Shadow Vein: Difference between revisions

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====Demon Realm====
====Demon Realm====
*The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 30%.
*The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 30%.
* Additionally, using a special active within the cave applies a stacking debuff which drains your MP.
* Additionally, '''using a special active within the cave applies a stacking Debuff which drains your MP''' for 10 seconds, can stack up to 5 times.
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| DunMap=[[File:12-8map.png|400px]]
| DunMap=[[File:12-8map.png|400px]]
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*'''Sting:''' Sting targets with its tail.
*'''Sting:''' Sting targets with its tail.
*'''Orb Generate:''' Create an orb or dark light which slowly homes towards a target for a period of time before exploding.
*'''Orb Generate:''' Create an orb or dark light which slowly homes towards a target for a period of time before exploding.
*'''Retaliation:''' Upon death, will explode shortly after, dealing heavy damage and launching.
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|[[File:12-8Mob4.png|60px]]
|[[File:12-8Mob4.png|60px]]
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*'''Crystal Breaker:''' Jump into the air and slam into the ground causing an eruption of crystals around it.
*'''Crystal Breaker:''' Jump into the air and slam into the ground causing an eruption of crystals around it.
*'''Keeper's Toll:''' Absorb all the light in the area leaving it in pitch black darkness. This darkness will absorb 200 MP from every player regardless if they're in invincibility frames or not. If the player does not have enough MP, they will automatically die.
*'''Keeper's Toll:''' Absorb all the light in the area leaving it in pitch black darkness. This darkness will absorb 200 MP from every player regardless if they're in invincibility frames or not. If the player does not have enough MP, they will automatically die.
*'''Soul Release:''' Emit a strong Dark El resonance from its lantern, heavy damaging enemies while pulling them in, last few hits will inflict '''[[Status Effects|Panic]]'''.
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| Dialogue=
| Dialogue=
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