Sharpshooter Syndrome: Difference between revisions

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| [[File:SI_POCALADBOLG.png]]
| [[File:SI_POCALADBOLG.png]]
| '''[Special Active]''' Emit a Sharpshooter Aura that damages nearby enemies and grants allies '[[Status Effects|Sharpshooter Vision]]' buff.
| '''[Special Active]''' Emit a Sharpshooter Aura that damages nearby enemies and grants allies the '[[Status Effects|Sharpshooter Vision]]' buff.
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*The buff will also affect all party members, as well as players who are not in the party but are within the range of the skill.
*The buff will also affect all party members, as well as players who are not in the party but are within the range of the skill.
*If the skill is cancelled by being attacked as you activate the skill, the aura will randomly be released at a delay, dealing damage but will not provide the buff.
*If the skill is cancelled by being attacked as you activate the skill, the aura will randomly be released at a delay, dealing damage but will not provide the buff.
*When '''Sharpshooter Syndrome''' is active, there will be a chance that each shot does extra damage.  
*When '''Sharpshooter Syndrome''' is active, there is a chance that a Silver Shooter shot does extra damage.  
**If a shot has extra damage properties, a head shot icon will appear on top of the target's head.
**If a shot has extra damage properties, a head shot icon will appear on top of the target's head.
**This does not affect [[Head Shot]] or [[Trick Shot]].
**This does not affect [[Head Shot]] or [[Trick Shot]].
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