Sharp Fall/ModA: Difference between revisions

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*The shockwave of this version of Sharp Fall isn't actually much wider than that of regular [[Sharp Fall]], but the visual effect makes it much clearer as to what you'll be hitting. It does have a much larger vertical range however, able to hit enemies a platform above even at the edge of the skill.
*The shockwave of this version of Sharp Fall isn't actually much wider than that of regular [[Sharp Fall]], but the visual effect makes it much clearer as to what you'll be hitting. It does have a much larger vertical range however, able to hit enemies a platform above even at the edge of the skill.
*It lacks any sort of Stun so it's unable to interrupt certain enemy attacks.
*It lacks any sort of Stun so it's unable to interrupt certain enemy attacks.
*'''[Mod] Sharp Fall''' can deal up to {{formatnum:{{#expr: 309 + 1012 + 458*10}}}}% ({{formatnum:{{#expr: 118 + 385 + 174*10}}}}% in PvP) Physical Damage. With '''Empowered''' it can deal up to {{formatnum:{{#expr: (309 + 1012 + 458*10)*1.2}}}}% ({{formatnum:{{#expr: (118 + 385 + 174*1)*1.}}}}% in PvP) Physical Damage.
*'''[Mod] Sharp Fall''' can deal up to {{formatnum:{{#expr: 309 + 1012 + 458*10}}}}% ({{formatnum:{{#expr: 118 + 385 + 174*10}}}}% in PvP) Physical Damage. With '''Empowered''' it can deal up to {{formatnum:{{#expr: (309 + 1012 + 458*10)*1.2}}}}% ({{formatnum:{{#expr: (118 + 385 + 174*10)*1.2}}}}% in PvP) Physical Damage.
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