Sharpshooter Syndrome/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Sharpshooter Syndrome}}{{Languages|Sharpshooter Syndrome/ModA}}
__NOTOC__{{DISPLAYTITLE:[Mod] Sharpshooter Syndrome}}{{Languages|Sharpshooter Syndrome/ModA}}
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Sharpshooter Syndrome
}}
}}
<div style="float: right;">{{#ev:youtube|_LKz9sC-ezc|400}}</div>
{{#ev:youtube|WNz5XCOxYOk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|SI_POCALADBOLG.png}}
| {{Force|SI_POCALADBOLG.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Emit a Sharpshooter Aura, dealing damage to nearby enemies while applying '[[Status Effects/Sharpshooter Syndrome|Sharpshooter Syndrome]]' buff.
| {{SkillType|SA|S|M}} Emit a Sharpshooter Aura that deals damage to nearby enemies and grants {{se|030|Sharpshooter Syndrome|type=pb}} buff to allies.
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Fatal Phantom]] || 99 || [[Sharpshooter Syndrome]]
! Class !! Level Required !! Skill Requirement
|-
| [[Fatal Phantom]] || 99 || {{mr|Sharpshooter Syndrome}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Mode !! rowspan="2" | Energy Release (Magical) !! colspan="4" | {{se|030|Sharpshooter Syndrome||pb}} !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! rowspan="2" | Energy Release<br> (Magical) !! colspan="5" | [[Status Effects/Sharpshooter Syndrome|Sharpshooter Syndrome]] !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Magical Attack Increase {{stat|m}} !! Critical Increase {{stat|n}} !! Headshot Chance Increase !! Duration
! Magical Attack !! Critical Rate !! Critical Damage !! Headshot Chance !! Duration
|-
|-
| align="left" | 99 || 561% || +20% || +10% || +10% || 15% || 20 seconds || 7 || 150 MP || 12 seconds
| {{PvE}} || 561% || 20% || rowspan=2 | 10% || rowspan=2 | 15% || rowspan=2 | 30 Seconds || rowspan=2 | 7 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Energy Release<br> (Magical)
|-
|-
| align="left" | 99 || 80%
| {{PvP}} || 80% || 10%
|}
|}
<br>
<br>


=== Affected Combos ===
=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! [[Shooting Guardian]] !! [[Deadly Chaser]]
|-
|-
| X'''Z'''Z || '''X'''
! [[Shooting Guardian]] !! [[Deadly Chaser]] !! [[Fatal Phantom]]
|-
|-
| →→Z'''X(XxxxX)'''Z || →→↑X'''(XxxxX)'''
| {{CX}}{{CIO|Z}}{{CZ}} || {{CIO|X}} || {{CX}}{{CZ}}{{CIO|X}}
|-
|-
| || →→X'''X'''X
| {{CDR}}{{CZ}}{{CIO|X}}{{CIO|ConX|Con}}{{CZ}} || {{CDRU}}{{CX}}{{CIO|ConX|Con}} || {{CDRU}}{{CX}}{{CConX}}{{CIO|X}}
|-
|-
| || ZZX'''X'''X
| || {{CDR}}{{CX}}{{CIO|X}}{{CX}} ||
|-
| || {{CZ}}{{CZ}}{{CX}}{{CIO|X}}{{CX}} ||
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Sharpshooter Syndrome|Killing Blow (1), Gigantic|duration=30|duration1=110|120}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Killing Blow (1) Sharpshooter Syndrome !! Gigantic Sharpshooter Syndrome
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Chung}}"
! Duration
|-
| {{SkillText|Killing Blow (1)|110}} || 22 Seconds || {{SkillText|Gigantic|120}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=561
! Mode !! Regular
|pvp_dmg=80
|-
|hits=7
! {{PvE}}
}}
| {{formatnum:{{#expr: 561*7}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 80*7}}}}%
|}
<br>
 
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[File:SI_INSHOW.png]]
| align="center" width="150" | [[Intense Showtime]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike its regular variant, '''[Mod] Sharpshooter Syndrome''' provides its buff instantly.
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time you use a Special Active, dealing damage and pulling enemies as normal.
**This only applies to the caster. The party buff is granted with the '''Energy Release'''.
**While the buff is applied to the caster instantaneously in this version, the delayed aura will still refresh the buff's duration for yourself as well when cancelled this way.
*Unlike the original, allies underneath the visuals will not obtain the buff.
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time '''Chung''' uses a Special Active, dealing damage and pulling enemies as normal.
**Unlike the original, the caster will always obtain the buff, as it is granted immediately upon casting.
*It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts.
*It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts.
**However, when executing this trick, no matter which way it was done, the '''Mod''' version of the buff is granted. For the next use, the respective buff will be obtained.
**However, when executing this trick, no matter which way it was done, the '''Mod''' version of the buff is granted. For the next use, the respective buff will be obtained.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" |  
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" |  
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*{{nerf|Critical Damage Increase decreased.}}
*{{nerf|Critical Damage Increase decreased.}}
*{{nerf|Action Speed Increase effect removed.}}
*{{nerf|Action Speed Increase effect removed.}}
|-
| 07/02/2020 || 07/29/2020 || colspan=2 align="left" |
*{{buff|Critical Rate Increase increased.}}
*{{buff|Duration increased.}}
*{{nerf|Critical Damage Increase removed.}}
|-
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |
*{{nerf|No longer applies buff to allies.}}
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*Fixed Awakening Cast speed slowing down.
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{buff|Applies buff to allies.}}
*{{nerf|'''Critical Increase''' decreased.}}
|}
|}
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}}
}}
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{{SkillNav - Fatal Phantom}}
{{FPSkills}}
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