.
**The explosion can hit up to two platforms above the impact area, and one platform below.
**The explosion can hit up to two platforms above the impact area and one platform below.
*While it deals less total damage than normal [[Shadow Bolt]], it is much more versatile and can be used for clearing as well as bursting enemies down quickly instead of having to wait for the normal version's damage to add up.
*While it deals less total damage than normal [[Shadow Bolt]], it is much more versatile and can be used for clearing as well as bursting enemies down quickly instead of having to wait for the normal version's damage to add up.
**On top of this, as it is just a normal casting skill, lowering its cooldown does not prevent you from recasting it immediately, as you don't have to wait for the previous cast to end.
**On top of this, as it is just a normal casting skill, lowering its cooldown does not prevent you from recasting it immediately, as you don't have to wait for the previous cast to end.
*You can act out of the skill the moment the spear reaches the height of the ground you are on, either through movement or by using a different skill.
*You can act out of the skill the moment the spear reaches the height of the ground you are on, either through movement or by using a different skill.
*Even if dynamic camera option is turned off, the skill will make your view zoom out during casting.
*Even if Dynamic Camera is turned off, this skill will make your view zoom out during casting.
**This resembles the zoom out caused by [[Master Class|Master Skills]].
**This resembles the zoom out caused by [[Master Class|Master Skills]].
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